Editing Roar of the Earthbound Immortal

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{{Unofficial name|Chinese, Croatian, Greek}}
 
{{CardTable2
 
{{CardTable2
 +
| zh_name              = 地縛神的咆哮
 +
| hr_name              = Urlik Prizemljenih
 
| fr_name              = Hurlement de l'Esprit de la Terre Immortel
 
| fr_name              = Hurlement de l'Esprit de la Terre Immortel
 
| de_name              = Erdgebundener Unsterblicher heult auf
 
| de_name              = Erdgebundener Unsterblicher heult auf
 +
| el_name              = Βρυχηθμός του Εγκλωβισμένου
 
| it_name              = Ruggito dell'Immortale Terrestre
 
| it_name              = Ruggito dell'Immortale Terrestre
 
| ko_name              = 지박신의 포효
 
| ko_name              = 지박신의 포효
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| trans_name            = Roar of the Earthbound God
 
| trans_name            = Roar of the Earthbound God
 
| alt_name              = Roar of the Earthbound
 
| alt_name              = Roar of the Earthbound
| image                = RoaroftheEarthboundImmortal-LDS3-EN-C-1E.png
+
| image                = RoaroftheEarthboundImmortal-LED5-EN-C-1E.png
 
| card_type            = Trap
 
| card_type            = Trap
 
| property              = Continuous
 
| property              = Continuous
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| lore                  = [[Once per turn]], if an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: [[Target]] the attacking monster; [[destroy]] that target, and if you do, inflict [[Effect damage|damage]] to your opponent equal to half the destroyed monster's [[ATK]]. You must [[control]] an "[[Earthbound Immortal]]" monster with ATK higher than the ATK of the attacking monster to [[activate]] and to resolve this effect.
 
| lore                  = [[Once per turn]], if an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: [[Target]] the attacking monster; [[destroy]] that target, and if you do, inflict [[Effect damage|damage]] to your opponent equal to half the destroyed monster's [[ATK]]. You must [[control]] an "[[Earthbound Immortal]]" monster with ATK higher than the ATK of the attacking monster to [[activate]] and to resolve this effect.
 
| fr_lore              = Une fois par tour, si un monstre de l'adversaire déclare une attaque : ciblez le monstre attaquant ; détruisez la cible, et si vous le faites, infligez des dommages à votre adversaire égaux à la moitié de l'ATK du monstre détruit. Vous devez contrôler un monstre "Esprit de la Terre Immortel" avec une ATK supérieure à l'ATK du monstre attaquant pour activer et résoudre cet effet.
 
| fr_lore              = Une fois par tour, si un monstre de l'adversaire déclare une attaque : ciblez le monstre attaquant ; détruisez la cible, et si vous le faites, infligez des dommages à votre adversaire égaux à la moitié de l'ATK du monstre détruit. Vous devez contrôler un monstre "Esprit de la Terre Immortel" avec une ATK supérieure à l'ATK du monstre attaquant pour activer et résoudre cet effet.
| de_lore              = Einmal pro Spielzug, falls ein Monster eines Gegners einen Angriff deklariert: Wähle das angreifende Monster; zerstöre jenes gewählte Ziel und falls du dies tust, füge deinem Gegner Schaden in Höhe der Hälfte der ATK des zerstörten Monsters zu. Du musst ein „Erdgebundener Unsterblicher“-Monster kontrollieren, dessen ATK höher sind als die ATK des angreifenden Monsters, um diesen Effekt zu aktivieren und aufzulösen.
+
| de_lore              = Einmal pro Spielzug, falls ein Monster eines Gegners einen Angriff deklariert: Wähle das angreifende Monster; zerstöre das gewählte Ziel und falls du dies tust, füge deinem Gegner Schaden in Höhe der Hälfte der ATK des zerstörten Monsters zu. Du musst ein „Erdgebundener Unsterblicher“-Monster kontrollieren, dessen ATK höher sind als die ATK des angreifenden Monsters, um diesen Effekt zu aktivieren und aufzulösen.
 
