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{{Infobox archseries
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{{Infobox archetype
| cut_from_names = true
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| image   = HeraldicBeast.png
| image         = AdvancedHeraldryArt-MADU-EN-VG-artwork.png
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| caption =  "[[Heraldic Beast Berners Falcon]]" and "[[Heraldic Beast Aberconway]]"
| caption       =  "[[Heraldic Beast Berners Falcon]]" and "[[Heraldic Beast Aberconway]]" in the artwork of "[[Advanced Heraldry Art]]"
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| ja_name = {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}}
| ja_name       = {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}}
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| romaji = Monshōjū
| romaji         = Monshōjū
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| fr_name = Bête Héraldique
| zh_name        = 紋章獸
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| de_name = Wappenungeheuer
| zh_pinyin      = Wénzhāngshòu
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| it_name = Bestia Araldica
| zh_jyutping    = Man4 zoeng1 sau3
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| pt_name = Besta Heráldica
| fr_name       = Bête Héraldique
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| es_name = Bestia Heráldica
| de_name       = Wappenungeheuer
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|ko_name=문장수
| it_name       = Bestia Araldica
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|ko_romanized=Munjangsu
| ko_name        = 문장수
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| sets   =  
| ko_hanja      = 紋章獸
 
| ko_romanized  = Munjangsu
 
| pt_name        = Besta Heráldica
 
| es_name        = Bestia Heráldica
 
| sets           =
 
 
* [[Abyss Rising]]
 
* [[Abyss Rising]]
 
* [[Cosmo Blazer]]
 
* [[Cosmo Blazer]]
 
* [[Legacy of the Valiant]]
 
* [[Legacy of the Valiant]]
* [[Ignition Assault]]
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| anime  =  
| tcg            = [[World Superstars]]
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* [[Yu-Gi-Oh! ZEXAL]]
| ocg            =
 
* [[Extra Pack: Knights of Order]]
 
* [[Collectors Pack: ZEXAL Version]]
 
| anime          = [[Yu-Gi-Oh! ZEXAL]]
 
 
}}
 
}}
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"'''Heraldic Beast'''" ({{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}} ''Monshōjū'') is an [[archetype]] used by [[Vetrix]] in the ''[[Yu-Gi-Oh! ZEXAL]]'' anime.
 
"'''Heraldic Beast'''" ({{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}} ''Monshōjū'') is an [[archetype]] used by [[Vetrix]] in the ''[[Yu-Gi-Oh! ZEXAL]]'' anime.
They are composed of [[Level]] 4 [[monster]]s based on the symbolic representations of countries known as [[wikipedia:Charge (heraldry)|Heraldry Charges]]:
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With the exception of "[[Heraldic Beast Unicorn]]", all monsters of this archetype are either [[WIND]] or [[EARTH]] monsters.
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They are composed of [[Level]] 4 [[monster]]s based on the symbolic representations of countries known as [[wikipedia:Charge_(heraldry)|Heraldry Charges]]:
 +
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Heraldic Beast !! Origin
 
! Heraldic Beast !! Origin
Line 50: Line 43:
 
|-
 
|-
 
|}
 
|}
==Playing style==
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The archetype is focused around [[swarm]] and [[banish]] tactics, primarily through cards such as "[[Heraldic Beast Eale]]" and "[[Heraldic Beast Unicorn]]". They also have a number of cards to maintain a [[hand]] advantage such as "[[Heraldic Beast Leo]]" and "[[Heraldic Beast Aberconway]]". They also feature [[support]] for [[Psychic]] [[Xyz Monster]]s.
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==Playing Style ==
The Deck relies on putting "Heraldic Beast" monsters in the Graveyard, either to activate their effect (in the case of "[[Heraldic Beast Leo]]") or to use their effects later (in the cases of "[[Heraldic Beast Unicorn]]" and "[[Heraldic Beast Twin-Headed Eagle]]"). Due to the entire archetype being made up of Level 4 monsters, they heavily rely on [[Xyz Summon]]ing [[Rank 4 Monster Cards]], and this is supported through "[[Advanced Heraldry Art]]" and "[[Heraldry Reborn]]".
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Of particular note is the importance of "Heraldic Beast Leo". Due to its ability to search other "Heraldic Beast" monsters out, it is key to Summon it quickly with cards like "[[Summoner Monk]]" and "[[Goblindbergh]]" or swarming the field with cards like "[[Photon Thrasher]]" and "[[Kagetokage]]".
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The archetype is focused around [[swarm]] and [[banish]] tactics, primarily through cards such as "[[Heraldic Beast Eale]]" and "[[Heraldic Beast Unicorn]]". They also have a number of cards to maintain a [[hand]] advantage such as "[[Heraldic Beast Leo]]" and "[[Heraldic Beast Aberconway]]". They also feature [[support]] for [[Psychic]]-[[Type]] [[Xyz Monster]]s.
Although this Deck relies heavily on the Graveyard, using "[[Lightsworn]]" cards is usually not recommended, due to the fact that its indiscriminate [[mill]]ing can backfire if "[[Advanced Heraldry Art]]" and "[[Heraldry Reborn]]" are milled.
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"[[Number 18: Heraldry Patriarch]]" works as the Deck's floater, letting you send your "Heraldic Beast" monsters directly from your Deck to your Graveyard as soon as it is sent to the Graveyard. After its [[Xyz Summon]]ed for the first time, "[[Heraldic Beast Unicorn]]" can [[Special Summon]] it back from your Graveyard, letting you re-use its effect and even be used for field presence. It also lets the Deck use "[[Mind Over Matter]]", which can hinder your opponent's moves while loading your Graveyard with more "Heraldic Beast" monsters. Additionally, since it doesn't specify the place it needs to be before being sent to the Graveyard, you can use its effect even when its Summon is negated (although this will block it from being Summoned by "Unicorn") and even when [[detach]]ed as an [[Xyz Material]], as when its used with a "[[Rank-Up-Magic]]" card.
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The Deck relies on putting "Heraldic Beast" monsters in the Graveyard, either to activate their effect (in the case of "[[Heraldic Beast Leo]]") or to use their effects later (in the cases of "[[Heraldic Beast Unicorn]]" and "[[Heraldic Beast Twin-Headed Eagle]]"). Due to the entire series being made up of Level 4 monsters, they heavily rely on [[Xyz Summon]]ing [[Rank 4 Monster Cards]], and this is supported through "[[Advanced Heraldry Art]]" and "[[Heraldry Reborn]]".
===Recommended cards===
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Of particular note is the importance of "Heraldic Beast Leo". Due to its ability to search other "Heraldic Beast" monsters out, it is key to summon it quickly with cards like "[[Summoner Monk]]" and "[[Goblindbergh]]" or swarming the field with cards like "[[Photon Thrasher]]" and "[[Kagetokage]]".
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Although this Deck relies heavily on the Graveyard, using "[[Lightsworn]]" cards is usually not recommended, due to the fact that its indiscriminate milling can backfire if "[[Advanced Heraldry Art]]" and "[[Heraldry Reborn]]" are milled. "[[Lavalval Chain]]" and "[[Dust Knight]]" are usually sufficient.
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{{Decklist|
 
{{Decklist|
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
|effect monsters =
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|effect monsters =  
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* [[Heraldic Beast Leo]] (key card)
 
* [[Heraldic Beast Aberconway]]
 
* [[Heraldic Beast Aberconway]]
 
* [[Heraldic Beast Amphisbaena]]
 
* [[Heraldic Beast Amphisbaena]]
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* [[Heraldic Beast Basilisk]]
 
* [[Heraldic Beast Eale]]
 
* [[Heraldic Beast Eale]]
* [[Heraldic Beast Leo]]
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* [[Heraldic Beast Unicorn]]
 
* [[Heraldic Beast Twin-Headed Eagle]]
 
