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The Dark Magicians

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{{Not archetype member|Magician (archetype)|魔術師{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}}}
{{Unofficial lore|English}}
{{CardTable2
| material = "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster-Type monster
| effect_types = Trigger, Trigger
| lore = "[[Dark Magician]]" or "[[Dark Magician Girl]]" + 1 [[Spellcaster]] [[Monster Card|monster]]<br />[[Once per turn]], if a [[Spell Card|Spell]]/[[Trap Card]] or [[effect]] is [[activate]]d: You can [[Draw a card|draw]] 1 card, and if you drew a Spell/Trap, you can [[Set]] it, and if it is a [[Quick-Play Spell Card|Quick-Play Spell]] or Trap, it can be activated this [[turn]]. If this card is [[destroy]]ed: You can Special Summon 1 "Dark Magician" and 1 "Dark Magician Girl" from your [[hand]], [[Main Deck|Deck]], and/or [[Graveyard|GY]].
| fr_lore =
| de_lore =
* Dark Magician Girl (archetype)
* Magician Girl
| action =
* You draw cards
* Shows the player's drawn cards
* Sets from your hand
* Activates if destroyed by battle
* Activates if destroyed by card effect
| m/s/t =
* Allows activation of Quick-Play Spell Cards the turn they were Set
* Allows activation of Trap Cards the turn they were Set
| summoning =
* 2 Fusion Materials
* Special Summons from your Deck
* Special Summons from your Graveyard
| action =
* You draw cards
* Sets from your hand
* Activates if destroyed by battle
* Activates if destroyed by card effect
| m/s/t =
* Allows activation of Quick-Play Spell Cards the turn they were Set
* Allows activation of Trap Cards the turn they were Set
| misc =
* Limited activations
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