Editing Lumenize

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.

Latest revision Your text
Line 1: Line 1:
 +
{{Unofficial name|Croatian|Thai|Portuguese}}
 +
{{Unofficial lore|Portuguese}}
 +
 
{{CardTable2
 
{{CardTable2
 +
| hr_name              = Luminizacija
 
| fr_name              = Lumièrisation
 
| fr_name              = Lumièrisation
 
| de_name              = Erleuchten
 
| de_name              = Erleuchten
 
| it_name              = Lumenizzare
 
| it_name              = Lumenizzare
 
| ko_name              = 광자화
 
| ko_name              = 광자화
| pt_name              =  
+
| pt_name              = Lumenizar
 
| es_name              = Luminizar
 
| es_name              = Luminizar
 +
| th_name              = แปรสภาพเป็นแสง
 
| ja_name              = {{Ruby|光子化|フォトナイズ}}
 
| ja_name              = {{Ruby|光子化|フォトナイズ}}
 
| romaji_name          = Fotonaizu
 
| romaji_name          = Fotonaizu
Line 12: Line 17:
 
| property              = Normal
 
| property              = Normal
 
| image                = Lumenize-PHSW-EN-C-1E.png
 
| image                = Lumenize-PHSW-EN-C-1E.png
| password             = 57115864
+
| passcode             = 57115864
 
| effect_types          = Activation requirement, Effect
 
| effect_types          = Activation requirement, Effect
| lore                  = When an opponent's [[monster]] [[declare]]s an [[attack]]: [[Target]] the attacking monster; [[negate]] the attack, and 1 [[face-up]] [[LIGHT]] monster you [[control]] gains [[ATK]] equal to that target's ATK, until your next [[End Phase]].
+
| lore                  = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: [[Target]] the attacking monster; [[negate]] the attack, and 1 [[face-up]] [[LIGHT]] monster you [[control]] gains [[ATK]] equal to that target's ATK, until your next [[End Phase]].
 
| fr_lore              = Lorsqu'un monstre de votre adversaire déclare une attaque : ciblez le monstre attaquant ; annulez l'attaque, et jusqu'à votre prochaine End Phase, 1 monstre LUMIÈRE face recto que vous contrôlez gagne une ATK égale à l'ATK de la cible.
 
| fr_lore              = Lorsqu'un monstre de votre adversaire déclare une attaque : ciblez le monstre attaquant ; annulez l'attaque, et jusqu'à votre prochaine End Phase, 1 monstre LUMIÈRE face recto que vous contrôlez gagne une ATK égale à l'ATK de la cible.
 
| de_lore              = Wenn ein Monster deines Gegners einen Angriff deklariert: Wähle das angreifende Monster; annuliere den Angriff und 1 offenes LICHT Monster, das du kontrollierst, erhält bis zu deiner nächsten End Phase ATK in Höhe der ATK des gewählten Ziels.
 
| de_lore              = Wenn ein Monster deines Gegners einen Angriff deklariert: Wähle das angreifende Monster; annuliere den Angriff und 1 offenes LICHT Monster, das du kontrollierst, erhält bis zu deiner nächsten End Phase ATK in Höhe der ATK des gewählten Ziels.
| it_lore              = Quando un mostro dell'avversario dichiara un attacco: scegli come bersaglio il mostro attaccante; annulla l'attacco, e 1 mostro LUCE scoperto che controlli guadagna ATK pari all'ATK di quel bersaglio, fino alla tua prossima End Phase.
+
| it_lore              = Quando un mostro dell'avversario dichiara un attacco: [[Target|scegli come bersaglio]] il mostro attaccante; annulla l'attacco, e 1 mostro [[LIGHT|LUCE]] scoperto che [[control]]li guadagna ATK pari all'ATK di quel bersaglio, fino alla tua prossima [[End Phase]].
| pt_lore              =  
+
| pt_lore              = Quando um monstro de seu oponente declarar um ataque: escolha o monstro atacante; negue o ataque, e 1 monstro de LUZ de face para cima que você controla ganha ATK igual ao ATK do alvo, até a sua próxima Fase Final.
 
