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{{stub}}
 
{{Infobox archseries
 
{{Infobox archseries
 
| cut_from_names = true
 
| cut_from_names = true
| image          = ArchnemesesEschatos-MADU-EN-VG-artwork.png
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| image          = ArchnemesisEschatos-OW.png
| caption        = "[[Archnemeses Eschatos]]"
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| caption        = "[[Archnemesis Eschatos]]"
 
| ja_name        = ネメシス
 
| ja_name        = ネメシス
 
| romaji        = Nemeshisu
 
| romaji        = Nemeshisu
| fr_name        = Néméses
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| sets          = [[Eternity Code]]
| de_name        = Todfeind
 
| it_name        = Nemeses
 
| ko_name        = 네메시스
 
| pt_name        = Nêmeses
 
| es_name        = Némeses
 
| sets          =  
 
* [[Eternity Code]]
 
* [[Rise of the Duelist]]
 
| tcg            =
 
* [[Valiant Smashers]]
 
 
}}
 
}}
'''Nemeses''' (ネメシス ''Nemeshisu'') is an archetype of monsters with various [[Attribute]]s and [[Type]]s which debuted in ''[[Eternity Code]]''.
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'''Nemesis''' (「ネメシス」 ''Nemeshisu'') is an archetype of monsters with various [[Attribute]]s and [[Type]]s which debuts in [[Eternity Code]].
  
 
==Etymology==
 
==Etymology==
The low-Level members are named after [[Wikipedia:Conservation biology|conservation biology]] terms, while Level 11 members modify the theme name into "Archnemeses" and are named with the Greek words for "first" and "last". The theme itself might be a reference to [[wikipedia:Nemesis (hypothetical star)|Nemesis]], an hypothetical star orbiting the Sun at the extreme edge of the Solar System that was proposed as possible cause of Earth's [[wikipedia:Extinction event|mass extinctions]] by way of pushing asteroids into the inner system.
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The lower level monsters are called "Nemesis", whilst the Level 11 monsters are called "Archnemesis".
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"[[Archnemesis Protos]]" is named after πρῶτος (''first'' in Greek) and "[[Archnemesis Eschatos]]" is named after ἔσχατος (''last'' in Greek).
  
 
==Members==
 
==Members==
{| class="wikitable"
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{| class="wikitable sortable"
 
|-
 
|-
! Nemeses
 
 
! Attribute
 
! Attribute
! Type
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! Effect Monster
! Origin
 
 
|-
 
|-
| [[Archnemeses Eschatos|Eschatos]]
 
| [[File:LIGHT.svg|24px]] [[LIGHT]]
 
| [[Dragon]]
 
|  ἔσχατος ("last")
 
|-
 
| [[Archnemeses Protos|Protos]]
 
 
| [[File:DARK.svg|24px]] [[DARK]]
 
| [[File:DARK.svg|24px]] [[DARK]]
| [[Wyrm]]
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| [[Archnemesis Protos|Protos]]
| πρῶτος ("first")
 
 
|-
 
|-
| [[Nemeses Corridor|Corridor]]
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| [[File:EARTH.svg|24px]] [[EARTH]]
| [[File:WIND.svg|24px]] [[WIND]]
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| ''None yet''
| [[Thunder]]
 
| [[wikipedia:Wildlife corridor|Wildlife corridor]]
 
 
|-
 
|-
| [[Nemeses Flag|Flag]]
 
 
| [[File:FIRE.svg|24px]] [[FIRE]]
 
| [[File:FIRE.svg|24px]] [[FIRE]]
| [[Pyro]]
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| [[Nemesis Flag|Flag]]
| [[wikipedia:Flagship species|Flagship species]]
 
 
|-
 
|-
| [[Nemeses Keystone|Keystone]]
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| [[File:LIGHT.svg|24px]] [[LIGHT]]
| [[File:EARTH.svg|24px]] [[EARTH]]
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| [[Archnemesis Eschatos|Eschatos]]
| [[Rock]]
 
| [[wikipedia:Keystone species|Keystone species]]
 
 
|-
 
|-
| [[Nemeses Umbrella|Umbrella]]
 
 
| [[File:WATER.svg|24px]] [[WATER]]
 
| [[File:WATER.svg|24px]] [[WATER]]
| [[Aqua]]
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| [[Nemesis Umbrella|Umbrella]]
| [[wikipedia:Umbrella species|Umbrella species]]
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|-
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| [[File:WIND.svg|24px]] [[WIND]]
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| [[Nemesis Corridor|Corridor]]
 
|}
 
|}
  
 
==Playing style==
 
==Playing style==
The "Nemeses" theme is divided into two categories of monsters: Level 11 "Archnemeses" monsters that focus on destroying and floodgating all monsters of a specific [[Type]] or [[Attribute]], and Level 1-4 monsters that focus on shuffling banished monsters back into the Deck to Special Summon themselves.
 
