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− | {{Infobox | + | {{Infobox archetype |
− | + | | image = GemknightFusion-TF05-JP-VG.png | |
− | | image | + | | caption = "[[Gem-Knight Fusion]]" |
− | | caption | + | | ja_name = ジェムナイト |
− | | ja_name | + | | romaji = Jemunaito |
− | | romaji | + | | trans = Gemknight |
− | | fr_name | + | | fr_name = Chevalier-Gemmes |
− | | de_name | + | | de_name = Edelstein-Ritter |
− | + | | pt_name = Cavaleirogema | |
− | + | | es_name = Caballero-Gema | |
− | + | | other_names = | |
− | + | ; Arabic | |
− | | pt_name | + | : فارس الجواهر |
− | | es_name | + | ; Croatian |
− | | | + | : Draguljski Vitezovi |
− | + | | sets = | |
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* [[Duel Terminal - Vylon Descends!!]] | * [[Duel Terminal - Vylon Descends!!]] | ||
* [[V Jump Edition 2]] | * [[V Jump Edition 2]] | ||
* [[Duel Terminal - Judgment of Omega!!]] | * [[Duel Terminal - Judgment of Omega!!]] | ||
* [[Duel Terminal - Xyz Startup!!]] | * [[Duel Terminal - Xyz Startup!!]] | ||
+ | * [[Generation Force]] | ||
* [[Duel Terminal - Sacred Star Knights!!]] | * [[Duel Terminal - Sacred Star Knights!!]] | ||
+ | * [[Hidden Arsenal 5: Steelswarm Invasion]] | ||
+ | * [[Photon Shockwave]] | ||
* [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]] | * [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]] | ||
− | * [[ | + | * [[Hidden Arsenal 7: Knight of Stars]] |
− | + | | manga = [[Yu-Gi-Oh! D Team ZEXAL]] | |
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− | | manga | ||
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}} | }} | ||
− | "'''Gem-Knight'''" (ジェムナイト ''Jemunaito'') is an [[archetype]] | + | |
− | All "Gem- | + | "'''Gem-Knight'''" (ジェムナイト ''Jemunaito'') is an [[archetype]] released in ''[[Duel Terminal - Vylon Descends!!]]''. Their team symbol is a jewel droplet adorned with gold trim and two small, arced points. Its color varies according to the monster or object to which it is attached. All "Gem-Knights" are [[EARTH]] [[Attribute]], whereas [[Type]] varies between [[Pyro]], [[Thunder]], [[Aqua]], or [[Rock]] (with one [[Gem-Knight Seraphinite|Fairy exception]]), in keeping with the cardinal elements: fire, wind, water, and earth, respectively. "Gem-Knights" are further subdivided into trios: each Type includes a [[Normal Monster|Normal]] member, a [[Gemini monster|Gemini]] member, and a [[Fusion Monster]]. |
− | All members of this archetype are named after different minerals. Aesthetically, they appear to be a synthesis of [[Jesse Anderson]]'s "[[Crystal Beast]]s" and [[Jaden Yuki]]'s "[[Elemental HERO]]" cards, possibly as | + | |
− | + | All members of this archetype are named after different minerals. Aesthetically, they appear to be a synthesis of [[Jesse Anderson]]'s "[[Crystal Beast]]s" and [[Jaden Yuki]]'s "[[Elemental HERO]]" cards, possibly as a homage to their friendship in the anime. This is evidenced in cards such as "[[Gem-Knight Fusion]]," whose artwork is clearly a merging of "[[Crystal Release]]" and "[[Miracle Fusion]]." While the four Gem-Knight Normal Monsters are shown to be unarmed, the nine [[Fusion Monster]]s wield weapons befitting their stats and effects (or lack thereof): "[[Gem-Knight Aquamarine]]" uses a bladed shield; "[[Gem-Knight Ruby]]" uses a polearm; "[[Gem-Knight Topaz]]" uses twin-bladed tonfa; "[[Gem-Knight Amethyst]]" carries a shield and what is either a wand or a slim blade; "[[Gem-Knight Citrine]]" uses a sword, and "[[Gem-Knight Prismaura]]" wields a lance and shield. "[[Gem-Knight Zirconia]]," on the other hand, is equipped with gigantic fists seemingly to compensate for its lack of effect, "[[Gem-Knight Seraphinite]]" uses a saber, and "[[Gem-Knight Master Diamond]]" uses a broadsword embedded with gems. | |