| it_lore              = Una volta per turno, se un mostro dell'avversario dichiara un attacco: scegli come bersaglio il mostro attaccante; distruggi quel bersaglio e, se lo fai, infliggi al tuo avversario danno pari alla metà dell'ATK del mostro distrutto. Devi controllare un mostro "Immortale Terrestre" con ATK superiore all'ATK del mostro attaccante per attivare e risolvere questo effetto.
 
| it_lore              = Una volta per turno, se un mostro dell'avversario dichiara un attacco: scegli come bersaglio il mostro attaccante; distruggi quel bersaglio e, se lo fai, infliggi al tuo avversario danno pari alla metà dell'ATK del mostro distrutto. Devi controllare un mostro "Immortale Terrestre" con ATK superiore all'ATK del mostro attaccante per attivare e risolvere questo effetto.
 
| pt_lore              = Uma vez por turno, se um monstro do oponente declarar um ataque: escolha o monstro atacante; destrua o alvo e, se isso acontecer, cause dano ao seu oponente igual à metade do ATK do monstro destruído. Você deve controlar um monstro "Imortal Terrestre" com ATK maior que o ATK do monstro atacante para ativar e resolver este efeito.
 
| pt_lore              = Uma vez por turno, se um monstro do oponente declarar um ataque: escolha o monstro atacante; destrua o alvo e, se isso acontecer, cause dano ao seu oponente igual à metade do ATK do monstro destruído. Você deve controlar um monstro "Imortal Terrestre" com ATK maior que o ATK do monstro atacante para ativar e resolver este efeito.
| es_lore              = Una vez por turno, si un monstruo del adversario declara un ataque: selecciona el monstruo atacante; destruye ese objetivo y, si lo haces, inflige daño a tu adversario igual a la mitad del ATK del monstruo destruido. Debes controlar un monstruo "Inmortal Terrestre" con ATK mayor al ATK del monstruo atacante para activar y resolver este efecto.
+
| es_lore              = Una vez por turno, si un monstruo del adversario declara un ataque: selecciona al monstruo atacante; destruye ese objetivo y, si lo haces, inflige daño a tu adversario igual a la mitad del ATK del monstruo destruido. Debes controlar un monstruo "Inmortal Terrestre" con ATK mayor al ATK del monstruo atacante para activar y resolver este efecto.
 
| ja_lore              = 相手モンスターの攻撃宣言時、攻撃モンスターの[[ATK|攻撃力]]が自分フィールド上に[[Face-up|表側表示]]で存在する「[[Earthbound Immortal|地縛神]]」と名のついたモンスターの攻撃力より低い場合、その攻撃モンスター1体を[[Destroy|破壊]]し、破壊したモンスターの攻撃力の半分の[[Effect damage|ダメージ]]を相手ライフに与える。この効果は1ターンに1度しか使用できない。
 
| ja_lore              = 相手モンスターの攻撃宣言時、攻撃モンスターの[[ATK|攻撃力]]が自分フィールド上に[[Face-up|表側表示]]で存在する「[[Earthbound Immortal|地縛神]]」と名のついたモンスターの攻撃力より低い場合、その攻撃モンスター1体を[[Destroy|破壊]]し、破壊したモンスターの攻撃力の半分の[[Effect damage|ダメージ]]を相手ライフに与える。この効果は1ターンに1度しか使用できない。
 
| ko_lore              = 상대 몬스터의 공격 선언시, 공격 몬스터의 공격력이 자신 필드 위에 앞면 표시로 존재하는 "지박신"이라는 이름이 붙은 몬스터의 공격력보다 낮을 경우, 그 공격 몬스터 1장을 파괴하고, 파괴한 몬스터의 공격력 절반만큼 데미지를 상대 라이프에 준다. 이 효과는 1턴에 1번밖에 사용할 수 없다.
 
