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These "Magician" [[Pendulum Monster]]s are based on the [[Four Dimensional Dragons]] and "[[Supreme King Z-ARC]]". They are commonly called Z-ARC Magicians since they can be used more easily than their Dimension Dragon counterparts to [[Special Summon]] "Z-ARC" with "[[Astrograph Sorcerer]]" or "[[Chronograph Sorcerer]]". With the exception of "[[Supreme King Gate Magician]]", they are all [[Level]] 4 monsters who each possess both an [[Attribute]] and a [[Pendulum Effect]] that mimics their respective Dragon's effect at the cost of [[destroy]]ing themselves, and are always treated as one of those Dragon's [[archetype]] (except for "[[Performapal Celestial Magician]]"). They can also Summon their corresponding Dragon by using themselves and another monster as [[material]]s.
 
These "Magician" [[Pendulum Monster]]s are based on the [[Four Dimensional Dragons]] and "[[Supreme King Z-ARC]]". They are commonly called Z-ARC Magicians since they can be used more easily than their Dimension Dragon counterparts to [[Special Summon]] "Z-ARC" with "[[Astrograph Sorcerer]]" or "[[Chronograph Sorcerer]]". With the exception of "[[Supreme King Gate Magician]]", they are all [[Level]] 4 monsters who each possess both an [[Attribute]] and a [[Pendulum Effect]] that mimics their respective Dragon's effect at the cost of [[destroy]]ing themselves, and are always treated as one of those Dragon's [[archetype]] (except for "[[Performapal Celestial Magician]]"). They can also Summon their corresponding Dragon by using themselves and another monster as [[material]]s.
  
The [[Pendulum Effect]]s for the Scale 1 members are [[Trigger Effect|Trigger]]-based (except "Supreme King Gate Magician"), the Scale 8 members are [[Ignition Effect|Ignition]]-based.
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The [[Pendulum Effect]]s for the Scale 1 members are [[Trigger Effect|Trigger]]-based, while the Scale 8 members are [[Ignition Effect|Ignition]]-based.
 
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The "'''Z-ARC Magicians'''" consisting of "[[Purple Poison Magician]]", "[[Black Fang Magician]]", "[[Double Iris Magician]]", "[[White Wing Magician]]", "[[Supreme King Gate Magician]]" and "[[Performapal Celestial Magician]] can also be used in the Deck as their Scales of 1 and 8 are within the normal range of the Magician archetype while being Level 4 at the same time. However they play rather a bit differently than the rest due to having a bigger focus on self-destruction, as well as the "[[Pendulumgraph]]" cards, both "[[Astrograph Sorcerer]]" and "[[Chronograph Sorcerer]]", "[[Supreme King Z-ARC]]"/"[[Odd-Eyes Arcray Dragon]]" and its related [[Supreme King]] series. The first four "Magician" cards are also treated as an archetype that the [[Four Dimensional Dragons]] are members of, allowing them to be used by "Astrograph Sorcerer" or "Chronograph Sorcerer" to Special Summon "Supreme King Z-ARC". Besides this shared effect, "Astrograph Sorcerer" and "Chronograph Sorcerer" both have effects that Special Summon themselves from the hand while also gaining further advantage which trigger upon a card on their user's field being destroyed. They both also share a similar Pendulum Effect of destroying themselves to either Special Summon or place a "[[Stargazer Magician]]" or "[[Timegazer Magician]]" onto the Pendulum Zone.   
 
The "'''Z-ARC Magicians'''" consisting of "[[Purple Poison Magician]]", "[[Black Fang Magician]]", "[[Double Iris Magician]]", "[[White Wing Magician]]", "[[Supreme King Gate Magician]]" and "[[Performapal Celestial Magician]] can also be used in the Deck as their Scales of 1 and 8 are within the normal range of the Magician archetype while being Level 4 at the same time. However they play rather a bit differently than the rest due to having a bigger focus on self-destruction, as well as the "[[Pendulumgraph]]" cards, both "[[Astrograph Sorcerer]]" and "[[Chronograph Sorcerer]]", "[[Supreme King Z-ARC]]"/"[[Odd-Eyes Arcray Dragon]]" and its related [[Supreme King]] series. The first four "Magician" cards are also treated as an archetype that the [[Four Dimensional Dragons]] are members of, allowing them to be used by "Astrograph Sorcerer" or "Chronograph Sorcerer" to Special Summon "Supreme King Z-ARC". Besides this shared effect, "Astrograph Sorcerer" and "Chronograph Sorcerer" both have effects that Special Summon themselves from the hand while also gaining further advantage which trigger upon a card on their user's field being destroyed. They both also share a similar Pendulum Effect of destroying themselves to either Special Summon or place a "[[Stargazer Magician]]" or "[[Timegazer Magician]]" onto the Pendulum Zone.   
  