− | + | ||
− | == | + | "Gem-Knight" is the first, and so far, the only archetype to boast four "[[Polymerization]]"-styled cards: "[[Gem-Knight Fusion]]," "[[Particle Fusion]]," "[[Pyroxene Fusion]]," and "[[Fragment Fusion]]." This allows "Gem-Knight" to perform Fusions with far greater speed and efficiency than any comparable archetype, given that "[[Pyroxene Fusion]]" and "[[Fragment Fusion]]" in particular are [[Trap Card]]s. |
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− | A group of warriors endowed with the power of minerals, the "Gem-Knights" value honor above all else and disapprove of battle for the sake of battle. At the provocation of the barbaric "[[Laval]]" | + | ==Story== |
− | The clans once more band together in order to halt the "Vylon" | + | A group of warriors endowed with the power of minerals, the "Gem-Knights" value honor above all else and disapprove of battle for the sake of battle. At the provocation of the barbaric "[[Laval]]," however, they are forced to take up arms and protect the clans from their wanton destruction. However, the "[[Steelswarm]]" begin to invade the surface land, intending to take over. The Gem-Knights join up with the other clans in a temporary union spearheaded by the "Vylons". Along the way, they obtain [[Gem-Knight Prismaura|new powers]] with which to resist the "Steelswarm." Although the "Steelswarm" are quickly dispatched, conflict is far from over. The "Vylons" decide to exterminate the clans in order to prevent future wars. |
− | The "Gishki" immediately resume their invasion of "[[Mist Valley]]" | + | The clans once more band together in order to halt the "[[Vylon]]," but it is the collaboration between the "Gem-Knights" and "[[Gishki]]" to whom credit for their eventual victory goes: "[[Gem-Knight Pearl]]" is the downfall of the "Vylon". After the "Vylons" are driven back, the alliances between clans once again dissolve. |
+ | The "Gishki" immediately resume their invasion of "[[Mist Valley]]," which had been their main objective pre-"Steelswarm". In order to obtain resources from the Valley, the "Gishki" enact a genocide on the "[[Gusto]]". The Gem-Knights intervene to [[Daigusto Emeral|rescue the remaining]] "Gusto". | ||
When the "[[lswarm]]" virus begins to spread across the Duel Terminal world, the Gem-Knights join the "Gusto" in a prayer for the "[[Constellar]]," a legendary band of divine warriors, to aid them. The "Constellar" may not be strong enough to resist the "lswarm" army alone, as the "Gishki" clan falls to the virus. Knowing this, the "Gem-Knights" fuse into [[Gem-Knight Master Diamond|the most powerful Gem-Knight]]. | When the "[[lswarm]]" virus begins to spread across the Duel Terminal world, the Gem-Knights join the "Gusto" in a prayer for the "[[Constellar]]," a legendary band of divine warriors, to aid them. The "Constellar" may not be strong enough to resist the "lswarm" army alone, as the "Gishki" clan falls to the virus. Knowing this, the "Gem-Knights" fuse into [[Gem-Knight Master Diamond|the most powerful Gem-Knight]]. | ||
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− | + | These are the '''Gem-Knight''' Fusions and their components. | |
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{| class="wikitable" | {| class="wikitable" | ||
− | |||
|- | |- | ||
− | + | ! [[Gem-Knight Fusion]] | |
+ | ! Fusion Material 1 | ||
+ | ! Fusion Material 2 | ||
