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User:Bilaterus/sandbox2

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** If a face-down battling monster is destroyed now, [[Flip effect]]s are not activated, and [[damage calculation]] is not performed.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [S-T&#93; |publisher=UDE |at=Sasuke Samurai |accessdate=20 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |archivedate=26 February 2009}}</ref>
Effects that directly change the ATK/DEF of a monster(s) (by increasing or decreasing ATK/DEF, changing ATK/DEF to a certain amount, etc.), such as "[[Horn of the Phantom Beast]]", "[[Forbidden Lance]]", and "[[TGX1-HL]]", can still be activated from this point onwards.<ref name="DmgStepRules">{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.0 |url=http://yugioh.wikia.com/wiki/File:Rulebook_v9.0.pdf |pages=37}}</ref><ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |at=Forbidden Lance}}</ref><ref>{{cite book |last=Konami |title=Duelist Revolution Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/DREVRulebook_100803.pdf |at=Horn of the Phantom Beast}}</ref><ref>{{cite book |last=Konami |title=Extreme Victory – Card Rulings (version 1.2) |url=http://www.yugioh-card.com/en/gameplay/rulings/EXVCRulesBook000512_1.2_x.pdf |at=TGX1-HL}}</ref> Cards that do not directly change the ATK/DEF of a monster, such as "[[Reverse Trap]]" or "[[Skill Drain]]", cannot be activated from this point onwards.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=P&last=R |title=Individual Card Rulings [P-R&#93; |publisher=UDE |at=Reverse Trap |accessdate=22 August 2015 |archiveurl=http://web.archive.org/web/20090220140220/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=P&last=R |archivedate=26 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93; |publisher=UDE |at=Skill Drain |accessdate=22 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |archivedate=26 February 2009}}</ref>
Once the game state is open again, perform the next action:
** The same applies for monsters with other [[Trigger Effect]]s that activate when they are flipped face-up. However, these effects also do not activate at this time, as supported by the ''Zombie World Structure Deck'' reprint of "[[Royal Keeper]]".
* If a monster is flipped face-up and it has a [[Continuous Effect]], then you generally apply the Continuous Effect. This includes the [[Continuous Effect]]s of monsters like "[[Star Boy]]" and "[[Jinzo]]", that apply as long as the monster is remains face-up on the field.** Effects that would prevent the flipped monster from being attackedtargeted for attacks, like “such as the effect of "[[Command Knight]]’s” effect", are do not applied apply at this time, because since the monster is has already being been attacked. If the monster survives the battle, its effect will be applied against protect itself from any following [[battle]]sfuture attacks.**If the flipped monster has a [[Continuous Effect]] that causes it to destroy itself under certain conditions ("[[Giant Kozaky]]", "[[Zombie Mammoth]]", etc.), then the monster is not destroyed yet, and damage calculation is still conducted. If the monster is destroyed by the battle, its effect is not applied. If the monster survives the battle, it is destroyed by its effect after damage calculation.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=I&last=K |title=Individual Card Rulings [I-K&#93; |publisher=UDE |at=Giant Kozaky |accessdate=22 August 2015 |archiveurl=http://web.archive.org/web/20090226221419/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=I&last=K |archivedate=26 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=U&last=Z |title=Individual Card Rulings [U-Z&#93; |publisher=UDE |at=Zombie Mammoth |accessdate=22 August 2015 |archiveurl=http://web.archive.org/web/20090226215920/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=U&last=Z |archivedate=26 February 2009}}</ref>
Once the game state is open again, perform the next action:

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