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Optional effect

492 bytes added, 12 years ago
“If … you can” Vs. “When … you can”
An important thing to note: cards which state “If … you can” '''cannot miss the timing'''. Only those which state “When … you can” can miss the timing
 
'''Example''': Wind-Up Factory states “If” rather than “When”. This means that the card just has to look for an instance of its trigger happening, and will wait until the current chain or sequence of events is over before doing something about it. It doesn’t need to be used at the exact moment “When” its trigger is met and just needs to know “If” it happened or not. Such card which state “If” can never miss the timing regardless of how long the preceding chain is.
== Simultaneous Optional Trigger Effects ==
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