* [[Heraldic Beast Twin-Headed Eagle]]
* [[Heraldic Beast Unicorn]]
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* [[Dust Knight]]
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* [[Flame Tiger]]
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* [[Blackwing - Zephyros the Elite]]
 
* [[Photon Thrasher]]
 
* [[Photon Thrasher]]
* [[Time Thief Bezel Ship]]
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* [[Chain Dog]]
* [[Time Thief Winder]]
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* [[Manticore of Darkness]]
* [[Astraltopia]]
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* [[Redox, Dragon Ruler of Boulders]]
* [[Astral Kuriboh]]
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* [[Tempest, Dragon Ruler of Storms]]
|xyz monsters =
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|xyz monsters =  
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* [[Diamond Dire Wolf]]
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* [[Evilswarm Ouroboros]]
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* [[Lavalval Chain]]
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* [[Fairy King Albverdich]]
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* [[Noblswarm Belzebuth]]
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* [[Ice Beast Zerofyne]]
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* [[Maestroke the Symphony Djinn]]
 
* [[Number 8: Heraldic King Genom-Heritage]]
 
* [[Number 8: Heraldic King Genom-Heritage]]
* [[Number 18: Heraldry Patriarch]]
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* [[Number 18: Heraldic Progenitor Plain-Coat]]
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* [[Number 39: Utopia]]
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* [[Number 50: Blackship of Corn]]
 
* [[Number 69: Heraldry Crest]]
 
* [[Number 69: Heraldry Crest]]
* [[Number C69: Heraldry Crest of Horror]]
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* [[Number 101: Silent Honors Ark Knight]]
* [[Ice Beast Zerofyne]]
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* [[Vylon Disigma]]
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* [[Evigishki Merrowgeist]]
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* [[Gem-Knight Pearl]]
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* [[Abyss Dweller]]
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* [[Gagaga Cowboy]]
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* [[Photon Papilloperative]]
 
* [[Lightning Chidori]]
 
* [[Lightning Chidori]]
* [[Number 106: Giant Hand]]
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| spells =  
* [[Number C106: Giant Red Hand]]
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* [[Heraldry Augmentation]]
* [[Number 39: Utopia]]
 
* [[Number 39: Utopia Rising]]
 
* [[Number S39: Utopia the Lightning]]
 
* [[Time Thief Redoer]]
 
* [[Bujinki Amaterasu]]
 
* [[Drill Driver Vespenato]]
 
* [[Cyber Dragon Nova]] (with "Sacrifice Level-Up")
 
** [[Cyber Dragon Infinity]]
 
|link monsters =
 
* [[Gravity Controller]]
 
* [[Infinitrack Fortress Megaclops]]
 
* [[Bujinki Ahashima]]
 
| normal spells =
 
 
* [[Advanced Heraldry Art]]
 
* [[Advanced Heraldry Art]]
* [[Charged-Up Heraldry]]
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* [[Foolish Burial]]
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* [[Pot of Duality]]
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* [[Pot of Dichotomy]]
 
* [[Heraldry Reborn]]
 
* [[Heraldry Reborn]]
* [[Foolish Burial]]
 
* [[Generation Force (card)|Generation Force]]
 
* [[Rank-Up-Magic Limited Barian's Force]]
 
 
* [[Reinforcement of the Army]]
 
* [[Reinforcement of the Army]]
* [[Sacrifice Level-Up]]
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* [[Xyz Shift]]
| field spells =
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| traps =
* [[Augmented Heraldry]]
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* [[Call of the Haunted]]
| normal traps =
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* [[Heraldry Change]]
* [[The Phantom Knights of Shade Brigandine]]
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* [[Phoenix Wing Wind Blast]]
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* [[Raigeki Break]]
 
* [[Xyz Reborn]]
 
* [[Xyz Reborn]]
| counter traps =
 
* [[Xyz Block]]
 
* [[Numbers Protection]]
 
| continuous traps =
 
* [[Resurgam Xyz]]
 
