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| {{CardTable2 | | {{CardTable2 |
− | | fr_name = Multitraiteur Structure-PSY
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− | | de_name = PSI-Hüllen-Multithreader
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− | | it_name = PSI-Struttura Multi-Processore
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− | | ko_name = {{ruby|PSY|싸이|lang=ko}}프레임 멀티스레더
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− | | pt_name = PSÍ-Armação Multiprocessadora
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− | | es_name = Armazón-PSÍ Multihilo
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| | ja_name = {{Ruby|PSY|サイ}}フレーム・マルチスレッダー | | | ja_name = {{Ruby|PSY|サイ}}フレーム・マルチスレッダー |
| | romaji_name = Saifurēmu Maruchisureddā | | | romaji_name = Saifurēmu Maruchisureddā |
− | | sc_name = 精神骨架 多线处理者
| + | | image = PSYFrameMultiThreader-INOV-JP-C.png |
− | | image = PSYFrameMultiThreader-MP17-EN-C-1E.png | + | | attribute = Light |
− | | attribute = LIGHT | + | | type = Psychic |
− | | types = Psychic / Effect | + | | type2 = Effect |
| | level = 6 | | | level = 6 |
| | atk = 0 | | | atk = 0 |
| | def = 2500 | | | def = 2500 |
− | | password = 43266605 | + | | number = 43266605 |
− | | effect_types = Unclassified, Unclassified, Trigger, Condition | + | | effect = Unclassified, Unclassified, Trigger, Condition |
− | | lore = This card's name becomes "[[PSY-Frame Driver]]" while it is in the [[hand]] or [[Graveyard]]. If a "[[PSY-Frame]]" card(s) you [[control]] would be [[destroyed by battle]] or card [[effect]], you can [[discard]] this card instead. If a "PSY-Frame" [[Tuner monster|Tuner]] is [[Special Summon]]ed to your [[field]], while this card is in your Graveyard (except during the [[Damage Step]]): You can Special Summon this card, but [[banish]] it when it [[leaves the field]]. You can only use this effect of "PSY-Frame Multi-Threader" [[once per turn]]. | + | | lore = This card's name becomes "[[PSY-Frame Driver]]" while it is in the [[hand]] or [[Graveyard]]. If a "[[PSY-Frame]]" card(s) you [[control]] would be [[destroyed by battle]] or [[card effect]] while this card is in your hand, you can [[discard]] this card instead. If a "PSY-Frame" [[Tuner monster]](s) is [[Special Summon]]ed to your [[field]] while this card is in your Graveyard: You can Special Summon this card, but [[banish]] it when it [[leaves the field]]. You can only use this effect of "PSY-Frame Multi-Threader" [[once per turn]]. |
− | | fr_lore = Le nom de cette carte devient "Pilote Structure-PSY" tant qu'elle est dans la main ou Cimetière. Si une ou plusieurs cartes "Structure-PSY" que vous contrôlez vont être détruites au combat ou par un effet de carte, vous pouvez défausser cette carte à la place. Si un Syntoniseur "Structure-PSY" est Invoqué Spécialement sur votre Terrain, tant que cette carte est dans votre Cimetière (sauf durant la Damage Step) : vous pouvez Invoquer Spécialement cette carte, mais bannissez-la lorsqu'elle quitte le Terrain. Vous ne pouvez utiliser cet effet de "Multitraiteur Structure-PSY" qu'une fois par tour.
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− | | de_lore = Der Name dieser Karte wird zu „PSI-Hüllentreiber“, solange sie sich in der Hand oder im Friedhof befindet. Falls eine oder mehr „PSI-Hülle“-Karten, die du kontrollierst, durch Kampf oder einen Karteneffekt zerstört würden, kannst du stattdessen diese Karte abwerfen. Falls ein „PSI-Hülle“-Empfänger als Spezialbeschwörung auf deine Spielfeldseite beschworen wird, solange sich diese Karte in deinem Friedhof befindet (außer während des Damage Steps): Du kannst diese Karte als Spezialbeschwörung beschwören, aber verbanne sie, wenn sie das Spielfeld verlässt. Du kannst diesen Effekt von „PSI-Hüllen-Multithreader“ nur einmal pro Spielzug verwenden.
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− | | it_lore = Il nome di questa carta diventa "PSI-Struttura Pilota" mentre è nella mano o nel Cimitero. Se una o più carte "PSI-Struttura" che controlli stanno per essere distrutte in battaglia o dall'effetto di una carta, puoi invece scartare questa carta. Se un Tuner "PSI-Struttura" viene Evocato Specialmente sul tuo Terreno, mentre questa carta è nel tuo Cimitero (eccetto durante il Damage Step): puoi Evocare Specialmente questa carta, ma bandiscila quando lascia il Terreno. Puoi utilizzare questo effetto di "PSI-Struttura Multi-Processore" una sola volta per turno.
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− | | pt_lore = O nome deste card se torna "PSÍ-Armação Condutor" enquanto ele estiver na mão ou no Cemitério. Se um ou mais cards "PSÍ-Armação" que você controla seriam destruídos em batalha ou por um efeito de card, em vez disso, você pode descartar este card. Se um Regulador "PSÍ-Armação" for Invocado por Invocação-Especial no seu campo, enquanto este card estiver no seu Cemitério (exceto durante a Etapa de Dano): você pode Invocar este card por Invocação-Especial, mas bana-o quando ele deixar o campo. Você só pode usar este efeito de "PSÍ-Armação Multiprocessadora" uma vez por turno.
