Editing Number 33: Chronomaly Machu Mech

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{{Unofficial name|Arabic|Chinese|Croatian|Thai}}
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{{Unofficial lore|Portuguese}}
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{{CardTable2
 
{{CardTable2
| fr_name              = Numéro 33: Machu Mech Chronomal
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|alname = NO.33: Ooparts Superweapon Machu-Mach
| de_name              = Nummer 33: Chronomaler Machu-Mech
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|arname = رقم 33 : السلاح التاريخى الخارق - ماش ماكو
| it_name              = Numero 33: Cronomalia Machu Mech
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|chname = No.33 先史遗产-超兵器 天空之城
| ko_name              = No.33 오파츠 마추 마크
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|crname = Broj 33: Kronomalija Machu Mech
| pt_name              =  
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|frname = Numéro 33: Machu Mech Chronomal
| es_name              = Número 33: Machu Mecha Cronómalo
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|dename = Nummer 33: Chronomaler Machu-Mech
| ja_name               = {{Ruby|No.|ナンバーズ}}33 {{Ruby|先史遺産|オーパーツ}}-{{Ruby|超|ちょう}}{{Ruby|兵|へい}}{{Ruby|器|き}}マシュ=マック
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|ptname = Número 33: Cronomalia Machu Maquina
| romaji_name          = Nanbāzu Sanjūsan Ōpātsu - Chōheiki Mashu Makku
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|spname = Número 33: Machu Mecha Cronómalo
| trans_name            = Numbers 33: OOPArts - Super Weapon Machu Mach
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|thname = หมายเลข 33: วัตถุโบราณปริศนา สุดยอดอาวุธ มาชู=มัค
| tc_name              = No.33 先史遺產–超兵器天空之城
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|ja_name = {{Ruby|No.|ナンバーズ}}33 {{Ruby|先史遺産|オーパーツ}}-{{Ruby|超|ちょう}}{{Ruby|兵|へい}}{{Ruby|器|き}}マシュ=マック
| image                 = Number33ChronomalyMachuMech-REDU-EN-UR-UE.png
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|phon = Nanbāzu Sanjūsan Ōpātsu Chōheiki Mashu Makku
| attribute             = LIGHT
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|trans = Numbers 33: OOPArts Super Weapon - Machu Mach
| types                = Machine / Xyz / Effect
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|image = Number33ChronomalyMachuMech-REDU-EN-UR-1E.png
| rank                 = 5
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|attribute = Light
| atk                   = 2400
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|type = Machine
| def                   = 1500
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|type2 = Xyz
| effect_types          = Ignition
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|type3 = Effect
| password              = 39139935
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|rank = 5
| materials             = 2 Level 5 monsters
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|atk = 2400
| lore                 = 2 [[Level]] 5 [[Monster Card|monsters]]<br />[[Once per turn]]: You can [[detach]] 1 [[Xyz Material]] from this card to [[target]] 1 [[face-up]] monster your opponent [[control]]s; inflict [[Effect damage|damage]] to your opponent equal to the difference between its [[Original ATK and DEF|original ATK]] and current [[ATK]], and if you do, this card gains ATK equal to the damage inflicted.
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|def = 1500
| fr_lore              = 2 monstres de Niveau 5<br />Une fois par tour : vous pouvez détacher 1 Matériel Xyz de cette carte pour cibler 1 monstre face recto contrôlé par votre adversaire ; infligez des dommages à votre adversaire égaux à la différence entre son ATK d'origine et son ATK actuelle, et si vous le faites, cette carte gagne une ATK égale aux dommages infligés.
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|effect = Ignition
| de_lore              = 2 Monster der Stufe 5<br />Einmal pro Spielzug: Du kannst 1 Xyz-Material von dieser Karte abhängen, um 1 offenes Monster zu wählen, das dein Gegner kontrolliert; füge deinem Gegner Schaden in Höhe der Differenz zwischen seinen Grund- und seinen derzeitigen ATK zu und falls du dies tust, erhält diese Karte ATK in Höhe des zugefügten Schadens.
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|number = 39139935
| it_lore              = 2 mostri di Livello 5<br />Una volta per turno: puoi staccare 1 Materiale Xyz da questa carta per scegliere come bersaglio 1 mostro scoperto controllato dal tuo avversario; infliggi al tuo avversario danno pari alla differenza tra il suo ATK originale e il suo ATK attuale e, se lo fai, questa carta guadagna ATK pari al danno inflitto.
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|materials = 2 Level 5 monsters
| pt_lore              =  
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|lore = 2 [[Level]] 5 [[Monster Card|monsters]]<br />Once per [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card to [[target]] 1 [[face-up]] monster your opponent [[control]]s; inflict [[effect damage|damage]] to your opponent equal to the difference between its [[original ATK and DEF|original ATK]] and current [[ATK]], and if you do, this card gains ATK equal to the damage inflicted.
