Editing Sargasso the D.D. Battlefield
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| effect_types = Trigger-like, Continuous-like | | effect_types = Trigger-like, Continuous-like | ||
| lore = Each time a [[Monster Card|monster]] is [[Xyz Summon]]ed: The [[Summon]]ing player takes 500 [[Effect damage|damage]]. During each player's [[End Phase]], the [[turn player]] takes 500 damage if they [[control]] a [[face-up]] [[Xyz Monster]]. | | lore = Each time a [[Monster Card|monster]] is [[Xyz Summon]]ed: The [[Summon]]ing player takes 500 [[Effect damage|damage]]. During each player's [[End Phase]], the [[turn player]] takes 500 damage if they [[control]] a [[face-up]] [[Xyz Monster]]. | ||
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| it_lore = Ogni volta che viene Evocato Xyz un mostro: il giocatore che sta Evocando subisce 500 danni. Durante la End Phase di ogni giocatore, il giocatore di turno subisce 500 danni se controlla un Mostro Xyz scoperto. | | it_lore = Ogni volta che viene Evocato Xyz un mostro: il giocatore che sta Evocando subisce 500 danni. Durante la End Phase di ogni giocatore, il giocatore di turno subisce 500 danni se controlla un Mostro Xyz scoperto. | ||
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| es_lore = Cada vez que un monstruo es Invocado Xyz: el jugador que lo Invocó recibe 500 puntos de daño. Durante la End Phase de cada jugador, el jugador activo recibe 500 puntos de daño si controla un Monstruo Xyz boca arriba. | | es_lore = Cada vez que un monstruo es Invocado Xyz: el jugador que lo Invocó recibe 500 puntos de daño. Durante la End Phase de cada jugador, el jugador activo recibe 500 puntos de daño si controla un Monstruo Xyz boca arriba. | ||
| ja_lore = エクシーズ{{Ruby|召|しょう}}{{Ruby|喚|かん}}に{{Ruby|成|せい}}{{Ruby|功|こう}}する{{Ruby|度|たび}}に、そのプレイヤーは500ポイントダメージを{{Ruby|受|う}}ける。また、エクシーズモンスターをコントロールしているプレイヤーは、それぞれ{{Ruby|自|じ}}{{Ruby|分|ぶん}}のエンドフェイズ{{Ruby|毎|ごと}}に500ポイントダメージを{{Ruby|受|う}}ける。 | | ja_lore = エクシーズ{{Ruby|召|しょう}}{{Ruby|喚|かん}}に{{Ruby|成|せい}}{{Ruby|功|こう}}する{{Ruby|度|たび}}に、そのプレイヤーは500ポイントダメージを{{Ruby|受|う}}ける。また、エクシーズモンスターをコントロールしているプレイヤーは、それぞれ{{Ruby|自|じ}}{{Ruby|分|ぶん}}のエンドフェイズ{{Ruby|毎|ごと}}に500ポイントダメージを{{Ruby|受|う}}ける。 |