"Purple Poison" can grant DARK Spellcaster monsters gain additional ATK if they battle an opponent's monster and if destroyed, it can destroy one face-up card on the field. "Black Fang" can halve an opponent's monster's ATK and upon destruction, it can revive a DARK Spellcaster monster from the GY. "Double Iris" can make a DARK Spellcaster monster deal double battle damage if they attack a monster and can search a "Pendulumgraph" card upon its destruction. "White Wing" can protect other DARK Spellcaster at the drawback of destroying itself but having no effect upon its destruction though it serves as a Tuner. Finally, "Supreme King Gate Magician" can either place a "[[Supreme King Gate]]" card in the Pendulum Zone, or Special Summon itself to allow its user to search a card that supports "Supreme King Z-ARC".
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"Purple Poison" can grant DARK Spellcaster monsters gain additional ATK if they're battling an opponent's monster and if destroyed, it can destroy one face-up card on the field. "Black Fang" can halve an opponent's monster's ATK and upon destruction, it can revive a DARK Spellcaster monster from the GY. "Double Iris" can make a DARK Spellcaster monster deal double battle damage if they attack a monster and can search a "Pendulumgraph" card upon its destruction. "White Wing" can protect other DARK Spellcaster at the drawback of destroying itself but having no effect upon its destruction though it serves as a Tuner. Finally, "Supreme King Gate Magician" can either place a "[[Supreme King Gate]]" card in the Pendulum Zone, or Special Summon itself to allow its user to search a card that supports "Supreme King Z-ARC".
  
 
The Pendulum Effects of the "Z-ARC Magicians" related to the Four Dimension Dragons grant an effect before destroying the "Magician" monsters themselves, allowing their monster effects to trigger although their destruction can or will be prevented if "Timestar Magician" is present or if "Pendulum Call" is activated beforehand respectively. Their monster effect upon destruction also force your opponent to think twice before negating their Summon and destroy them, and thus, protect other Pendulum Summoned monsters. Also, any of your opponent's attempt of negating their effect (or their activation) and destroying the "Z-ARC Magcians" will only backfire as it can be activated again.
 
The Pendulum Effects of the "Z-ARC Magicians" related to the Four Dimension Dragons grant an effect before destroying the "Magician" monsters themselves, allowing their monster effects to trigger although their destruction can or will be prevented if "Timestar Magician" is present or if "Pendulum Call" is activated beforehand respectively. Their monster effect upon destruction also force your opponent to think twice before negating their Summon and destroy them, and thus, protect other Pendulum Summoned monsters. Also, any of your opponent's attempt of negating their effect (or their activation) and destroying the "Z-ARC Magcians" will only backfire as it can be activated again.
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"Performapal Celestial Magician" allows various useful effects to apply depending on the monster card types the user controls on the turn it is Normal or Special Summoned which can include a search of any Pendulum Monster at the end of the turn, provide itself an ATK boost, attack directly or prevent the opponent from activating monster effects. While on a Pendulum Zone, it can revive a Fusion, Synchro or Xyz Monster that gets destroyed.
 
"Performapal Celestial Magician" allows various useful effects to apply depending on the monster card types the user controls on the turn it is Normal or Special Summoned which can include a search of any Pendulum Monster at the end of the turn, provide itself an ATK boost, attack directly or prevent the opponent from activating monster effects. While on a Pendulum Zone, it can revive a Fusion, Synchro or Xyz Monster that gets destroyed.
  
