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Yu-Gi-Oh! 5D's - Episode 098

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[[Episode summary::The [[WRGP]]'s preliminary rounds finally start. [[Team 5D's]] first match is against [[Team Unicorn]]. Their first runner Jack, faces against [[Andore]]. The plan from Team 5D's is that, having seen Andore use a fast Power deck [[Yu-Gi-Oh! 5D's - Episode 096|earlier]], Jack should be able to win with his more overwhelming power. Their first surprise comes when Jack and Andore are racing for the first turn. Andore triggers an overboost system, which causes an acceleration Jack cannot match and forces him to settle for the second turn, which he plans to use for a powerful attack.
Andore then begins his strategy, summoning a Tuner and a non-Tuner right away. This brings the next surprise to the 5D's pit crew: Andore does not conduct a Synchro Summon, even though his non-Tuner would have allowed him to do so with no loss of field presence. Jack pushes on regardless by summoning [[Red Dragon Archfiend]], but Andore reveals a multiple-card combo that saves his monsters while preventing Jack from cancellign cancelling his attack. He drives in the stake by using a Trap to inflict damage to Jack equal to his monster's ATK -- a whopping 3000 points all at once.
Andore's next move adds insult to injury by defeating Red Dragon Archfiend in a contest of ATK. If that wasn't enough, Bruno finds another problem: the air intake system of Jack's D-Wheel is showing signs of malfunction. Despite the fact that it would mean a loss of Speed Counters, the team calls for Jack to make a pit stop. He refuses, insisting on defeating Andore. But though he makes a counterattack that defies Andore's defenses, it's still within Andore's plan. The team realizes how severe their mistake was: Andore isn't a power duelist, but he used a power deck before as a lure. The truth is that his deck takes advantage of attacks, and by going for a contest of strength, they played into his hands.
Andore prepares his next turn, and despite his opponent's strong words, he delivers the finishing blow with ease. But when his Jack's D-Wheel activates the usual braking procedures, part of the mechanism bursts, causing the vehicle to spin out and start breaking apart. The team is struck with terror, helplessly watching Jack get thrown from the flying crash.]]
==Featured Duels==
===Jack Atlas vs. Andore===
<u>'''Andore's turn'''</u><br/>
[[Andore]] [[Normal Summon|Summons]] the [[Tuner Monster]] "[[Unicorn Familiar]]" ([[DEF]]: 1000). He then [[Remove from play|removes from play]] "[[Speed Spell - The End of Storm]]" from his hand to [[Special Summon]] "[[Monoceros]]" from his [[hand]] ([[DEF]]: 1000). He the places 2 cards [[face-down]] in his [[Spell & Trap Card Zones]] and ends his turn.
<u>'''Jack's turn'''</u><br/> (Jack's SPC: 1; Andore's SPC: 1)
[[Jack Atlas|Jack]] uses the effect "[[Vice Dragon]]" which lets him Special Summon it from his hand ([[ATK]]: 1000), then Normal Summons "[[Dark Resonator]]" ([[ATK]]: 1300). He uses both monsters to [[Synchro Summon]] "[[Red Dragon Archfiend]]" ([[ATK]]: 3000). Jack declares an attack with it. Andore activates "[[Unicorn Familiar]]'s" effect to remove it and "[[Monoceros]]". Andore activates the effect of his "[[Different Dimension Barrier - Lost Force]]" which negates the attack of "[[Red Dragon Archfiend]]" and inflicts [[Effect Damage|damage]] to Jack equal to the [[ATK]] of the attacking monster (Jack: 1000 [[Life Points]]). Jack places 3 cards face-down in his Spell & Trap Card Zone and ends his turn.
<u>'''Andore's turn'''</u><br/> (Jack's SPC: 2; Andore's SPC: 2)
Andore draws, and during his [[Standby Phase]], "[[Unicorn Familiar]]" returns to the field ([[DEF]]: 1000). Andore then uses the effect of "[[Different Dimension Unicorn Knight]]" which lets him return "[[Monoceros]]" to the field ([[DEF]]: 1000) and Special Summon "[[Different Dimension Unicorn Knight]]" ([[ATK]]: 1800). He uses "[[Monoceros]]" and "[[Unicorn Familiar]]" to Synchro Summon "[[Thunder Unicorn]]" ([[ATK]]: 2200). By the effect of "[[Monoceros]]", "[[Unicorn Familiar]]" is Special Summoned from the [[Graveyard]]. Andore uses the effect of "[[Thunder Unicorn]]" which reduces the ATK of "[[Red Dragon Archfiend]]" for every [[Monster Cards|monster]] Andore controls except "[[Thunder Unicorn]]" × 500 ([[ATK]]: 2000). Andore attacks "[[Red Dragon Archfiend]]" with "[[Thunder Unicorn]]" and destroy destroys it (Jack: 800 [[Life Points]]). Andore places 1 card face-down in his Spell & Trap Card Zone and ends his turn.
<u>'''Jack's turn'''</u><br/> (Jack's SPC: 3; Andore's SPC: 3)
Jack Summons "[[Mad Archfiend]]" ([[ATK]]: 1800), and then activates his [[Trap Card|Trap]] , "[[Powerful Rebirth]]", to Special Summon "[[Dark Resonator]]" from the Graveyard ([[ATK]]: 1400, [[Level]] 4). He then activates "[[Rage Resynchro]]", allowing Jack to send monsters he controls to the Graveyard whose total Levels equal the Level of a Synchro Monster in his Graveyard, and increase its ATK by 500, Jack chooses to Special Summon "[[Red Dragon Archfiend]]" ([[ATK]]: 3500).
Jack then attacks "[[Thunder Unicorn]]" with "[[Red Dragon Archfiend]]", but Andore activates "[[Dimension Trap]]", which allows him to remove "[[Unicorn Familiar]]" and "[[Different Dimension Barrier - Lost Force]]" from play and reuse the effect of "[[Different Dimension Barrier - Lost Force]]", . Jack chains with "[[Overpower]]", which negates the effect of "[[Different Dimension Barrier - Lost Force]]". "[[Red Dragon Archfiend]]" attacks "[[Thunder Unicorn]]" and destroys it (Andore: 2700 [[Life Points]]). Andore activates "[[Parallel Select]]", which activates when a Synchro Monster is destroyed, and allows allowing him to add 1 card that is removed from play to his hand, he . He picks "[[Speed Spell - The End of Storm]]".
<u>'''Andore's turn'''</u><br/> (Jack's SPC: 4; Andore's SPC: 4)
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