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− | {{Infobox | + | {{Infobox archetype |
− | + | | image = HeraldicBeast.png | |
− | | image | + | | caption = "[[Heraldic Beast Berners Falcon]]" and "[[Heraldic Beast Aberconway]]" |
− | | caption | + | | ja_name = {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}} |
− | | ja_name | + | | romaji = Monshōjū |
− | | romaji | + | | fr_name = Bête Héraldique |
− | + | | de_name = Wappenungeheuer | |
− | + | | it_name = Bestia Araldica | |
− | + | | pt_name = Besta Heráldica | |
− | | fr_name | + | | es_name = Bestia Heráldica |
− | | de_name | + | |ko_name=문장수 |
− | | it_name | + | |ko_romanized=Munjangsu |
− | | | + | | sets = |
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− | | sets | ||
* [[Abyss Rising]] | * [[Abyss Rising]] | ||
* [[Cosmo Blazer]] | * [[Cosmo Blazer]] | ||
* [[Legacy of the Valiant]] | * [[Legacy of the Valiant]] | ||
− | + | | anime = | |
− | | | + | * [[Yu-Gi-Oh! ZEXAL]] |
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− | * | ||
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}} | }} | ||
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"'''Heraldic Beast'''" ({{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}} ''Monshōjū'') is an [[archetype]] used by [[Vetrix]] in the ''[[Yu-Gi-Oh! ZEXAL]]'' anime. | "'''Heraldic Beast'''" ({{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|獣|じゅう}} ''Monshōjū'') is an [[archetype]] used by [[Vetrix]] in the ''[[Yu-Gi-Oh! ZEXAL]]'' anime. | ||
− | They are composed of [[Level]] 4 [[monster]]s based on the symbolic representations of countries known as [[wikipedia: | + | |
− | + | They are composed of [[Level]] 4 [[monster]]s based on the symbolic representations of countries known as [[wikipedia:Charge_(heraldry)|Heraldry Charges]]: | |
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{| class="wikitable" | {| class="wikitable" | ||
! Heraldic Beast !! Origin | ! Heraldic Beast !! Origin | ||
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− | ==Playing | + | |
− | The archetype is focused around [[swarm]] and [[banish]] tactics, primarily through cards such as "[[Heraldic Beast Eale]]" and "[[Heraldic Beast Unicorn]]". They also have a number of cards to maintain a [[hand]] advantage such as "[[Heraldic Beast Leo]]" and "[[Heraldic Beast Aberconway]]". They also feature [[support]] for [[Psychic]] [[Xyz Monster]]s. | + | ==Playing Style == |
− | The Deck relies on putting "Heraldic Beast" monsters in the Graveyard, either to activate their effect (in the case of "[[Heraldic Beast Leo]]") or to use their effects later (in the cases of "[[Heraldic Beast Unicorn]]" and "[[Heraldic Beast Twin-Headed Eagle]]"). Due to the entire | + | |
− | Of particular note is the importance of "Heraldic Beast Leo". Due to its ability to search other "Heraldic Beast" monsters out, it is key to | + | The archetype is focused around [[swarm]] and [[banish]] tactics, primarily through cards such as "[[Heraldic Beast Eale]]" and "[[Heraldic Beast Unicorn]]". They also have a number of cards to maintain a [[hand]] advantage such as "[[Heraldic Beast Leo]]" and "[[Heraldic Beast Aberconway]]". They also feature [[support]] for [[Psychic]]-[[Type]] [[Xyz Monster]]s. |
− | Although this Deck relies heavily on the Graveyard, using "[[Lightsworn]]" cards is usually not recommended, due to the fact that its indiscriminate | + | |
