Editing Mushroom Man 2 (Master Duel)

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| es_name            = Hombre Seta #2
 
| es_name            = Hombre Seta #2
 
| es_lore            = Inflige 300 puntos de daño a los Life Points del controlador de esta carta durante cada una de sus Standby Phases. Si el controlador paga 500 Life Points en su End Phase, el control de esta carta cambia a su oponente.
 
| es_lore            = Inflige 300 puntos de daño a los Life Points del controlador de esta carta durante cada una de sus Standby Phases. Si el controlador paga 500 Life Points en su End Phase, el control de esta carta cambia a su oponente.
| ja_lore            = ①:自分スタンバイフェイズに発動する。自分は300ダメージを受ける。<br />②:自分エンドフェイズに、500LPを払って発動できる。このカードのコントロールを相手に移す。
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| ja_lore            = 自分のスタンバイフェイズ毎に、コントローラーに300ポイントダメージを与える。自分のエンドフェイズに500ライフポイントを払って発動できる。このカードのコントロールを相手に移す。
 
| ko_name            = 머슈맨
 
| ko_name            = 머슈맨
 
| ko_lore            = 자신의 스텐바이 페이즈마다, 컨트롤러에게 300 포인트의 데미지를 준다. 자신의 엔드 페이즈에 500 라이프 포인트를 지불하면, 이 카드의 컨트롤은 상대에게 이동한다.
 
| ko_lore            = 자신의 스텐바이 페이즈마다, 컨트롤러에게 300 포인트의 데미지를 준다. 자신의 엔드 페이즈에 500 라이프 포인트를 지불하면, 이 카드의 컨트롤은 상대에게 이동한다.

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