+ | ! Fusion Material 3 | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Amethyst]] |
+ | | '''Gem-Knight''' | ||
+ | | [[Aqua]]-Type | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Citrine]] |
+ | | '''Gem-Knight''' | ||
+ | | [[Pyro]]-Type | ||
+ | |- | ||
+ | | [[Gem-Knight Prismaura]] | ||
+ | | '''Gem-Knight''' | ||
+ | | [[Thunder]]-Type | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Zirconia]] |
− | | | + | | '''Gem-Knight''' |
− | + | | [[Rock]]-Type | |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Aquamarine]] |
+ | | [[Gem-Knight Sapphire]] | ||
+ | | '''Gem-Knight''' | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Ruby]] |
+ | | [[Gem-Knight Garnet]] | ||
+ | | '''Gem-Knight''' | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Topaz]] |
+ | | [[Gem-Knight Tourmaline]] | ||
+ | | '''Gem-Knight''' | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Seraphinite]] |
+ | | '''Gem-Knight''' | ||
+ | | [[LIGHT]]-Attribute | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Master Diamond]] |
+ | | '''Gem-Knight''' | ||
+ | | '''Gem-Knight''' | ||
+ | | '''Gem-Knight''' | ||
|} | |} | ||
− | + | ||
− | + | These are the '''Gem-Knight''' cards and the Gem/Creature that they are based off. | |
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{| class="wikitable" | {| class="wikitable" | ||
− | |||
|- | |- | ||
− | + | ! Gem-Knight | |
+ | ! Gemstone/Creature | ||
+ | |- | ||
+ | | [[Gem-Armadillo]] | ||
+ | | Armadillo | ||
|- | |- | ||
− | | [[Gem- | + | | [[Gem-Elephant]] |
+ | | Elephant | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Alexandrite]] |
− | | | + | | Alexandrite |
− | + | |- | |
− | + | | [[Gem-Knight Amber]] | |
− | + | | Amber | |
− | + | |- | |
+ | | [[Gem-Knight Amethyst]] | ||
+ | | Amethyst | ||
|- | |- | ||
− | | [[Gem-Knight Aquamarine | + | | [[Gem-Knight Aquamarine]] |
+ | | Aquamarine | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Citrine]] |
+ | | Madeira Citrine | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Crystal]] |
+ | | Rock Crystals | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Emerald]] |
− | | | + | | Emerald |
− | |||
− | |||
− | |||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Garnet]] |
+ | | Garnet | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Iolite]] |
+ | | Cordierite/Iolite | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Obsidian]] |
+ | | Obsidian | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Prismaura]] |
+ | | Prism | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Pearl]] |
+ | | Pearl | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Ruby]] |
− | | | + | | Ruby |
− | |||
− | |||
− | |||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Sardonyx]] |
+ | | Sardonyx | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Sapphire]] |
− | | | + | | Sapphire |
− | |||
− | |||
− | |||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Topaz]] |
+ | | Topaz | ||
|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Tourmaline]] |
− | | | + | | Yellow Tourmaline |
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|- | |- | ||
− | | [[Gem-Knight | + | | [[Gem-Knight Zirconia]] |
+ | | Zirconia | ||
|- | |- | ||
− | | [[ | + | | [[Gem-Knight Lazuli]] |
+ | | Lapis Lazuli | ||
|- | |- | ||
− | | [[ | + | | [[Gem-Knight Seraphinite]] |
+ | | Seraphinite/Seraphim | ||
|- | |- | ||
− | | [[ | + | | [[Gem-Knight Master Diamond]] |
+ | | Diamond | ||
|- | |- | ||
− | | [[ | + | | [[Gem-Turtle]] |
− | | | + | | Turtle/Jade |
|- | |- | ||
− | | [[ | + | | [[Gem-Merchant]] |
+ | | Spellcaster | ||
|- | |- | ||
