Changes

Jump to: navigation, search

Advent of Union

7,815 bytes removed, 18 years ago
no edit summary
[[302-001]]Peoplwe [[People Running About]]
[[302-002]][[Oppressed People]]
[[302-003]][[United Resistance]]
[[302-004]][[X-Head Cannon]]
[[302-005]][[Y-Dragon Head]]
[[302-006]][[Z-Metal CaterpillarTank]]
[[302-007]][[Dark Blade]]
[[302-008]][[Pitch-Dark Dragon ]]
[[302-009]][[Kiryu]]
[[302-010]][[Decayed Commander]]
[[302-011]][[Zombie Tiger]]
[[302-012]][[Giant Orc]]
[[302-013]][[Second Goblin]]
[[302-014]][[Vampire OrchidOrchis]]
[[302-015]][[Des Dendle ]]
[[302-016]]Flaming [[Burning Beast]]
[[302-017]][[Freezing Beast]]
[[302-018]][[Union Rider]]
[[302-019]][[D.D. Crazy BeastEarth/Beast/3/1400/1400Remove the monsters this card destroy as a result of battle from the game.]]
[[302-020]]Magic [[Spell CancellerWind/Machine/5/1800/1600While this card is face-up on the Field, Magic cards cannot be activated, and the effects of all Magic cards on the Field are negated.Ultra/Parallel Rare]]
[[302-021]]Cat Mimic [[Neko Mane KingEarth/Beast/1/0/0If this Monster is put into your Graveyard during your opponent's turn as a result ofeffect of a Magic/Trap/Monster card controlled by your opponent, your opponent's turn ends immediately.Secret Common]]
[[302-022]]Close Combat [[Helping RoboLight/Machine/4/1600/0When this card destroys 1 of your opponent's Monsters as a result of Battle, draw a card, then choose 1 card from your hand and put it at the bottom of your deck.Rarefor Combat]]
[[302-023]]Dimensional PodDark/Machine/2/200/200Flip: Both player remove up to 3 cards from their respective opponent's Graveyard fromthe game.[[Dimension Jar]]
[[302-024]]Century [[Great Phantom ThiefEarth/Spellcaster/3/1000/1000When this card does Battle Damage to your opponent's lifepoints, name a card. Your opponent reveals his/her hand and discard all cards with the chosen name.Rare]]
[[302-025]][[Roulette BomberLight/Machine/4/1000/2000During your Main Phase, you can roll 2 six-sided dice. Choose 1 of those dice, and destroy 1 face-up Monster on the field with a level equal to the die roll.Barrel]]
[[302-026]]Knight of White Dragon ("[[Paladin of White Dragon")Light/Dragon - Ritual/4/1900/1200Descend by [White Dragon Descent]. You must sacrifice total level of 4 or more worth of cards from the Field and/or your hand to special Summon this card.When this Monster attacks a Monster in face-down defense mode, destroy the Monster without doing damage. During your Main Phase, you can sacrifice this Monster to Special Summon 1 [Blue Eyes White Dragon] from your hand or deck. (The [Blue Eyes White Dragon] that is special summoned by this card's effect can't attack the turn it's special summon)Ultra/Parallel Rare
[[302-027]][[White Dragon DescentMagic - RitualNeeded to Summon a [Knight of White Dragon]. Sacrifice Monstersfrom your hand and/or the Field that have a total level of 4 or moreto special summon a [Knight of White Dragon].
[[302-028]][[Frontline BaseMagic - ContinuousOnce during your Main Phase, you can Special Summon a Level 4 or lower Union Monster from your hand. This effect can only be use once per turn.]]
[[302-029]][[Demotion DealMagic - EquipmentThe Equipped Monster's Level is reduced by 2.]]
[[302-030]][[Combination AttackMagic - QuickplayThis card can only be activate when a Union monster is equipped on another monster. Release the Equipped Monster that attacked during this turn from the Union monster, and it can attack again.]]
[[302-031]][[Kaiser ColosseumMagic - Continuous When this card's controller has 1 or more Monsters on the Field, the number of monster cards that are on opponent field can't exceed that number. Cards that were on the Field before this card was activated are not affected.]]
[[302-032]]Independent Movement [[Autonomous Action UnitMagic - EquipmentPay 1500 Life Points. Choose a Monster in your opponent's Graveyard and Special Summon it to the Field in attack mode, and Equip this card on it. If this card leaves the Field, destroy the Equipped Monster.]]
[[302-033]]Retiree's Toxic MedicineMagic - QuickplayChoose 1 [[Poison of the following effects and activate it.- Gain 1200 Life Points.- Do 800 damage to your opponent.Old Man]]
[[302-034]][[Ante BattleMagic - NormalEach player reveals 1 card from his or her hand, and compares the level. The player who chose the Monster card with the higher level returns the card to his or her hand, and the player that chose the card with the lower level card receives 1000 damage andputs his or her card in the Graveyard. Non-Monster cards that are chosen have a level of 0. Cards with the same level are returned to their respective hands.Rare]]
[[302-035]]Black [[Dark CoreMagic - NormalDiscard 1 card from your hand. Remove 1 face-up Monster on the Field from the game.Rare]]
[[302-036]][[Raregold ArmorMagic - EquipmentWhile you control the Equipped Monster, your opponent can only attack the Equipped Monster.]]
[[302-037]]Metalsliver [[Metasliver ArmorMagic - EquipmentWhile you control the Equipped Monster, your opponent can only target the equipped Monsters with Magic, Trap or Monster Effects that target a monster.]]
[[302-038]][[Kishido Spirit of Knight's RuleMagic - ContinuousYour Monsters on the Field are not destroyed during a Battle with a Monster that has an equal attack strength.]]
[[302-039]][[Tribute DollMagic - NormalSacrifice 1 of your Monsters on the Field to activate this card. Special Summon 1 Level 7 Monster from your hand. That monster cannot attack during this turn.Rare]]
[[302-040]]Wavemotion [[Wave-Motion CannonMagic - ContinuousYou may put this card from the Field into your Graveyard during your Main Phase. Do 1000 damage to your opponent times the number of your Standby Phases that this card was on the Field after this card was activated.]]
[[302-041]]Large RevolutionTrap - NormalThis card can only be activated during your Main Phase if you have a face-up [Fleeing People], [Oppressed PeopleHuge Revolution] and [United Resistance] on the Field. Your opponent puts all of the cards in his or her hand into Graveyard, and destroys all of your opponent's cards on the Field that he/she controls.
[[302-042]]Bundle [[Thunder of ChampionTrap - NormalThis card can only be activated during your opponent's Standby Phase. Your opponent skip his/her Battle Phase during this turn. Ruler]]
[[302-043]]Eight [[Spell-Shield Type Anti-Magic Multi-boundaryTrap - CounterChoose 1 of the following effects and activate it.- Negate and destroy a Magic card that chooses 1 Monster on the field as its target.- Discard 1 Magic card from your hand, negate and destroy the activation and effect of a Magic card and destroy it.Super Rare8]]
[[302-044]]Meteor RainTrap - NormalDuring this turn, if 1 of your Monsters attacks a Monster in defense mode, and your attack strength is higher, do Battle Damages to your opponent equal to the difference.[[Meteorain]]
[[302-045]][[Pineapple BombTrap - NormalThis card can only be activated when you successfully Normal Summon a Monster. If your opponent has more Monsters on the Field than you, your opponent chooses a number of his/her Monsters equal to the difference and destroys them.Blast]]
[[302-046]]Training Machine GunTrap - NormalDo 200 damage to your opponent times the number of cards he or she has on the Field and in his/her hand.[[Restructer Revolution]]
[[302-047]][[Physical DivisionTrap - NormalThis card can only be activated during an opponent's turn. Special Summon a [Mirage TokenDouble]] to the field with the same Level, Sub-Type, Main Type, attack and defense strengths as 1 of your opponent's Monsters. Destroy that token at the end of the turn.
[[302-048]]Group DivisionTrap - Continuous Each player choose a Sub-Type, then puts all the card that aren't the chosen sub-type to the owner's Graveyard While this card is on the Field, Monsters that are played to each player's Field can only be [[Rivalry of that Sub-Type.Warlords]]
[[302-049]][[Formation UnionTrap - NormalChoose 1 of the following effects and activate it.- Equip 1 of your Union Monsters on the Field on one of your Monsters on the Field.- Remove 1 of your Union Monsters that is Equipped on a Monster and return it to the Field in face-up attack mode.]]
[[302-050]]Sticky Pit [[Adhesion TrapTrap - NormalThis card can only be activated when your opponent Normal Summons, Reverse Summons or Special Summons a Monster. While that monster is on the field, its attack strength is halved.Hole]]
[[302-051]][[XY-Dragon CannonLight/Machine - Fusion/6/2200/1900[X-Head Cannon] + [Y-Dragon Head]You must remove the required Monsters on your Field from the game in order to Special Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to destroy 1 of your opponent's face-up Magic or Trap card on the Field.Secret/Ultimate Rare
[[302-052]][[XYZ-Dragon CannonLight/Machine - Fusion/8/2800/2600[X-Head Cannon] + [Y-Dragon Head] + [Z-Metal Caterpillar]You must remove the required Monsters on your Field from the game in order to Special Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to destroy 1 of your opponent's card on the Field.Secret/Ultimate Rare
[[302-053]][[XZ-Caterpillar CannonLight/Machine - Fusion/6/2400/2100[X-Head Tank Cannon] + [Z-Metal Caterpillar]You must remove the required Monsters on your Field from the game in order to Special Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to destroy 1 of your opponent's face-down Magic or Trap card on the Field.Secret Rare
[[302-054]][[YZ-Caterpillar Tank DragonLight/Machine - Fusion/6/2100/2200Effect: [Y-Dragon Head] + [Z-Metal Caterpillar]You must remove the required Monsters on your Field from the game in order to Special Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to destroy 1 of your opponent's face-down monster card on the Field.Secret Rare
[[302-055]]Revolver [[Barrel DragonDark/Machine/7/2600/2200Once during your main phase, choose one monster card on the field. Flip 3 coins. If 2 or more of the coins are heads, destroy that card.Ultimate Rare]]
Anonymous user

Navigation menu