| es_lore              = 2 monstruos de Nivel 5<br />Una vez por turno: puedes desacoplar de esta carta 1 Material Xyz para seleccionar 1 monstruo boca arriba que controle tu adversario; inflige daño a tu adversario igual a la diferencia entre su ATK original y su ATK actual y, si lo haces, esta carta gana ATK igual al daño infligido.
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|splore = 2 monstruos de Nivel 5<br />Una vez por turno: puedes desacoplar de esta carta 1 Material Xyz para seleccionar 1 monstruo boca arriba que controle tu adversario; inflige daño a tu adversario igual a la diferencia entre su ATK original y su ATK actual y, si lo haces, esta carta gana ATK igual al daño infligido.
| ja_lore              = レベル5モンスター×2<br />①:1ターンに1度、このカードのX素材を1つ取り除き、元々の攻撃力と異なる攻撃力を持つ相手フィールドのモンスター1体を対象として発動できる。そのモンスターの攻撃力とその元々の攻撃力の差分のダメージを相手に与え、このカードの攻撃力はこの効果で与えたダメージの数値分アップする。
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|ptlore = 2 Monstros de Nível 5<br />Uma vez por turno: Você pode separar 1 Material Xyz desta carta para selecionar 1 monstro virado para cima que seu oponente controla; seu oponente recebe um dano igual a diferença entre o ATK original desta carta e o ATK atual, e se você fizer isto, esta carta ganha o ATK igual ao dano que seu oponente recebeu.
| ko_lore              = 레벨 5 몬스터 x 2<br />1턴에 1번, 이 카드의 엑시즈 소재를 1개 제거하고, 상대 필드 위에 앞면 표시로 존재하는 몬스터 1장을 선택하여 발동할 수 있다. 선택한 몬스터의 공격력과, 그 원래 공격력의 차만큼 데미지를 상대 라이프에 주고, 준 데미지의 수치만큼 이 카드의 공격력을 올린다.
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|itlore = 2 mostri di Livello 5<br />Una volta per turno: puoi staccare 1 Materiale Xyz da questa carta per scegliere come bersaglio 1 mostro scoperto controllato dal tuo avversario; infliggi danno al tuo avversario pari alla differenza tra il suo ATK originale e il suo ATK attuale e, se lo fai, questa carta guadagna ATK pari al danno inflitto.
| tc_lore              = 等级5怪兽×2<br />1回合1次,可移除此卡的1个超量素材,选择对手场上以表侧表示存在的1只怪兽发动。给予对手生命相当于被选择怪兽的攻击力与其原本攻击力差额的伤害,此卡的攻击力上升相当于所造成伤害的点数。
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|jplore =1ターンに1度、このカードのエクシーズ素材を1つ取り除き、相手フィールド上のモンスター1体を選択して発動できる。選択したモンスターの攻撃力と、その元々の攻撃力の差分のダメージを相手ライフに与え、与えたダメージの数値分だけこのカードの攻撃力をアップする。
| en_sets               =  
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|animelore = 2 [[Level]] 5 [[Monster Card|monsters]]<br />Cannot be [[destroyed by battle]] except with "[[Number]]" monsters. Once per [[turn]], when a monster's [[ATK]] is changed: You can [[detach]] 1 [[Xyz Material]] from this card; inflict [[effect damage|damage]] to your opponent equal to the difference between its previous ATK and current ATK.
REDU-EN043; Return of the Duelist; Ultra Rare, Ultimate Rare
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|jpanimelore = レベル5モンスター×2<br />このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。1ターンに1度、フィールド上のモンスター1体の攻撃力が変化した時、このカードのエクシーズ素材1つを取り除いて発動する事ができる。変化した攻撃力分のダメージを相手ライフに与える。
| fr_sets               =  
+
|en_sets =
REDU-FR043; Return of the Duelist; Ultra Rare, Ultimate Rare
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'''[[Return of the Duelist]]''' ([[REDU-EN043]] - [[UR]]/[[UtR]])
| de_sets               =  
+
|fr_sets =
REDU-DE043; Return of the Duelist; Ultra Rare, Ultimate Rare
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'''[[Return of the Duelist|Le Retour du Duelliste]]''' ([[REDU-FR043]] - [[UR]]/[[UtR]])
| it_sets               =  
+
|de_sets =
REDU-IT043; Return of the Duelist; Ultra Rare, Ultimate Rare
+
'''[[Return of the Duelist]]''' ([[REDU-DE043]] - [[UR]]/[[UtR]])
| sp_sets               =  
+
|it_sets =
REDU-SP043; Return of the Duelist; Ultra Rare, Ultimate Rare
+
'''[[Return of the Duelist|Il Ritorno del Duelante]]''' ([[REDU-IT043]] - [[UR]]/[[UtR]])
| jp_sets               =  
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|sp_sets =
REDU-JP043; Return of the Duelist; Ultra Rare, Ultimate Rare
+
'''[[Return of the Duelist|El Regreso del Duelista]]''' ([[REDU-SP043]] - [[UR]]/[[UtR]])
CPZ1-JP020; Collectors Pack: ZEXAL Version; Rare
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|jp_sets =
NCF1-JP033; Number Complete File -Piece of Memories-; Ultra Rare
+
'''[[Return of the Duelist|リターン・オブ・ザ・デュエリスト]]''' ([[REDU-JP043]] - [[UR]]/[[UtR]])
| tc_sets              =  
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|kr_sets =
REDU-TC043; Return of the Duelist; Ultra Rare, Secret Rare, Ultimate Rare
+
'''[[Return of the Duelist|리턴 오브 더 듀얼리스트]]''' ([[REDU-KR043]] - [[UR]]/[[UtR]])
| kr_sets              =
+
|anime_zx = 042, 043, 047, 048, 049, 069, 074
REDU-KR043; Return of the Duelist; Ultra Rare, Ultimate Rare
+
|stats1 = This card gains ATK
CPZ1-KR020; Collectors Pack: ZEXAL Version; Rare
+
|summon1 = 2 Xyz Materials
| archseries            =  
+
|misc1 = Limited activations
* Number
+
|lp1 = Damages your opponent
* Number (Spell/Trap archetype)
+
|archetype1 = Number
* Chronomaly
+
|archetype2 = Chronomaly
| stat_change          = This card gains ATK
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|database_id = 10173
| summoning            =  
 
* 2 Xyz Materials
 
* Does not require specific Xyz Materials
 
| life_points          = Damages your opponent
 
| misc                  = Limited activations
 
| database_id           = 10173
 
 
}}
 
}}

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