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*** The same applies for monsters with conflicting Types/Attributes while "[[Rivalry of Warlords]]" or "[[Gozen Match]]" is active, as well as monsters with an [[Unclassified Effect]] that states "''You can only control 1 <nowiki>'...'</nowiki>''" or "''There can only be 1 <nowiki>'...'</nowiki> monster on the field''" (which conflicts with another face-up monster on the field); the fates of those monsters are determined after damage calculation.<ref name="ATiger">{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93; |publisher=UDE |at=Amazoness Tiger |accessdate=13 October 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref><ref name="Rivalry">{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=P&last=R |title=Individual Card Rulings [P-R&#93; |publisher=UDE |at=Rivalry of Warlords |accessdate=13 October 2015 |archiveurl=http://web.archive.org/web/20090220140220/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=P&last=R |archivedate=20 February 2009}}</ref>
* Regardless of whether or not the attacked monster was initially face-down, if the attacked monster is changed to face-down Defense Position at this point or a later point in the Damage Step up until after damage calculation (such as by the effect of "[[Gemini Counter]]"), it will be immediately flipped face-up again.<ref>{{cite book |last=Konami |title=Stardust Overdrive Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/SOVR_sneak_ruling.pdf |at=Gemini Counter}}</ref>
====Before damage calculation====
====After damage calculation====
* If a monster determined to be destroyed by the battle has a [[Continuous Effect]], then its Continuous Effects are no longer applied.<ref name="Kozaky"/><ref name="Mammoth"/>
** If a monster with a Continuous Effect that causes it to destroy itself under certain conditions ("[[Giant Kozaky]]", "[[Zombie Mammoth]]", etc.) survives damage calculation, that Continuous Effect will apply at this point and destroy the monster.<ref name="Kozaky"/><ref name="Mammoth"/>
*** If a monster with an Attribute/Type that conflicts with an active "[[Rivalry of Warlords]]"/"[[Gozen Match]]", or a monster with an [[Unclassified Effect]]" that states "''You can only control 1 <nowiki>'...'</nowiki>''" or "''There can only be 1 <nowiki>'...'</nowiki> monster on the field''" (which conflicts with another face-up monster on the field), survives damage calculation, the effect will apply at this point and destroy that monster (or send it to the Graveyard, in the case of "Rivalry of Warlords"/"Gozen Match").<ref name="ATiger"/><ref name="Rivalry"/>
 
* The following rules apply to monsters determined to be destroyed by battle by this point:
** They cannot be targeted by card effects, change their battle positions, or have their ATK/DEF changed.<ref name="DmgStepRules"/><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=Individual Card Rulings [D-E&#93; |publisher=UDE |at=Dark Cat with White Tail |accessdate=5 October 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=I&last=K |title=Individual Card Rulings [I-K&#93; |publisher=UDE |at=Kangaroo Champ |accessdate=5 October 2015 |archiveurl=http://web.archive.org/web/20090226221419/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=I&last=K |archivedate=26 February 2009}}</ref><ref>{{cite book |last=Konami |title=Stardust Overdrive Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/SOVR_sneak_ruling.pdf |at=Reptilianne Gorgon}}</ref>
** Their Continuous Effects are no longer applied.<ref name="Kozaky"/><ref name="Mammoth"/>*** If a monster with a Continuous Effect that causes it to destroy itself under certain conditions ("[[Giant Kozaky]]", "[[Zombie Mammoth]]", etc.) survives damage calculation, that Continuous Effect will apply at this point and destroy the monster.<ref name="Kozaky"/><ref name="Mammoth"/>**** If a monster with an Attribute/Type that conflicts with an active "[[Rivalry of Warlords]]"/"[[Gozen Match]]", or a monster with an [[Unclassified Effect]]" that states "''You can only control 1 <nowiki>'...'</nowiki>''" or "''There can only be 1 <nowiki>'...'</nowiki> monster on the field''" (which conflicts with another face-up monster on the field), survives damage calculation, the effect will apply at this point and destroy that monster (or send it to the Graveyard, in the case of "Rivalry of Warlords"/"Gozen Match").<ref name="ATiger"/><ref name="Rivalry"/>** They cannot be returned to the hand by card effects<ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |at=Garmr of the Nordic Beasts}}</ref>, unless a card effect specifies that it can return destroyed monsters (such as "[[Evigishki Merrowgeist]]"). Even then, the destroyed monster will not be returned yet , at this pointin the Damage Step.** Their effects can still be negated.<ref>{{cite book |last=Konami |title=Starstrike Blast Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STBLRule_101104_ver1.0.pdf |at=Wattsquirrel}}</ref>, and they ** They can be destroyed or banished by card effects before they are sent to the Graveyard by being destroyed by battle (the "banishing" supported by the texts of "[[Divine Knight Ishzark]]" and "[[D.D. Assailant]]").<ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |at=Blackwing - Boreas the Sharp}}</ref>** They cannot be used as a cost to activate a card or an optional effect.<ref name="Stardust"/>*** However, they '''can be used''' as a cost to activate a mandatory effect, such as "[[Doomcaliber Knight]]".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=Individual Card Rulings [D-E&#93; |publisher=UDE |at=Doomcaliber Knight |accessdate=13 October 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009}}</ref>
* A destroyed Cards and effects with the following activation conditions can now be activated at this point (but only at this point) if triggered appropriately, and only if they don't have further specified activation timing (such as "[[Doomcaliber Knight]]''at the end of the Damage Step''"):** "''If/When this card inflicts battle damage to your opponent''", " would Tribute itself ''If/When you inflict battle damage to negate a monster your opponent with this effect that activated at this time''", "''If/When you take battle damage''", etc.* A destroyed * "''after damage calculation''"** "''If/When this card is flipped face-up''"** [[Light and Darkness DragonFlip effect]]" would activate its effect at this point if appropriate, but could not reduce its ATK and DEF upon resolution and so would not negate the effect. s
If there are any Trigger Effects of cards that activate in response to Battle Damage being inflicted, they activate now, such as the effects of "[[Spirit Reaper]]" and "[[Tragoedia]]".
If the attacked monster was flipped face-up, its effects that activate after being flipped, including [[Flip Effect]]s, activate now, such as the effects of "[[Penguin Soldier]]" and "[[Wall of Illusion]]".
Any effects that activate "after damage calculation" also activate now, such as the effects of "[[Red Dragon Archfiend]]" and "[[D.D. Warrior Lady]]" that activate after damage calculation activates at this time.
* Immediately after inflicting Battle Damage, "[[Flashbang]]" can be activated before any n other effects that activate when Battle Damage is inflicted will not activate.
* If the attack was a direct attack, the Spell Card “[[Sebek's Blessing]]” may be activated.
* "[[Attack and Receive]]", "[[Numinous Healer]]", "[[Damage Condenser]]", and the effect of a face-up "[[Damage = Reptile]]" may be activated at this time.

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