− | | [[ | + | | [[Gem-Knight Fusion]], [[Particle Fusion]], [[Pyroxene Fusion]], [[Fragment Fusion]] |
+ | | Several Crystals | ||
|} | |} | ||
− | + | ||
− | + | ==Play style== | |
− | + | The "Gem-Knight" employs rapid [[Fusion Summon|Fusion]] [[Beatdown]] strategy (similar to "[[Elemental HERO]]" monsters), accomplished with the use the archetype's four Fusion Spells/Traps and a wide array of recycling effects. The Gem-Knight's Normal Monsters benefit from most Normal Monster support cards, as well as "[[Gem-Merchant]]," whose effect resembles that of "[[Blackwing - Kalut the Moon Shadow]]". "[[Gem-Knight Alexandrite]]" and "[[Gem-Armadillo]]" provide excellent search power to facilitate this strategy. | |
− | + | ||
− | + | The archetype's key card is "Gem-Knight Fusion", which, apart from granting access to its vast arsenal of powerful Fusions, can return itself to the hand at the price of a Gem-Knight banished from the Graveyard. [[Discard]] effects can come in handy: cards such as "[[Phoenix Wing Wind Blast]]" can remove threats from the field, while also loading the Graveyard to pay this cost. "[[D.D.R. - Different Dimension Reincarnation]]" and "[[Chaos Zone]]" can re-Summon the Gem-Knights banished via "[[Gem-Knight Fusion]]", essentially rendering the cost moot and restocking the hand with materials for another Fusion Summon. | |
− | + | ||
− | + | Pairing "[[Gem-Knight Master Diamond]]" with the field spell "[[Catapult Zone]]" is also a good tactic. As [[Gem-Knight Master Diamond]]'s effect allows it to gain 100 attack points with every Gem-Knight in the Graveyard, it's prevented from getting destroyed by battle once per turn and send one Rock-Type from the Deck to the Graveyard instead. By feeding in cards such as "[[Gem-Knight Lazuli]]", it's ATK will steadily rise over 3000, which causes it to become less vulnerable and it can come in handy when dealing with cards such as "[[Hieratic Sun Dragon Overlord of Heliopolis]]". | |
− | + | ||
− | " | + | The release of both [[Xyz Monster]]s and "[[Rescue Rabbit]]" give "Gem-Knights" another welcome boost. "Rescue Rabbit" can bring out the materials for any "Gem-Knight" Fusion Monsters (or even Xyz Summoning "[[Gem-Knight Pearl]]"), and the effect of "[[Gem-Knight Amber]]" can return a banished Rabbit to the hand for further usage. |
− | + | ||
− | {{Decklist| | + | |
+ | == Recommended cards == | ||
+ | {{Decklist|Vanilla Style | ||
|normal monsters = | |normal monsters = | ||
− | * [[Gem-Knight | + | *[[Gem-Knight Garnet]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Sapphire]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Tourmaline]] |
− | * [[Gem-Knight | + | |effect monsters = |
− | * [[Gem-Knight | + | *[[Box of Friends]] |
+ | *[[Gem-Armadillo]] | ||
+ | *[[Gem-Knight Alexandrite]] | ||
+ | *[[Gem-Knight Lazuli]] | ||
+ | *[[Gem-Knight Obsidian]] | ||
+ | *[[Gorz the Emissary of Darkness]] | ||
+ | *[[Morphing Jar]] | ||
+ | *[[Neo-Spacian Grand Mole]] | ||
+ | *[[Rescue Rabbit]] | ||
+ | *[[Summoner Monk]] | ||
+ | *[[Thunder Dragon]] | ||
+ | *[[Tragoedia]] | ||
+ | *[[Volcanic Shell]] | ||
+ | |fusion monsters = | ||
+ | *[[Gem-Knight Amethyst]] | ||
+ | *[[Gem-Knight Aquamarine]] | ||
+ | *[[Gem-Knight Citrine]] | ||
+ | *[[Gem-Knight Master Diamond]] | ||
+ | *[[Gem-Knight Pearl]] | ||
+ | *[[Gem-Knight Prismaura]] | ||
+ | *[[Gem-Knight Ruby]] | ||
+ | *[[Gem-Knight Seraphinite]] | ||
+ | *[[Gem-Knight Topaz]] | ||
+ | *[[Gem-Knight Zirconia]] | ||
+ | |synchro monsters = | ||
+ | *[[Stardust Dragon]] | ||
+ | |xyz monsters = | ||
+ | *[[Daigusto Emeral]] | ||
