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Destiny HERO

30 bytes removed, 15 years ago
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Reverted edits by 71.10.72.191 (talk) to last version by Deltaneos
==Play Style==
Most Destiny Hero cards and support are defensive rather than offensive, and exist to generate resources for the controller by summoning cards to the field or increasing the user's draw power([[Destiny Draw]] for example). The use of these cards set up the summoning of [[Destiny Hero - Dogma]] and [[Destiny Hero - Plasma]], which are so powerful that they can rapidly overcome almost anything the opponent happens to have, making Destiny Heroes a half-stall, half-beatdown play style. A large number of their effects depend upon being able to use the [[Graveyard]] as a resource pool, so remove-from-play strategies like those of [[Dimensional Fissure]] or [[Macro Cosmos]] and cards like [[Judgment of Anubis]] and [[Shadow-Imprisoning Mirror]] put them at a severe disadvantage.
Popular "Destiny Hero" Decks include [[Diamond Dude Turbo]] and [[Perfect Circle]].

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