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Endymion's Lab

No change in size, 4 years ago
passcode → password
| card_type = Spell
| property = Continuous
| passcode password = 65342096
| effect_types = Continuous-like, Continuous-like, Trigger-like, Condition
| lore = This card's name becomes "[[Magical Citadel of Endymion]]" while in the [[Spell & Trap Zone]]. Each time a [[Spell Card]] is [[activate]]d, place 1 [[Spell Counter]] on this card when that Spell [[resolve]]s. [[Once per turn]], after [[damage calculation]], if your [[Spellcaster]] [[Monster Card|monster]] is destroyed by battle: You can remove 6 Spell Counters from your [[field]]; [[Special Summon]] 1 [[Level]] 7 or higher Spellcaster monster from your [[hand]] or [[Main Deck|Deck]]. You can only activate 1 "Endymion's Lab" per [[turn]].
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