+ | *[[Evigishki Merrowgeist]] | ||
+ | *[[Evilswarm Ouroboros]] | ||
+ | *[[Fairy King Albverdich]] | ||
+ | *[[Gaia Dragon, the Thunder Charger]] | ||
+ | *[[Gagaga Cowboy]] | ||
+ | *[[Infernal Flame Vixen]] | ||
+ | *[[Lavalval Chain]] | ||
+ | *[[Leviair the Sea Dragon]] | ||
+ | *[[Maestroke the Symphony Djinn]] | ||
+ | *[[Mecha Phantom Beast Dracossack]] | ||
+ | *[[Number 11: Big Eye]] | ||
+ | *[[Number 16: Shock Master]] | ||
+ | *[[Number 39: Utopia]] | ||
+ | *[[Number 50: Blackship of Corn]] | ||
+ | *[[Photon Papilloperative]] | ||
+ | *[[Princess Cologne (card)]] | ||
+ | |spells = | ||
+ | *[[Burial from a Different Dimension]] | ||
+ | *[[Creature Swap]] | ||
+ | *[[D.D.R. - Different Dimension Reincarnation]] | ||
+ | *[[Dark Factory of Mass Production]] | ||
+ | *[[Gem-Knight Fusion]] | ||
+ | *[[Mind Control]] | ||
+ | *[[Night Beam]] | ||
+ | *[[Pot of Duality]] | ||
+ | *[[Super Polymerization]] | ||
+ | |traps = | ||
+ | *[[Common Charity]] | ||
+ | *[[Compulsory Evacuation Device]] | ||
+ | *[[Destruction Jammer]] | ||
+ | *[[Justi-Break]] | ||
+ | *[[Magical Hats]] | ||
+ | *[[Phoenix Wing Wind Blast]] | ||
+ | *[[Pyroxene Fusion]] | ||
+ | *[[Raigeki Break]] | ||
+ | *[[Return from the Different Dimension]] | ||
+ | *[[Tablet Fusion]] | ||
+ | }} | ||
+ | |||
+ | {{Decklist|Gemini Style | ||
|effect monsters = | |effect monsters = | ||
− | * [[Gem- | + | *[[Gem-Armadillo]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Amber]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Iolite]] |
− | * [[Gem-Knight Obsidian]] | + | *[[Gem-Knight Obsidian]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Sardonyx]] |
− | + | *[[Gem-Merchant]] | |
− | + | *[[Gem-Turtle]] | |
− | + | *[[Grandsoil the Elemental Lord]] | |
− | * [[Gem-Merchant]] | + | *[[Morphing Jar]] |
− | * [[Gem-Turtle]] | ||
− | * [[ | ||
− | |||
− | * [[ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|fusion monsters = | |fusion monsters = | ||
− | * [[Gem-Knight Amethyst | + | *[[Gem-Knight Amethyst]] |
− | + | *[[Gem-Knight Citrine]] | |
− | * [[Gem-Knight Citrine]] | + | *[[Gem-Knight Master Diamond]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Pearl]] |
− | * [[Gem-Knight | + | *[[Gem-Knight Prismaura]] |
− | + | *[[Gem-Knight Seraphinite]] | |
− | + | *[[Gem-Knight Zirconia]] | |
− | * [[Gem-Knight Prismaura | + | *[[Superalloy Beast Raptinus]] |
− | |||
− | * [[Gem-Knight Seraphinite | ||
− | |||
− | * [[Gem-Knight Zirconia]] | ||
− | * [[ | ||
− | |||
− | |||
|xyz monsters = | |xyz monsters = | ||
− | * [[ | + | *[[Daigusto Emeral]] |
− | * [[ | + | *[[Fairy King Albverdich]] |
− | + | *[[Lavalval Chain]] | |
− | * [[ | + | |spells = |
− | + | *[[Burial from a Different Dimension]] | |
− | * [[ | + | *[[Dark Factory of Mass Production]] |
− | * [[ | + | *[[D.D.R. - Different Dimension Reincarnation]] |
− | + | *[[Gem-Knight Fusion]] | |
− | * [[ | + | *[[Gemini Spark]] |
− | * [[Gem-Knight Fusion]] | + | *[[Supervise]] |
− | * [[ | + | *[[Super Polymerization]] |
− | * [[ | + | |traps = |
− | + | *[[Compulsory Evacuation Device]] | |
− | + | *[[Cursed Seal of the Forbidden Spell]] | |
− | * [[ | + | *[[Destruction Jammer]] |
− | | | + | *[[Paradox Fusion]] |
− | * [[ | + | *[[Phoenix Wing Wind Blast]] |
− | * [[ | + | *[[Pyroxene Fusion]] |
− | + | *[[Raigeki Break]] | |
− | * [[ | + | *[[Return from the Different Dimension]] |
− | * [[ | + | *[[Tablet Fusion]] |
− | |||
− | |||
− | |||
− | * [[ | ||
− | * [[ | ||
− | * [[ | ||
− | * [[ | ||
− | |||
− | * [[ | ||
}} | }} | ||
− | === | + | {{Decklist|Maximillian beatdown Style |