 
}}
 
}}
  
===Weaknesses===
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=== Recommended support cards ===
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* [[Burial from a Different Dimension]]: Recycles [[banish]]ed "Heraldic Beast" monsters.
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* [[Dust Knight]]: Sends "[[Heraldic Beast Leo]]" directly from your Deck to the Graveyard, triggering its search effect.
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* [[Photon Thrasher]]: Useful as opening move, assists Xyz Summons.
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* [[The Big Cattle Drive]]: The majority of "Heraldic Beasts" are either [[Beast]] or [[Winged Beast]]-[[Type]], so using this card could help you draw at least two extra cards.
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* [[Chain Dog]]: Useful for Beast-oriented builds and Xyz Summoning monsters with 3 materials or more, such as "[[Number 104: Masquerade]]".
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* [[Lavalval Chain]]: Useful for sending monsters to the Graveyard and then re-Summoning them with the effects of monsters and cards
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==Weaknesses==
 
Since this Deck relies on accumulating materials in your Graveyard, "[[The End of Anubis]]", "[[Macro Cosmos]]" and "[[Dimensional Fissure]]" can force this Deck to a screeching halt. "[[Thunder King Rai-Oh]]" and "[[Prohibition]]" can also be dangerous, since both of them can stop the effects of "[[Heraldic Beast Leo]]".
 
Since this Deck relies on accumulating materials in your Graveyard, "[[The End of Anubis]]", "[[Macro Cosmos]]" and "[[Dimensional Fissure]]" can force this Deck to a screeching halt. "[[Thunder King Rai-Oh]]" and "[[Prohibition]]" can also be dangerous, since both of them can stop the effects of "[[Heraldic Beast Leo]]".
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Individually, all the "Heraldic Beasts" except "[[Heraldic Beast Leo|Leo]]" and "[[Heraldic Beast Aberconway|Aberconway]]" have below-average ATK, and they cannot survive for long if they cannot be used for an Xyz Summon at all. Anti-Special Summon cards (such as "[[Fossil Dyna Pachycephalo]]" and "[[Vanity's Fiend]]") and anti-Spell Cards (such as "[[Naturia Beast]]", and "[[Horus the Black Flame Dragon LV8]]") can deadlock this Deck effectively.
 
Individually, all the "Heraldic Beasts" except "[[Heraldic Beast Leo|Leo]]" and "[[Heraldic Beast Aberconway|Aberconway]]" have below-average ATK, and they cannot survive for long if they cannot be used for an Xyz Summon at all. Anti-Special Summon cards (such as "[[Fossil Dyna Pachycephalo]]" and "[[Vanity's Fiend]]") and anti-Spell Cards (such as "[[Naturia Beast]]", and "[[Horus the Black Flame Dragon LV8]]") can deadlock this Deck effectively.
Mirror matches between "Heraldic Beasts" can also be quite hazardous, since this Deck's reliance on Xyz Summoning can conflict with this Deck's own ace monster, "[[Number 8: Heraldic King Genom-Heritage]]" (which can be disastrous for any Xyz Monsters). Also, due to this Deck's focus on anti-Xyz tactics, it may have trouble against Synchro Summon-oriented Decks, because cards such as "Genom-Heritage" and "Heraldry Crest" are fairly useless against them, with their relatively low ATK and exclusively anti-Xyz effects.
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Mirror matches between "Heraldic Beasts" can also be quite hazardous, since this Deck's reliance on Xyz Summoning can conflict with this Deck's own ace monster, "[[Number 8: Heraldic King Genom-Heritage]]" (which can be disastrous for any Xyz Monsters). Also, due to this Deck's focus on anti-Xyz tactics, it may have trouble against Synchro-Summoning-oriented Decks, because cards such as "Genom-Heritage" and "Heraldry Crest" are fairly useless against them, with their relatively low ATK and exclusively anti-Xyz effects.
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{{Heraldic}}
 
{{Heraldic}}
[[Category:TCG and OCG archetypes]]
 

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