Forum:Need new ideas for a mill deck
Forums: | Index → Yu-Gi-Oh! Deck Help → Need new ideas for a mill deck Please sign your comments with ~~~~. See Help:Signatures and Help:Talk pages for further information. |
This forum thread has been unedited for 5749 days and is considered archived. Please don't add to the discussion, unless absolutely necessary. |
i am building a need/mill deck and i need ideas to speed up the deck
monsters
3x needle worm
3x morphing jar #2
3x hiro's shadow scout
1x morphing jar
1x sangan
1x night assailant
spells
2x hand destruction
3x magical mallets
3x upstart goblin
1x card destruction
1x dark world dealings
3x book of taiyou
2x book of moon
2x the shallow grave
1x messenger of peace
1x swords of revealing light
1x level limit - area b
1x foolish burial
1x monster reborn
traps
3x desert sunlight
1x Gravity Bind
1x waboku
1x mirror force
i basically need better ideas to speed this deck up, be reasonable with pricey cards and please stick with English (USA)cards
__________________________________________________________________________
- Try Book of Total Solar Eclipse and All-Out Attacks. The reason you should play All-Out Attacks is that after Morphing Jar 2's effect sets the monsters it will cause them to all flip again and if you get another Morphing Jar 2 activate causing a loop so as long as you keep hitting Morphing Jar 2 off Morphing Jar 2's effect it will flip again. 216.101.109.210 01:06, 9 July 2008 (UTC)
__________________________________________________________________________
- umm... all out attacks does not work, its effect resolves before morphing jar #2's does... i found that out the hard way ( in a tournament) and i only use cards that are currently in the US.. not Japanese cards.. i would use that card if it was in the US
__________________________________________________________________________
- Have You ever tried some lightsworn monsters combo'd with zombies to swarm your oppenents, that will also mill through your Deck.
- 76.201.20.103 08:05, 9 July 2008 (UTC)
__________________________________________________________________________
- i have thought about something like that... but my deck already mills itself enough.. if i were to add more mill to mine, i would mill my deck twice as fast as mu opponent
- anyone have any new ideas????
__________________________________________________________________________
- robbin' goblin, gravekeepers servant, bistro butcher, robbin' zombie
- * The first replier is referring to something called the "Jar Loop." It's a deck that only works with 4 monster cards and massive draw power spells and traps. 3 Morphing Jar#2s and 1 flip effect card that will do either Burn or Mill. Say, Des Koala or what I use, Needle Worm. Check User:Chris427/Deck Portfolio. It has a Jar Loop deck you can refer to. To make your generic mill deck better, though, you will need 3 Shallow Graves to maximize your Flip Effects. Chris427 19:22, 28 July 2008 (UTC)
__________________________________________________________________________
- i know what the jar loop is, me and a friend tried to run a tag team of it in a local tourney, and the all out attack card does not work for it.
- on upperdeck the ruling states that effects are not activated, therefore morphing jars effect does not activate and therefore no loop.
__________________________________________________________________________
- Yes, it does. I wouldn't say so if it didn't. It works with only 4 monsters though - 3 Morphing Jar #2 and 1 Needle Worm or 1 Poison Mummy. Otherwise, it does not work. So your friend was probably severely mistaken. Chris427 23:46, 2 August 2008 (UTC)
__________________________________________________________________________
here is a quote directly from upper deck
ALL-OUT ATTACKS
"All-Out Attacks" starts a Chain whenever a monster is Special Summoned, even if the monster is Special Summoned in Attack Position.
Monsters that are Special Summoned face-down are also changed to face-up Attack Position.
If "All-Out Attacks" is activated when a monster is Special Summoned, its effect is not applied because it must already be face-up on the field at the time the monster is Special Summoned.
link to the page http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C
and it wasnt just a friend, it was the judge from the hobby league tourney
i am looking around on other web sites, and i think i got screwed at that tourney
- That's why all-out attacks is activated the turn before you begin your loop. MAJOR "DUH." Read your precious Upperdeck.com more carefully. Don't lecture me. Also for your reading:
I hope I make myself clear, Mr. Smartypants. It WORKS. Chris427 03:58, 3 August 2008 (UTC)
and i am not lecturing you, i was stating what the judge told me...
and i said i think i got screwed, implying that i agreed with you