| es_lore              = Cuando un monstruo de tu adversario declara un ataque: selecciona al monstruo atacante; niega el ataque, y 1 monstruo de LUZ boca arriba que controles gana ATK igual al ATK de ese objetivo, hasta tu próxima End Phase.
 
| es_lore              = Cuando un monstruo de tu adversario declara un ataque: selecciona al monstruo atacante; niega el ataque, y 1 monstruo de LUZ boca arriba que controles gana ATK igual al ATK de ese objetivo, hasta tu próxima End Phase.
 
| ja_lore              = 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃を無効にし、その相手モンスターの攻撃力分だけ、自分フィールド上に表側表示で存在する光属性モンスター1体の攻撃力を、次の自分のエンドフェイズ時までアップする。
 
| ja_lore              = 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃を無効にし、その相手モンスターの攻撃力分だけ、自分フィールド上に表側表示で存在する光属性モンスター1体の攻撃力を、次の自分のエンドフェイズ時までアップする。
 
| ko_lore              = 상대 몬스터의 공격 선언시에 발동할 수 있다. 상대 몬스터 1장의 공격을 무효로 하고, 그 상대 몬스터의 공격력만큼, 자신 필드 위에 앞면 표시로 존재하는 빛 속성 몬스터 1장의 공격력을, 다음 자신의 엔드 페이즈시까지 올린다.
 
| ko_lore              = 상대 몬스터의 공격 선언시에 발동할 수 있다. 상대 몬스터 1장의 공격을 무효로 하고, 그 상대 몬스터의 공격력만큼, 자신 필드 위에 앞면 표시로 존재하는 빛 속성 몬스터 1장의 공격력을, 다음 자신의 엔드 페이즈시까지 올린다.
 
| en_sets              =  
 
| en_sets              =  
PHSW-EN070; Photon Shockwave; Common
+
{{Card table set/header|en}}
 +
{{Card table set|PHSW-EN070|Photon Shockwave|Common}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
PHSW-FR070; Photon Shockwave; Common
+
{{Card table set/header|fr}}
 +
{{Card table set|PHSW-FR070|Photon Shockwave|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
PHSW-DE070; Photon Shockwave; Common
+
{{Card table set/header|de}}
 +
{{Card table set|PHSW-DE070|Photon Shockwave|Common}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
PHSW-IT070; Photon Shockwave; Common
+
{{Card table set/header|it}}
 +
{{Card table set|PHSW-IT070|Photon Shockwave|Common}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
PHSW-SP070; Photon Shockwave; Common
+
{{Card table set/header|sp}}
 +
{{Card table set|PHSW-SP070|Photon Shockwave|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
PHSW-JP070; Photon Shockwave; Common
+
{{Card table set/header|jp}}
DP13-JP030; Duelist Pack: Kite; Common
+
{{Card table set|PHSW-JP070|Photon Shockwave|Common}}
 +
{{Card table set|DP13-JP030|Duelist Pack: Kite|Common}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
PHSW-KR070; Photon Shockwave; Common
+
{{Card table set/header|kr}}
DP13-KR030; Duelist Pack: Kite; Common
+
{{Card table set|PHSW-KR070|Photon Shockwave|Common}}
 +
{{Card table set|DP13-KR030|Duelist Pack: Kite|Common}}
 +
{{Card table set/footer}}
 
| supports              = LIGHT
 
| supports              = LIGHT
 
| action                = Activates upon attack declaration
 
| action                = Activates upon attack declaration
 
| stat_change          = Your monsters gain ATK
 
| stat_change          = Your monsters gain ATK
 
| attack                = Negates attacks
 
| attack                = Negates attacks
| misc                  =  
+
| misc                  = Female
* Requires control of specific Attribute
 
 
| database_id          = 9788
 
| database_id          = 9788
 
}}
 
}}

Please note that all contributions to Yugipedia are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 International License (see Yugipedia:Licensing for more details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)
Below are some commonly used wiki markup codes. Simply click on what you want to use and it will appear in the edit box above.

View this template

Templates used on this page: