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User:Bilaterus/sandbox2

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* If a face-down monster was attacked, it does not flip face-up at this point.<ref>{{cite book |last=Konami |title=Hidden Arsenal – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/100325DPTin_%20HA_SDWS_ST09_Rules.pdf |at=Ally of Justice Catastor}}</ref><ref>{{cite book |last=Konami |title=Raging Battle – Card Rulings (version 1.2) |url=http://www.yugioh-card.com/en/gameplay/rulings/RGBT%20Rules%20v1-2.pdf |at=Exploder Dragonwing}}</ref>
** For example, the effects of "[[Sasuke Samurai]]" and "[[Reverse Buster]]" activate "''at the start of the Damage Step''," and require the attacked face-down monster to remain face-down by the time their effects resolve, supporting this point.
** If a face-down battling monster is destroyed by a card effect now, [[Flip effect]]s are not activated, and [[damage calculation]] is not performed.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93; |publisher=UDE |at=Sasuke Samurai |accessdate=20 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |archivedate=26 February 2009}}</ref>
====Flipping the face-down monster face-up====
*** The same applies for monsters with conflicting Types/Attributes while "[[Rivalry of Warlords]]" or "[[Gozen Match]]" is active, as well as monsters with an [[Unclassified Effect]] that states "''You can only control 1 <nowiki>'...'</nowiki>''" or "''There can only be 1 <nowiki>'...'</nowiki> monster on the field''" (which conflicts with another face-up monster on the field); the fates of those monsters are determined after damage calculation.<ref name="ATiger">{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93; |publisher=UDE |at=Amazoness Tiger |accessdate=13 October 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref><ref name="Rivalry">{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=P&last=R |title=Individual Card Rulings [P-R&#93; |publisher=UDE |at=Rivalry of Warlords |accessdate=13 October 2015 |archiveurl=http://web.archive.org/web/20090220140220/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=P&last=R |archivedate=20 February 2009}}</ref>
* Regardless of whether or not the attacked monster was initially face-down, if the attacked monster is changed to face-down Defense Position at this point or later in the Damage Step (up until the "''after damage calculation (''" point is reached), such as by the effect of "[[Gemini Counter]]"), it will be immediately flipped face-up again.<ref>{{cite book |last=Konami |title=Stardust Overdrive Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/SOVR_sneak_ruling.pdf |at=Gemini Counter}}</ref>
====Before damage calculation====
* Players compare the relevant ATK/DEF values and take the appropriate amount of damage, and if two monsters are involved in battle, then it is determined which monster(s) will be destroyed by the battle or not.
** Note that if a monster has been determined to be destroyed by battle, it is not sent to the Graveyard yet.** If there is an effect that can be used to prevent a monster from being destroyed by this battle (such as that of "[[Vicious Claw]]"), the relevant player must choose (at this point) whether or not they will use it. If such an effect is chosen to be used, the effect does not apply at this time; it will apply at the end of the Damage Step, when monsters that are destroyed by battle are normally sent to the Graveyard (if the monster is still on the field by that point).<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93; |publisher=UDE |at=The Six Samurai - Irou |accessdate=21 November 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=26 February 2009}}</ref>
====After damage calculation====
* The following rules apply to monsters determined to be destroyed by battle by this point:
** They cannot be targeted by card effects, change their battle positions, or have their ATK/DEF changed.<ref name="DmgStepRules"/><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=Individual Card Rulings [D-E&#93; |publisher=UDE |at=Dark Cat with White Tail |accessdate=5 October 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=I&last=K |title=Individual Card Rulings [I-K&#93; |publisher=UDE |at=Kangaroo Champ |accessdate=5 October 2015 |archiveurl=http://web.archive.org/web/20090226221419/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=I&last=K |archivedate=26 February 2009}}</ref><ref>{{cite book |last=Konami |title=Stardust Overdrive Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/SOVR_sneak_ruling.pdf |at=Reptilianne Gorgon}}</ref>
** Their Continuous Effects are no longer applied.<ref name="Kozaky"/><ref name="Mammoth"/>
*** If a monster with a Continuous Effect that causes it to destroy itself under certain conditions ("[[Giant Kozaky]]", "[[Zombie Mammoth]]", etc.) survives damage calculation, that Continuous Effect will apply at this point and destroy the monster.<ref name="Kozaky"/><ref name="Mammoth"/>
**** If a monster with an Attribute/Type that conflicts with an active "[[Rivalry of Warlords]]"/"[[Gozen Match]]", or a monster with an [[Unclassified Effect]]" that states "''You can only control 1 <nowiki>'...'</nowiki>''" or "''There can only be 1 <nowiki>'...'</nowiki> monster on the field''" (which conflicts with another face-up monster on the field), survives damage calculation, the effect will apply at this point and destroy that monster (or send it to the Graveyard, in the case of "Rivalry of Warlords"/"Gozen Match").<ref name="ATiger"/><ref name="Rivalry"/>** They cannot be returned to the hand by card effects<ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |at=Garmr of the Nordic Beasts}}</ref>, unless a card effect specifies that it can return destroyed monsters (such as "[[Last Minute Cancel]]"). Even then, the destroyed monster will not be returned yet, at this point in the Damage Step.