 
The Level 11 "Archnemeses" monsters consist of "[[Archnemeses Eschatos]]" and "[[Archnemeses Protos]]". Both are [[Special Summon-only monster]]s that require banishing 3 monsters with different Types ("Eschatos") or Attributes ("Protos") from the player's GY and/or face-up field to be Special Summoned from the hand. Their on-field effects lets them destroy all monsters of a specific [[Type]] ("Eschatos") or [[Attribute]] ("Protos"), and then locks both players from Special Summoning monsters of that Type/Attribute until the end of the next turn, a devastating effect against Decks that utilize key monsters of a single Type/Attribute.
 
 
The Type/Attribute declared to activate the "Archnemeses" monsters' effects must be one that is present on the field; as such, if they're the only monsters on the field, they can only declare [[Dragon]]-Type monsters ("Eschatos") or [[DARK]] Attribute monsters ("Protos") for their effects. The "Archnemeses" monsters also cannot be destroyed by card effects, and as such, are immune to their own destruction effects if their own Type/Attribute is declared for their effects.
 
 
The low-Level "Nemeses" monsters each have two effects: the first effect lets them Special Summon themselves from the hand by shuffling 1 banished monster (excluding another copy of themselves) into the Deck. The second effect lets them add a different "Nemeses" monster to the hand that is either banished, or in the Deck or Graveyard. However, "Keystone" lacks this second effect, and instead adds itself to the hand if it is currently banished during the End Phase.
 
 
The synergy between low-Level and high-Level "Nemeses" monsters is rather awkward: while low-Level "Nemeses" can theoretically fulfill the summoning condition of the "Archnemeses", as all of them have different Types and Attributes, their need for existing banished monsters to Special Summon themselves means that in a pure build, they can only effectively swarm the field after the "Archnemeses" had already banished 3 monsters and Summoned themselves, making this synergy pointless.
 
 
Because of their awkward interactions, low-Level and high-Level "Nemeses" monsters are typically played separately as assist cards in non-"Nemeses" decks. The "Archnemeses" are played in decks who can easily fulfill their Type/Attribute and field/GY setup requirements, and/or benefits from having banished cards, to provide extra boss monsters. The low-Level "Nemeses" meanwhile are played in decks that frequently banish cards to provide additional monster swarming and recovery for banished monsters.
 
  
 
===Recommended cards===
 
===Recommended cards===
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
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|effect monsters =
 
|effect monsters =
* [[Archnemeses Eschatos]]
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* [[Archnemesis Eschatos]]
* [[Archnemeses Protos]]
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* [[Archnemesis Protos]]
* [[Nemeses Corridor]]
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* [[Nemesis Corridor]]
* [[Nemeses Flag]]
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* [[Nemesis Flag]]
* [[Nemeses Keystone]]
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* [[Nemesis Umbrella]]
* [[Nemeses Umbrella]]
 
* [[Destiny HERO - Malicious]]
 
 
* [[Dotscaper]]
 
* [[Dotscaper]]
* [[Fairy Tail - Snow]]
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* [[Link Apple]]
 
* [[Votis]]
 
 
|spells =
 
|spells =
* [[Nemeses Adrastea]]
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* [[Nemesis Adrastea]]
* [[Bonfire]]
 
 
* [[Foolish Burial]]
 
* [[Foolish Burial]]
* [[Monster Reborn Reborn]]
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* [[Gold Sarcophagus]]
 
* [[Crossout Designator]]
 
 
|traps =
 
|traps =
* [[Draco-Utopian Aura]]
 
|link monsters =
 
* [[Reprodocus]]
 
 
}}
 
}}
  
 
{{Archseries navbox}}
 
{{Archseries navbox}}
[[Category:TCG and OCG archetypes]]
 

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