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− | | es_lore = El nombre de esta carta se convierte en "Conductor de Armazón-PSÍ" mientras esté en la mano o el Cementerio. Si una o más cartas "Armazón-PSÍ" que controlas fueran a ser destruidas en batalla o por efecto de una carta, puedes descartar esta carta en su lugar. Si un Cantante "Armazón-PSÍ" es Invocado de Modo Especial a tu Campo, mientras esta carta está en tu Cementerio (excepto durante el Damage Step): puedes Invocar esta carta de Modo Especial, pero destiérrala cuando deje el Campo. Sólo puedes usar este efecto de "Armazón-PSÍ Multihilo" una vez por turno.
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| | ja_lore = 「PSYフレーム・マルチスレッダー」の③の効果は1ターンに1度しか使用できない。①:このカードは手札・墓地に存在する限り、「PSYフレーム・ドライバー」として扱う。②:自分フィールドの「PSYフレーム」カードが戦闘・効果で破壊される場合、代わりに手札のこのカードを捨てる事ができる。③:このカードが墓地に存在し、自分フィールドに「PSYフレーム」チューナーが特殊召喚された場合に発動できる。このカードを墓地から特殊召喚する。この効果で特殊召喚したこのカードは、フィールドから離れた場合に除外される。 | | | ja_lore = 「PSYフレーム・マルチスレッダー」の③の効果は1ターンに1度しか使用できない。①:このカードは手札・墓地に存在する限り、「PSYフレーム・ドライバー」として扱う。②:自分フィールドの「PSYフレーム」カードが戦闘・効果で破壊される場合、代わりに手札のこのカードを捨てる事ができる。③:このカードが墓地に存在し、自分フィールドに「PSYフレーム」チューナーが特殊召喚された場合に発動できる。このカードを墓地から特殊召喚する。この効果で特殊召喚したこのカードは、フィールドから離れた場合に除外される。 |
− | | ko_lore = "PSY(싸이)프레임 멀티스레더"의 ③의 효과는 1턴에 1번밖에 사용할 수 없다. ①: 이 카드는 패 / 묘지에 존재하는 한, "PSY(싸이)프레임 드라이버"로 취급한다. ②: 자신 필드의 "PSY(싸이)프레임" 카드가 전투 / 효과로 파괴될 경우, 대신에 패의 이 카드를 버릴 수 있다. ③: 이 카드가 묘지에 존재하고, 자신 필드에 "PSY(싸이)프레임" 튜너가 특수 소환되었을 경우에 발동할 수 있다. 이 카드를 묘지에서 특수 소환한다. 이 효과로 특수 소환한 이 카드는, 필드에서 벗어났을 경우에 제외된다.
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− | | sc_lore = 此卡名的③效果1回合仅可使用1次。①:此卡只要存在于手牌・墓地,视为“精神骨架 驱动者”。②:自己场上的“精神骨架”卡将被战斗・效果破坏的情况下,可将手牌的此卡舍弃作为代替。③:此卡存在于墓地,“精神骨架”协调被特殊召唤至自己场上的情况下可以发动。从墓地将此卡特殊召唤。以此效果特殊召唤的此卡离开场上的情况下,将其除外。
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− | | en_sets =
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− | INOV-EN029; Invasion: Vengeance; Common
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− | MP17-EN143; 2017 Mega-Tin Mega Pack; Common
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− | | fr_sets =
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− | INOV-FR029; Invasion: Vengeance; Common
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− | MP17-FR143; 2017 Mega-Tin Mega Pack; Common
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− | | de_sets =
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− | INOV-DE029; Invasion: Vengeance; Common
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− | MP17-DE143; 2017 Mega-Tin Mega Pack; Common
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− | | it_sets =
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− | INOV-IT029; Invasion: Vengeance; Common
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− | MP17-IT143; 2017 Mega-Tin Mega Pack; Common
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− | | pt_sets =
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− | INOV-PT029; Invasion: Vengeance; Common
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− | MP17-PT143; 2017 Mega-Tin Mega Pack; Common
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− | | sp_sets =
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− | INOV-SP029; Invasion: Vengeance; Common
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− | MP17-SP143; 2017 Mega-Tin Mega Pack; Common
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| | jp_sets = | | | jp_sets = |
− | INOV-JP029; Invasion: Vengeance; Common | + | {{Card table set/header|jp}} |
− | | kr_sets = | + | {{Card table set|INOV-JP029|Invasion: Vengeance|Common}} |
− | INOV-KR029; Invasion: Vengeance; Common
| + | {{Card table set/footer}} |
− | | sc_sets = | + | | support1 = Tuner monster |
− | CL02-SC119; Classic Pack 02; Common
| + | | stats1 = Treated as alternate name |
− | | mentions = PSY-Frame Driver
| + | | action1 = Discards itself for cost |
− | | supports = Tuner monster | + | | action2 = Activates from your Graveyard |
− | | archseries = PSY-Frame | + | | summon1 = Special Summons itself from your Graveyard |
− | | supports_archetypes = PSY-Frame | + | | mst1 = Cannot be destroyed by card effects |
− | | related_to_archseries = PSY-Framegear | + | | misc1 = Only once per turn |
− | | action = | + | | archetype1 = PSY-Frame |
− | * Discards itself as an effect
| + | | archsupport1 = PSY-Frame |
− | * Activates from your Graveyard
| + | | attack1 = Cannot be destroyed by battle |
− | * Activates upon Special Summon
| + | | rfp1 = Banishes itself from field |
− | | stat_change = | |
− | * Changes own name while in the GY
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− | * Changes own name while in the hand
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− | | m/s/t =
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− | * Redirects destruction
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− | * Cannot be destroyed by card effects
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− | | summoning = Special Summons itself from your Graveyard | |
− | | attack = Cannot be destroyed by battle | |
− | | banished = Banishes itself when it leaves the field | |
− | | misc =
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− | * Only once per turn
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| | database_id = 12619 | | | database_id = 12619 |
| }} | | }} |