Editing Performapal Radish Horse
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+ | {{Unofficial name|English|Portuguese}} | ||
+ | {{Unofficial lore|English|Portuguese}} | ||
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{{CardTable2 | {{CardTable2 | ||
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| ja_name = {{Ruby|EM|エンタメイト}}ラディッシュ・ホース | | ja_name = {{Ruby|EM|エンタメイト}}ラディッシュ・ホース | ||
+ | | pt_name = Camarartista Rábano | ||
| romaji_name = Entameito Radisshu Hōsu | | romaji_name = Entameito Radisshu Hōsu | ||
| trans_name = Entermate Radish Horse | | trans_name = Entermate Radish Horse | ||
− | | image = PerformapalRadishHorse- | + | | image = PerformapalRadishHorse-TDIL-JP-C.png |
− | | attribute = | + | | attribute = Earth |
− | | | + | | type = Plant |
+ | | type2 = Pendulum | ||
+ | | type3 = Effect | ||
| level = 4 | | level = 4 | ||
| pendulum_scale = 3 | | pendulum_scale = 3 | ||
| atk = 500 | | atk = 500 | ||
| def = 2000 | | def = 2000 | ||
− | | | + | | number = 71863024 |
− | | | + | | effect = Ignition, Summon, Ignition |
− | + | | pendulum_effect = [[Once per turn]]: You can [[target]] 1 [[face-up]] [[Monster Card|monster]] your opponent [[control]]s and 1 "[[Performapal]]" monster you control; the first target loses [[ATK]] equal to the second target's (even if this card [[leaves the field]]). | |
− | | pendulum_effect = [[Once per turn]]: You can [[target]] 1 [[face-up]] [[Monster Card|monster]] your opponent [[control]]s | + | | lore = If your opponent [[control]]s a [[Special Summon]]ed [[Monster Card|monster]] and they control as many or more monsters than you do, you can Special Summon this card (from your [[hand]]). [[Once per turn]]: You can [[target]] 1 [[face-up]] monster your opponent controls and 1 face-up monster you control; the first target loses [[ATK]] equal to this card's, and if it does, the second target gains ATK equal to this card's. These changes last until the end of this [[turn]]. |
− | | lore = If your opponent [[control]]s a [[Special Summon]]ed [[Monster Card|monster]] | + | | pt_pendulum_effect = [[Once per turn|Uma vez por turno]]: você pode [[Target|escolher]] 1 [[Monster Card|monstro]] com a [[face-up|face para cima]] que seu oponente [[Control|controla]] e 1 monstro "[[Performapal|Camarartista]]" com a face para cima que você controla; o primeiro alvo perde [[ATK]] igual ao do segundo alvo (mesmo se este card [[Leaves the field|deixar o campo]]). |
− | + | | pt_lore = Se seu oponente [[Control|controlar]] um [[Monster Card|monstro]] Invocado por [[Special Summon|Invocação-Especial]] e ele também controlar tantos os mais monstros do que você, você pode Invocar este card por Invocação-Especial (da sua [[hand|mão]]). [[Once per turn|Uma vez por turno]]: você pode [[target|escolher]] 1 monstro com a [[face-up|face para cima]] que seu oponente controla e 1 monstro com a face para que você controla; o primeiro alvo perde [[ATK]] igual ao do segundo alvo e, se isso acontecer, o segundo alvo ganha ATK igual ao deste card. Essas mudanças duram até o fim do [[turn]]o. | |
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− | | pt_lore = Se seu oponente controlar um monstro Invocado por Invocação-Especial e controlar | ||
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| ja_pendulum_effect = ①:1ターンに1度、相手フィールドの表側表示モンスター1体と、自分フィールドの「EM」モンスター1体を対象として発動できる。その相手モンスターの攻撃力は、その自分の「EM」モンスターの攻撃力分ダウンする。 | | ja_pendulum_effect = ①:1ターンに1度、相手フィールドの表側表示モンスター1体と、自分フィールドの「EM」モンスター1体を対象として発動できる。その相手モンスターの攻撃力は、その自分の「EM」モンスターの攻撃力分ダウンする。 | ||
| ja_lore = ①:特殊召喚されたモンスターが相手フィールドに存在し、相手フィールドのモンスターの数が自分フィールドのモンスターの数以上の場合、このカードは手札から特殊召喚できる。②:1ターンに1度、相手フィールドの表側表示モンスター1体と自分フィールドの表側表示モンスター1体を対象として発動できる。ターン終了時まで、その相手モンスターの攻撃力はこのカードの攻撃力分ダウンし、その自分のモンスターの攻撃力はこのカードの攻撃力分アップする。 | | ja_lore = ①:特殊召喚されたモンスターが相手フィールドに存在し、相手フィールドのモンスターの数が自分フィールドのモンスターの数以上の場合、このカードは手札から特殊召喚できる。②:1ターンに1度、相手フィールドの表側表示モンスター1体と自分フィールドの表側表示モンスター1体を対象として発動できる。ターン終了時まで、その相手モンスターの攻撃力はこのカードの攻撃力分ダウンし、その自分のモンスターの攻撃力はこのカードの攻撃力分アップする。 | ||
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| jp_sets = | | jp_sets = | ||
− | TDIL-JP007 | + | {{Card table set/header|jp}} |
− | + | {{Card table set|TDIL-JP007|The Dark Illusion|Common}} | |
− | + | {{Card table set/footer}} | |
− | | | + | | archetype1 = Performapal |
− | | | + | | archsupport1 = Performapal |
− | | | + | | stats1 = Your opponent's monsters lose ATK |
− | + | | stats2 = Your monsters gain ATK | |
− | + | | summon1 = Special Summons itself from your hand | |
− | | | + | | misc1 = Limited activations |
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| database_id = 12406 | | database_id = 12406 | ||
}} | }} |