− | "[[ | + | The Deck relies on putting "Heraldic Beast" monsters in the Graveyard, either to activate their effect (in the case of "[[Heraldic Beast Leo]]") or to use their effects later (in the cases of "[[Heraldic Beast Unicorn]]" and "[[Heraldic Beast Twin-Headed Eagle]]"). Due to the entire series being made up of Level 4 monsters, they heavily rely on [[Xyz Summon]]ing [[Rank 4 Monster Cards]], and this is supported through "[[Advanced Heraldry Art]]" and "[[Heraldry Reborn]]". |
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+ | Of particular note is the importance of "Heraldic Beast Leo". Due to its ability to search other "Heraldic Beast" monsters out, it is key to summon it quickly with cards like "[[Summoner Monk]]" and "[[Goblindbergh]]" or swarming the field with cards like "[[Photon Thrasher]]" and "[[Kagetokage]]". | ||
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+ | Although this Deck relies heavily on the Graveyard, using "[[Lightsworn]]" cards is usually not recommended, due to the fact that its indiscriminate milling can backfire if "[[Advanced Heraldry Art]]" and "[[Heraldry Reborn]]" are milled. "[[Lavalval Chain]]" and "[[Dust Knight]]" are usually sufficient. | ||
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{{Decklist| | {{Decklist| | ||
<!-- This is not an exact Decklist. Do not add multiples or staples.--> | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
− | |effect monsters = | + | |effect monsters = |
+ | * [[Heraldic Beast Leo]] (key card) | ||
* [[Heraldic Beast Aberconway]] | * [[Heraldic Beast Aberconway]] | ||
* [[Heraldic Beast Amphisbaena]] | * [[Heraldic Beast Amphisbaena]] | ||
+ | * [[Heraldic Beast Basilisk]] | ||
* [[Heraldic Beast Eale]] | * [[Heraldic Beast Eale]] | ||
− | * [[Heraldic Beast | + | * [[Heraldic Beast Unicorn]] |
* [[Heraldic Beast Twin-Headed Eagle]] | * [[Heraldic Beast Twin-Headed Eagle]] | ||
− | * [[ | + | * [[Dust Knight]] |
+ | * [[Flame Tiger]] | ||
+ | * [[Blackwing - Zephyros the Elite]] | ||
* [[Photon Thrasher]] | * [[Photon Thrasher]] | ||
− | * [[ | + | * [[Chain Dog]] |
− | * [[ | + | * [[Manticore of Darkness]] |
− | * [[ | + | * [[Redox, Dragon Ruler of Boulders]] |
− | * [[ | + | * [[Tempest, Dragon Ruler of Storms]] |
− | |xyz monsters = | + | |xyz monsters = |
+ | * [[Diamond Dire Wolf]] | ||
+ | * [[Evilswarm Ouroboros]] | ||
+ | * [[Lavalval Chain]] | ||
+ | * [[Fairy King Albverdich]] | ||
+ | * [[Noblswarm Belzebuth]] | ||
+ | * [[Ice Beast Zerofyne]] | ||
+ | * [[Maestroke the Symphony Djinn]] | ||
* [[Number 8: Heraldic King Genom-Heritage]] | * [[Number 8: Heraldic King Genom-Heritage]] | ||
− | * [[Number 18: | + | * [[Number 18: Heraldic Progenitor Plain-Coat]] |
+ | * [[Number 39: Utopia]] | ||
+ | * [[Number 50: Blackship of Corn]] | ||
* [[Number 69: Heraldry Crest]] | * [[Number 69: Heraldry Crest]] | ||
− | * [[Number | + | * [[Number 101: Silent Honors Ark Knight]] |
− | * [[ | + | * [[Vylon Disigma]] |
+ | * [[Evigishki Merrowgeist]] | ||
+ | * [[Gem-Knight Pearl]] | ||
+ | * [[Abyss Dweller]] | ||
+ | * [[Gagaga Cowboy]] | ||
+ | * [[Photon Papilloperative]] | ||
* [[Lightning Chidori]] | * [[Lightning Chidori]] | ||
− | + | | spells = | |
− | + | * [[Heraldry Augmentation]] | |
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− | * [[ | ||
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* [[Advanced Heraldry Art]] | * [[Advanced Heraldry Art]] | ||
− | * [[ | + | * [[Foolish Burial]] |
+ | * [[Pot of Duality]] | ||
+ | * [[Pot of Dichotomy]] | ||
* [[Heraldry Reborn]] | * [[Heraldry Reborn]] | ||
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* [[Reinforcement of the Army]] | * [[Reinforcement of the Army]] | ||
− | * [[ | + | * [[Xyz Shift]] |
− | | | + | | traps = |
− | * [[ | + | * [[Call of the Haunted]] |
− | + | * [[Heraldry Change]] | |
− | * [[ | + | * [[Phoenix Wing Wind Blast]] |