The "Pendulumgraph" archetype (namely "[[Star Pendulumgraph]]" and "[[Time Pendulumgraph]]") serve as additional support for the "Magician" archetype. "Star Pendulumgraph" searches any "Magician" Pendulum Monster if another monster of the said archetype leaves the field thus synergizing well with the self-destructing effects of the "Z-ARC Magicians" and "Wisdom-Eye". "Time Pendulumgraph" is a powerful disruption/removal tool which can destroy one "Magician" card on the user's field and one card on the opponent's field and if two cards are not destroyed, another card on the field can be sent to the Graveyard, without targeting or destroying them. This becomes a one-for-two removal (when destroying "Purple Poison Magician"), or a free two-card removal (by having "Pendulum Call" activated beforehand or controlling "Timestar Magicain"). In addition, both of these "Pendulumgraph" cards also grant targeting protection to Spellcaster monsters from Spell or Trap card effects.
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The "Pendulumgraph" archetype (namely "[[Star Pendulumgraph]]" and "[[Time Pendulumgraph]]") serve as additional support for the "Magician" archetype. "Star Pendulumgraph" searches any "Magician" Pendulum Monster if another monster of the said archetype leaves the field thus synergizing well with the self-destructing effects of the "Z-ARC Magicians" and "Wisdom-Eye". "Time Pendulumgraph" is a powerful disruption/removal tool which can destroy one "Magician" card on the user's field and one card on the opponent's field and if two cards are not destroyed, another card on the field can be sent to the Graveyard, without targeting or destroying them. This becomes a zero or one-for-two removal which can be fulfilled by destroying "Purple Poison Magician", having "Pendulum Call" activated beforehand or controlling "Timestar Magicain". In addition, both of these "Pendulumgraph" cards also grant targeting protection to Spellcaster monsters from Spell or Trap card effects.
  
 
====With "Odd-Eyes" and "Performapal"====
 
====With "Odd-Eyes" and "Performapal"====
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The "Magician" Pendulum Monster archetype greatly benefits from "[[Duelist Alliance (card)|Duelist Alliance]]" as it can search any key cards of the "[[Pendulum (archetype)|Pendulum]]" archetype that supports "Magician" Pendulum Monsters. Due to the effects of various members of the archetype, the "Magician" Pendulum Monster archetype also caters well with DARK Spellcaster monsters in general.
 
The "Magician" Pendulum Monster archetype greatly benefits from "[[Duelist Alliance (card)|Duelist Alliance]]" as it can search any key cards of the "[[Pendulum (archetype)|Pendulum]]" archetype that supports "Magician" Pendulum Monsters. Due to the effects of various members of the archetype, the "Magician" Pendulum Monster archetype also caters well with DARK Spellcaster monsters in general.
  
As per the [[Master Rule#New Master Rules|New Master Rules]], "Magician" is nerfed with the usual power of [[Pendulum Summon]] greatly limited without [[Link Monster]]s and only up to 3 Spell/Traps to use (as the other two Spell/Trap Zones are also Pendulum Zones). Combined with the two "Pendulumgraphs", the player may only use up to 1 Spell/Trap Card at a time. The deck must now be reliant on swarming more bodies to the field for a [[Link Summon]] (useful choices including "[[Beyond the Pendulum]] or "[[Heavymetalfoes Electrumite]]") before Pendulum Summoning them all back, and may consider recurring "Magician" Pendulum Monsters from the face-up Extra Deck to the hand such as those of "Oafdragon Magician's" Pendulum Effect and "[[Amazing Pendulum]]".
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As per the [[Master Rule#New Master Rules|New Master Rules]], "Magician" is nerfed with the usual power of [[Pendulum Summon]] greatly limited without [[Link Monster]]s and only up to 3 Spell/Traps to use as the two Spell/Trap Zones are also Pendulum Zones. Combined with the two "Pendulumgraphs", the player may only use up to 1 Spell/Trap card at a time. The deck must now be reliant on swarming more bodies to the field for [[Link Summon]] before Pendulum Summoning them all back, and may consider recurring "Magician" Pendulum Monsters from the face-up Extra Deck to the hand such as those of "Oafdragon Magician's" Pendulum Effect and "[[Amazing Pendulum]]".
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=== Recommended cards ===
 
=== Recommended cards ===

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