− | * | + | |normal monsters = |
− | + | *[[Alexandrite Dragon]] | |
− | + | *[[Gem-Knight Crystal]] | |
− | + | *[[Gem-Knight Sapphire]] | |
+ | *[[Gem-Knight Tourmaline]] | ||
+ | |effect monsters = | ||
+ | *[[Elemental HERO Prisma]] | ||
+ | *[[Gem-Knight Alexandrite]] | ||
+ | *[[Gem-Knight Emerald]] | ||
+ | *[[Gem-Knight Iolite]] | ||
+ | *[[Gem-Knight Obsidian]] | ||
+ | *[[Gem-Knight Sardonyx]] | ||
+ | *[[Rescue Rabbit]] | ||
+ | *[[Second Booster]] | ||
+ | *[[Vylon Prism]] | ||
+ | |fusion monsters = | ||
+ | *[[Gem-Knight Amethyst]] | ||
+ | *[[Gem-Knight Citrine]] | ||
+ | *[[Gem-Knight Prismaura]] | ||
+ | *[[Gem-Knight Topaz]] | ||
+ | *[[Gem-Knight Zirconia]] | ||
+ | |synchro monsters = | ||
+ | *[[Stardust Dragon]] | ||
+ | |xyz monsters = | ||
+ | *[[Lavalval Chain]] | ||
+ | *[[Number 16: Shock Master]] | ||
+ | *[[Number 32: Shark Drake]] | ||
+ | *[[Number 39: Utopia]] | ||
+ | *[[Photon Papilloperative]] | ||
+ | |spells = | ||
+ | *[[Catapult Zone]] | ||
+ | *[[Gem-Knight Fusion]] | ||
+ | *[[Fighting Spirit]] | ||
+ | *[[Mist Body]] | ||
+ | *[[Particle Fusion]] | ||
+ | *[[Nobleman of Crossout]] | ||
+ | *[[Swords of Revealing Light]] | ||
+ | *[[Back to Square One]] | ||
+ | *[[Mystical Space Typhoon]] | ||
+ | *[[Banner of Courage]] | ||
+ | |traps = | ||
+ | *[[Bottomless Shifting Sand]] | ||
+ | *[[Bottomless Trap Hole]] | ||
+ | *[[Fragment Fusion]] | ||
+ | *[[A Hero Emerges]] | ||
+ | *[[Compulsory Evacuation Device]] | ||
+ | *[[Pyroxene Fusion]] | ||
+ | *[[Return from the Different Dimension]] | ||
+ | *[[Scrap-Iron Scarecrow]] | ||
+ | }} | ||
+ | |||
+ | ==Weaknesses== | ||
+ | Despite its speed and flexibility, Gem-Knights are not without weaknesses. Like the [[Evil HERO]] [[archetype]], which relies on "[[Dark Fusion]]" and "[[Dark Calling]]", the Gem-Knights depends upon their "[[Gem-Knight Fusion]]" for their usual repeated Fusion Summons (unless other Fusion Spell/Traps like "[[Pyroxene Fusion]]" also included). One of the most effective ways to cripple it is to activate a card like "[[Cursed Seal of the Forbidden Spell]]," or "[[Armageddon Designator]]" (the latter if your opponent also just so happens to be using "Gem-Knights" too,) which can render it unusable for the rest of the Duel. "[[Non-Fusion Area]]" can also damage its play-style, blocking all attempts at Fusion Summoning, leaving the deck at a severe disadvantage (plus "[[Anti-Fusion Device]]" and "[[Steelswarm Sting]]" can expunge Fusions on the Field). "[[Torrential Tribute]]" and "[[Needle Ceiling]]", if activated at the right time, can also knock the Gem-Knight player off balance. Fortunately, "[[Seven Tools of the Bandit]]" or "[[Royal Decree]]" can be reliable answers for those threats but not for cards like "[[Dark Hole]]", "[[Lightning Vortex]]" or even "[[4-Starred Ladybug of Doom]]" (all non-Fusion "Gem-Knights" and some of their support are [[Level]] 4,) which will involve varying stratagems to counteract against (i.e. "[[Dark Bribe]]" and "[[Royal Command]]"). | ||
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+ | A more typical concern would be anti-Special Summoning cards such as "[[Archlord Kristya]]", which are not as easily dealt with once on the field. Due to the [[Gemini Monster]] portion of the archetype, however, support like "[[Gemini Spark]]" can be used to handle threats of this nature. The same applies for cards like "[[Macro Cosmos]]" or "[[Dimensional Fissure]]," so that they will not disrupt the stream of Fusions. | ||
