Editing Main Phase 1
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Latest revision | Your text | ||
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| japanese = | | japanese = | ||
| furigana = | | furigana = | ||
− | | romaji = | + | | romaji = Meinfeizu 1 |
| japanese translated = | | japanese translated = | ||
| english = Main Phase 1 | | english = Main Phase 1 | ||
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{{Turn Structure}} | {{Turn Structure}} | ||
− | '''Main Phase 1''' (Japanese: メインフェイズ1 '' | + | '''Main Phase 1''' (Japanese: メインフェイズ1 ''Meinfeizu Ichi'') is a [[Main Phase]] conducted after the [[Standby Phase]]. As a Main Phase, most actions that could normally be performed in [[Main Phase 2]] can also be performed in this phase. |
After Main Phase 1 has ended, the turn player may choose to enter the [[Battle Phase]]. If they choose not to, the player automatically proceeds to the [[End Phase]] (they cannot enter [[Main Phase 2]] unless they conduct their Battle Phase). | After Main Phase 1 has ended, the turn player may choose to enter the [[Battle Phase]]. If they choose not to, the player automatically proceeds to the [[End Phase]] (they cannot enter [[Main Phase 2]] unless they conduct their Battle Phase). | ||
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* [[Normal Summon]]/[[Normal Set|Set]] a monster (the player can only perform one Normal Summon/Set per turn, so the player cannot Normal Summon/Set in both Main Phases). | * [[Normal Summon]]/[[Normal Set|Set]] a monster (the player can only perform one Normal Summon/Set per turn, so the player cannot Normal Summon/Set in both Main Phases). | ||
* [[Special Summon]] a monster(s). | * [[Special Summon]] a monster(s). | ||
− | * Manually change the [[battle position]] of a monster, provided that monster was not [[Summon]]ed or [[Set]] during that same turn, and it | + | * Manually change the [[battle position]] of a monster, provided that monster did not declare an attack during the [[Battle Phase]], it was not [[Summon]]ed or [[Set]] during that same turn, and it has not already manually changed its battle position that turn. |
* [[Flip Summon]] a [[Monster Card|monster]], provided it was not [[Summon]]ed or [[Set]] during that same turn. | * [[Flip Summon]] a [[Monster Card|monster]], provided it was not [[Summon]]ed or [[Set]] during that same turn. | ||
* Activate [[Ignition Effect]]s, such as those of "[[Barrel Dragon]]" or "[[Cannon Soldier]]". | * Activate [[Ignition Effect]]s, such as those of "[[Barrel Dragon]]" or "[[Cannon Soldier]]". |