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Normal Spell Card

40 bytes added, 10 years ago
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{{Infobox/Archetype/ExtendedName
| arabic = أوراق السحر العادية
| kanji = {{Ruby|通常|つうじょうつう}}{{Ruby|魔法|まほうじょう}}{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード
| romaji = Tsūjō Mahō Kādo
| japanese = 通常魔法カード
{{Infobox/Archetype/End}}
A '''Normal Spell Card''', known as a '''Normal Magic Card''' (Japanese: {{Ruby|通常|つうじょうつう}}{{Ruby|魔法|まほうじょう}}{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Tsūjō Mahō Kādo''; Chinese: 通常魔法卡 ''Tōngcháng Mófǎkǎ'') in the [[OCG]], is a [[Spell Speed 1]] [[Spell Card]], so it cannot [[chain]] to other [[Card effect|effects]], even those of other Normal Spell Cards, but can be chained to by [[Spell Speed 2]] or [[Spell Speed 3]] cards. The turn player may [[Set]] a Normal Spell Card and activate it on the same turn, a useful strategy when Setting Normal Spell Cards before using the effects of cards that discard from your hand (such as [[Card Destruction]] and [[Morphing Jar]]). Normal Spell Cards can only be activated during the turn player's [[Main Phase 1]] and [[Main Phase 2]], with the exception of "[[Curse of Fiend]]" which can only be activated during the [[Standby Phase]]. After the Normal Spell Card's effect resolves, it is sent to the [[Graveyard]].
Normal Spell Cards have no icon in the ''[[OCG]]''/''[[TCG]]'', but some video games use a blank circle [[File:Normal.svg|18px|alt=]].
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