+ | * [[Raigeki Break]] | ||
* [[Xyz Reborn]] | * [[Xyz Reborn]] | ||
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}} | }} | ||
− | ===Weaknesses | + | === Recommended support cards === |
+ | * [[Burial from a Different Dimension]]: Recycles [[banish]]ed "Heraldic Beast" monsters. | ||
+ | * [[Dust Knight]]: Sends "[[Heraldic Beast Leo]]" directly from your Deck to the Graveyard, triggering its search effect. | ||
+ | * [[Photon Thrasher]]: Useful as opening move, assists Xyz Summons. | ||
+ | * [[The Big Cattle Drive]]: The majority of "Heraldic Beasts" are either [[Beast]] or [[Winged Beast]]-[[Type]], so using this card could help you draw at least two extra cards. | ||
+ | * [[Chain Dog]]: Useful for Beast-oriented builds and Xyz Summoning monsters with 3 materials or more, such as "[[Number 104: Masquerade]]". | ||
+ | * [[Lavalval Chain]]: Useful for sending monsters to the Graveyard and then re-Summoning them with the effects of monsters and cards | ||
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+ | ==Weaknesses== | ||
Since this Deck relies on accumulating materials in your Graveyard, "[[The End of Anubis]]", "[[Macro Cosmos]]" and "[[Dimensional Fissure]]" can force this Deck to a screeching halt. "[[Thunder King Rai-Oh]]" and "[[Prohibition]]" can also be dangerous, since both of them can stop the effects of "[[Heraldic Beast Leo]]". | Since this Deck relies on accumulating materials in your Graveyard, "[[The End of Anubis]]", "[[Macro Cosmos]]" and "[[Dimensional Fissure]]" can force this Deck to a screeching halt. "[[Thunder King Rai-Oh]]" and "[[Prohibition]]" can also be dangerous, since both of them can stop the effects of "[[Heraldic Beast Leo]]". | ||
+ | |||
Individually, all the "Heraldic Beasts" except "[[Heraldic Beast Leo|Leo]]" and "[[Heraldic Beast Aberconway|Aberconway]]" have below-average ATK, and they cannot survive for long if they cannot be used for an Xyz Summon at all. Anti-Special Summon cards (such as "[[Fossil Dyna Pachycephalo]]" and "[[Vanity's Fiend]]") and anti-Spell Cards (such as "[[Naturia Beast]]", and "[[Horus the Black Flame Dragon LV8]]") can deadlock this Deck effectively. | Individually, all the "Heraldic Beasts" except "[[Heraldic Beast Leo|Leo]]" and "[[Heraldic Beast Aberconway|Aberconway]]" have below-average ATK, and they cannot survive for long if they cannot be used for an Xyz Summon at all. Anti-Special Summon cards (such as "[[Fossil Dyna Pachycephalo]]" and "[[Vanity's Fiend]]") and anti-Spell Cards (such as "[[Naturia Beast]]", and "[[Horus the Black Flame Dragon LV8]]") can deadlock this Deck effectively. | ||
− | Mirror matches between "Heraldic Beasts" can also be quite hazardous, since this Deck's reliance on Xyz Summoning can conflict with this Deck's own ace monster, "[[Number 8: Heraldic King Genom-Heritage]]" (which can be disastrous for any Xyz Monsters). Also, due to this Deck's focus on anti-Xyz tactics, it may have trouble against Synchro | + | |
+ | Mirror matches between "Heraldic Beasts" can also be quite hazardous, since this Deck's reliance on Xyz Summoning can conflict with this Deck's own ace monster, "[[Number 8: Heraldic King Genom-Heritage]]" (which can be disastrous for any Xyz Monsters). Also, due to this Deck's focus on anti-Xyz tactics, it may have trouble against Synchro-Summoning-oriented Decks, because cards such as "Genom-Heritage" and "Heraldry Crest" are fairly useless against them, with their relatively low ATK and exclusively anti-Xyz effects. | ||
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{{Heraldic}} | {{Heraldic}} | ||
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