** Their effects can still be negated.<ref>{{cite book |last=Konami |title=Starstrike Blast Sneak Peek – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STBLRule_101104_ver1.0.pdf |at=Wattsquirrel}}</ref>
** They can be destroyed or banished by card effects before they are sent to the Graveyard by being destroyed by battle (the "banishing" supported by the texts of cards like "[[Divine Knight IshzarkDark Magician of Chaos]]" and "[[D.D. Assailant]]").<ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (Version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |at=Blackwing - Boreas the Sharp}}</ref>
** They cannot be used as a cost to activate a card or an optional effect.<ref name="Stardust">{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=<nowiki>Individual Card Rulings [S-T</nowiki>&#93; |publisher=UDE |at=Stardust Dragon |accessdate=22 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |archivedate=26 February 2009}}</ref>
*** However, they '''can be used''' as a cost to activate a mandatory effect, such as "[[Doomcaliber Knight]]".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=Individual Card Rulings [D-E&#93; |publisher=UDE |at=Doomcaliber Knight |accessdate=13 October 2015 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009}}</ref>
====End of the Damage Step====
* Monsters that have been destroyed by battle are now normally sent to the Graveyard, unless they are [[Pendulum Monster]]s (they return to the [[Extra Deck]] instead) or a card effect states otherwise.** If an effect that prevents a monster's destruction by battle was chosen earlier in the Damage Step to be applied, it applies at this point.<ref>{{cite book |last=Konami |title=Ancient Prophecy – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/ANPR_sneak_ruling.pdf |at=Earthbound Immortal Cusillu}}</ref><ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |title=Individual Card Rulings [F-H&#93; |publisher=UDE |at=Fighting Spirit |accessdate=21 November 2015 |archiveurl=http://web.archive.org/web/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H |archivedate=26 February 2009}}</ref>
* Cards and effects with the following activation conditions can now be activated at this point (but only at this point) if triggered appropriately:
** "''If/When this card is destroyed by battle''", "''If/When a monster you control is destroyed by battle''", "''If/When this card destroys a monster by battle''", etc.
** "''at the end of the Damage Step''"
** If a [[Spell Card|Spell]] or [[Trap Card]] with [[PSCT]] specifies a possible activation condition that can occur at this point, such as a monster being destroyed in general and sent to the Graveyard, it can activate at this point unless it says "''(except during the Damage Step)''". An example of this is "[[Chthonian Blast]]", in the context of the texts text of "[[Soul Rope]]" and "[[Seismic Shockwave]]". If your card lacks PSCT, be sure to check the [http://www.db.yugioh-card.com/yugiohdb/?request_locale=en Yu-Gi-Oh! TCG - Card Database] to see if it has newer text with PSCT.Some effects are given specific allowance by Konami that allow them to be activated at this time, like “[[Michizure]]” and “[[Chthonian Blast]]”. Cards such as these will typically have a ruling on the FAQ mentioning that they may be activated during the Damage Step, and they usually apply at this time.
*A Counter on a "[[B.E.S.]]" monster or on "[[Big Core]]" is removed. If "[[Des Mosquito]]" was destroyed by the battle, 1 counter is removed. If "[[Spacegate]]" is active, 1 Gate Counter is placed upon it if the opponent’s monster attacked or was attacked.Once there are no effects left to activate or resolve, the Damage Step ends, and play returns to the Battle Step.
===[[End Step]]===

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