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+ | Cards such as "[[Mist Wurm]]", "[[Byser Shock]]", "[[Guardian Sphinx]]" "[[Compulsory Evacuation Device]]", "[[Compulsory Escape Device]]" and "[[Neo-Spacian Grand Mole]]" can also get rid of your Gem-Knights Fusion Monsters (especially useful for dispatching "[[Gem-Knight Aquamarine]]" and "[[Gem-Knight Amethyst]]"). "[[Effect Veiler]]" or "[[Divine Wrath]]" are readily available responses. | ||
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+ | Occasionally, a Gem-Knight player's hand may clog up with Normal Monsters in a moment where "[[Gem-Knight Fusion]]" is nowhere to be found. This condition can be even worse if "[[Rescue Rabbit]]" also included in the mix, since Rescue Rabbit can only Special Summon those Normal Monsters from the Deck. "[[Gem-Turtle]]" can sometimes provide a remedy, as it retrieves a copy from the Deck and places it in the hand, but some players consider it dangerously slow in a fast-paced meta. Unfortunately, there is no guaranteed alternative available yet to solve this problem ("[[Pot of Duality]]" can be used, but not only will it suspend Fusion Summoning for a turn, but it also may not work as intended). Proper [[Deck Thinning]] cards can be used to increase the odds of drawing the correct cards; "[[Thunder Dragon]]" and "[[Volcanic Shell]]" are prime candidates for this role. If one or both are utilized, consider focusing the Deck around "[[Gem-Knight Prismaura]]" and "[[Gem-Knight Citrine]]," since "[[Thunder Dragon]]" and "[[Volcanic Shell]]" are [[Thunder]]-type and [[Pyro]]-type, listed as materials on the above-mentioned cards, respectively. Another strategy in this vein is using "[[Lavalval Chain]]" to put "[[Gem-Knight Fusion]]" in the Grave. "[[Summoner Monk]]" can quickly put "[[Lavalval Chain]]" on the field at the cost of a Spell Card, but be warned: it is susceptible to cards such as "[[Effect Veiler]]", "[[Bottomless Trap Hole]]" and "[[Solemn Warning]]." | ||
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+ | Most Gem-Knight decks that utilize either "[[Gem-Knight Alexandrite]]" or "[[Rescue Rabbit]]" are also susceptible to "[[Mirror of Oaths]]", resulting a possibly loss of momentum. "[[Skill Drain]]" can also dangerous, since it will disable most in-field Gem-Knight Fusion Monster's effect such as "[[Gem-Knight Citrine]]", "[[Gem-Knight Prismaura]]" or "[[Gem-Knight Seraphinite]]". | ||
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+ | Finally, "Gem-Knight"s alone have no way of bouncing back into play once they're [[Banish]]ed, making [[Macro]] Decks a heckuva mis-match for them. However this can be alleviated with the use of Gemini Spark in a Gemini Build, or a simple MST (Mystical Space Typhoon) to get rid of Macro Cosmos or Dimensional Fissure. Miracle Dig and Burial from a Different Dimension can also return Gem-Knights back to the Graveyard for further use. | ||
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==Trivia== | ==Trivia== | ||
− | * | + | * While seen mostly as a reference to both the "[[Elemental HERO]]" and "[[Crystal Beast]]" [[archetype]]s, "Gem-Knights" can also reference the Power Rangers/Super Sentai series (much like the "Elemental HERO" monsters pay tribute to American comic heroes). |
− | + | * It seems there once was a "Gem-Knight Heliotrope/Bloodstone," but it was infected by the "[[lswarm]]" and became "[[Evilswarm Heliotrope]]." | |
− | * | + | * Gem-Knights are all of one Attribute ([[EARTH]]), yet have a variety of Types, whereas most "[[Elemental HERO]]" monsters are nearly all of one Type ([[Warrior]]) but of different Attributes. |
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