Page history
6 April 2023
1 September 2016
3 August 2016
26 July 2016
16 May 2016
I know any possible tip can be given, but why not suggest something more straightforward than all that inconsistent and unlikely combo?
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Okay, for some reason I thought this card requires /three/ Level 1 monsters. By bad there.
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Undo revision 3383628 by Annoying Orange (talk) Check the 3rd effect of 86. Also, this is a page meant to show various tips of how you can use the card, you use them if you want.
+460
how could 86 prevent itself from being banished? The other tip was pretty obvious and was a sluggish combo, wouldnt worth the investment of that many cards
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13 May 2016
11 May 2016
It will still be banished.
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Undo revision 3378942 by Kuri-master (talk) No actually. the end phase banish is tied to the summoning effect. it will only attempt to banish once. See Spirit Monsters.
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Tiny detail I though I should Add.
+292
7 May 2016
1 May 2016
No it won't, its will only attempt to banish itself once
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+97
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-19
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+127
Created page with "{{Navigation}} * "Imperial Iron Wall" would prevent the monster Special Summoned by this effect from leaving the field while also keeping all of its Xyz Materials."
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