| ko_lore              = 상대 몬스터의 공격 선언시, 공격 몬스터의 공격력이 자신 필드 위에 앞면 표시로 존재하는 "지박신"이라는 이름이 붙은 몬스터의 공격력보다 낮을 경우, 그 공격 몬스터 1장을 파괴하고, 파괴한 몬스터의 공격력 절반만큼 데미지를 상대 라이프에 준다. 이 효과는 1턴에 1번밖에 사용할 수 없다.
 +
| zh_lore              = 对方怪兽的攻击宣言时,攻击怪兽的攻击力比自己场上表侧表示存在的名字带有「地缚神」的怪兽的攻击力低的场合,把那1只攻击怪兽破坏,给与对方基本分破坏怪兽的攻击力一半数值的伤害。这个效果1回合只能使用1次。
 
| en_sets              =  
 
| en_sets              =  
 
SOVR-EN071; Stardust Overdrive; Common
 
SOVR-EN071; Stardust Overdrive; Common
 
LC5D-EN159; Legendary Collection 5D's Mega Pack; Common
 
LC5D-EN159; Legendary Collection 5D's Mega Pack; Common
 
LED5-EN057; Legendary Duelists: Immortal Destiny; Common
 
LED5-EN057; Legendary Duelists: Immortal Destiny; Common
LDS3-EN058; Legendary Duelists: Season 3; Common
 
 
| fr_sets              =  
 
| fr_sets              =  
 
SOVR-FR071; Stardust Overdrive; Common
 
SOVR-FR071; Stardust Overdrive; Common
 
LC5D-FR159; Legendary Collection 5D's Mega Pack; Common
 
LC5D-FR159; Legendary Collection 5D's Mega Pack; Common
 
LED5-FR057; Legendary Duelists: Immortal Destiny; Common
 
LED5-FR057; Legendary Duelists: Immortal Destiny; Common
LDS3-FR058; Legendary Duelists: Season 3; Common
 
 
| de_sets              =  
 
| de_sets              =  
 
SOVR-DE071; Stardust Overdrive; Common
 
SOVR-DE071; Stardust Overdrive; Common
 
LC5D-DE159; Legendary Collection 5D's Mega Pack; Common
 
LC5D-DE159; Legendary Collection 5D's Mega Pack; Common
 
LED5-DE057; Legendary Duelists: Immortal Destiny; Common
 
LED5-DE057; Legendary Duelists: Immortal Destiny; Common
LDS3-DE058; Legendary Duelists: Season 3; Common
 
 
| it_sets              =  
 
| it_sets              =  
 
SOVR-IT071; Stardust Overdrive; Common
 
SOVR-IT071; Stardust Overdrive; Common
 
LC5D-IT159; Legendary Collection 5D's Mega Pack; Common
 
LC5D-IT159; Legendary Collection 5D's Mega Pack; Common
 
LED5-IT057; Legendary Duelists: Immortal Destiny; Common
 
LED5-IT057; Legendary Duelists: Immortal Destiny; Common
LDS3-IT058; Legendary Duelists: Season 3; Common
 
 
| pt_sets              =  
 
| pt_sets              =  
 
LC5D-PT159; Legendary Collection 5D's Mega Pack; Common
 
LC5D-PT159; Legendary Collection 5D's Mega Pack; Common
 
LED5-PT057; Legendary Duelists: Immortal Destiny; Common
 
LED5-PT057; Legendary Duelists: Immortal Destiny; Common
LDS3-PT058; Legendary Duelists: Season 3; Common
 
 
| sp_sets              =  
 
| sp_sets              =  
 
SOVR-SP071; Stardust Overdrive; Common
 
SOVR-SP071; Stardust Overdrive; Common
 
LC5D-SP159; Legendary Collection 5D's Mega Pack; Common
 
LC5D-SP159; Legendary Collection 5D's Mega Pack; Common
 
LED5-SP057; Legendary Duelists: Immortal Destiny; Common
 
LED5-SP057; Legendary Duelists: Immortal Destiny; Common
LDS3-SP058; Legendary Duelists: Season 3; Common
 
 
| jp_sets              =  
 
| jp_sets              =  
 
SOVR-JP071; Stardust Overdrive; Common
 
SOVR-JP071; Stardust Overdrive; Common
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| m/s/t                = Destroys your opponent's face-up Monster Cards
 
| m/s/t                = Destroys your opponent's face-up Monster Cards
 
| life_points          = Damages your opponent
 
| life_points          = Damages your opponent
| misc                  =  
+
| misc                  = Limited activations
* Limited activations
 
* Requires control of specific archetype
 
 
| database_id          = 8506
 
| database_id          = 8506
 
}}
 
}}

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