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Game mechanics

306 bytes added, 14 years ago
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Field Spell Cards
==[[Field Spell Cards]]==
Whenever a [[Field Spell Card]] is in play, and another one is activated, the one that was on the field first is destroyed by Game Mechanics, since two Field Spell Cards cannot be in play at once(the only exception is if you have a activated "[[Pandemonium]]" and a face-up "[[Pandemonium Watchbear]]" and your opponent activates a new Field Spell Card; "Pandemonium" won't be destroyed because of "Pandemonium Watchbear"'s effect and the new Field Spell Card will remain on the field meaninglessly).
If a Field Spell Card is active, and a new Field Spell Card is activated, and if activation of that card is chained to with a card that destroys it, like "[[Mystical Space Typhoon]]" or "[[Dust Tornado]]", the already-active Field Spell Card will remain on the field.
 
==[[Equip Cards]]==
autopatrol
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