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Spell & Trap Zone

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These are Zones where your [[Spell Card|Spell]] and [[Trap Card]]s are [[activate]]d or [[Set]]. As such, each player may only have 5 Spell or Trap Cards on the field ([[face-up]] or [[face-down]]) at any given time, with the exception of [[Field Spell Card]]s, which are placed in the [[Field Zone]] instead. If all 5 Spell & Trap Zones are occupied, new Spell/Trap Cards other than Field Spell Cards cannot be activated or Set, as there must be an available unused Spell & Trap Zone to place the card in.
If a [[Trap Monster]] is Summoned as a [[Monster Card]], then it takes up both the Spell & Trap Zone as well as the [[Monster Zone]], due to the fact that they are treated as both a Trap Card and a Monster Card.<ref>www.yugiohblog.konami.com/articles/?p=4062</ref>
[[File:Newfield.png|center]]
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