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Jinzo (archetype)

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Imported revision from yaml-yugipedia. (2023-02-28 02:48:03+00:00)
{{Infobox archseries
| image = AmplifierJinzo-TF04MADU-JPEN-VG-artwork.jpgpng| caption = The original "[[Jinzo]]" equipped with "[[Amplifier]]"
| ja_name = {{Ruby|人|じん}}{{Ruby|造|ぞう}}{{Ruby|人|にん}}{{Ruby|間|げん}}
| furigana = じんぞうにんげん
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"'''Jinzo'''", known as "'''Android'''" ({{Ruby|人|じん}}{{Ruby|造|ぞう}}{{Ruby|人|にん}}{{Ruby|間|げん}} ''Jinzōningen'') in the ''[[OCG]]'', is an [[archetype]] of [[DARK]] [[Machine]] [[Monster Card|monsters]]. Their [[Monster effect|effects]] revolve around the [[negate|negation]] of [[Trap Card]]s.
 
The main monster of the archetype is "[[Jinzo]]". He is supported by "[[Amplifier]]", "[[Jinzo - Returner]]", "[[Jinzo - Lord]]" and "[[Jinzo - Jector]]", the latter of which is the first "Jinzo" monster support card.
 
==Appearances==
[[Espa Roba]] was the first character shown to use "Jinzo". He , and also used "[[Amplifier]]" to strengthen it. [[Joey Wheeler]] later won it off him and used it in many of his Duels. In the [[LeichterVirtual World (arc)|Virtual World]] in arc, [[Virtual WorldLeichter]] used "Jinzo " as his [[Deck Master]]. In ''[[Yu-Gi-Oh! GX]]'', [[Jinzo (character)|Jinzo ]] appears as a character]]. He is a [[Duel Monster Spirit ]] awakened by the school's occult club, seeking souls so he may exist in the human world. Jinzo is defeated by [[Jaden]] in a Duel and sent back to the [[Duel Monsters dimensionMonster Spirit World]]
[[Makoto Inotsume]] also uses "Jinzo" cards in ''Yu-Gi-Oh! GX'', including "Jinzo - Returner" and "Jinzo - Lord", as part of his [[Jinzo Art]].
 
"[[Jinzo - Lord (character)|Jinzo - Lord]]" appears as a character in ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator]]'', and "[[Jinzo (Duel Arena)|Jinzo]]" appears in ''[[Yu-Gi-Oh! Duel Arena]]''.
 
==Playing style==
The main objective of this deck is to summon "Jinzo" to lock your opponent's Traps, with "Jinzo - Jector" being the best way to do it, either by using its own effect or by Special Summoning it (with a card like "[[Summoner Monk]]") and then using "[[Inferno Reckless Summon]]".
More recent support helps drastically, as now "Jinzo" itself can be summoned much more easily, and the addition of "[[Jinzo the Machine Menace]]" now allows one to utilize [[Rank]] 6 [[Xyz Monster]]s as it reduces its own Level when Special Summoned via its effect, as long as there is a Trap on the field or in the GY. "[[Psychic Megacyber]]" can also help with using Rank 6 monsters, as well as [[Set]] an opposing [[Effect Monster]] as a [[Continuous Trap Card]] if it declares an attack on said monster. This helps with summoning "[[Jinzo - Layered]]", which can steal opposing monsters and Tribute them to destroy cards if a Trap is present. Meanwhile, "[[Psychic Bounder]]" is able to search ''any'' copies of "Jinzo" or a card listing the name in its text."[[Law of the Cosmos]]" can allow for more searching on top of setting up the summon of "Jinzo the Machine Menace", while "[[Cosmos Channelling]]" can serve as a means to bring back any Machine monsters from the GY once per your turn. It can also draw 1 card during the opponent’s [[Draw Phase]] if the right card type is declared. "[[Cyber Energy Shock]]" can destroy a Spell/Trap during either player’s turn, but with the added bonus of negating a card’s effects or boosting the ATK of "Jinzo" by 800 if specifically a Trap was destroyed. "[[Everlasting Alloy]]" is another Quick-Play Spell that can negate effects targeting your Machine monsters, or prevent them from being destroyed by battle or card effect. Lastly, "[[Psychic Wave]]" can return any Machine monster from the GY to your hand as well as send "Jinzo" to the GY for later.
===Weakness===
As the archetype has the effect that negates trapsTraps, "[[Double Snare]]" can potentially take them out of the field. Even their Their effects can't stop them from activating quickalso still allows the use Quick-play spellsPlay Spells, which could put them at prove to be a disadvantage. Their effects doesn't help, if faced with a card such as you don't activate trap cards while "Jinzo[[Super Polymerization]]" is on the field, so . "Amplifier" can get rid of that weaknessbecome mandatory if one would want to use Trap Cards themselves. As all of them are Machine Monsters, anti-Machine cards like "[[Acid Rain]]" can give problems to "Jinzo". 
===Recommended cards===
{{Decklist|Recommended cards
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
|effect monsters =
* [[Jinzo]]
* [[Jinzo - Jector]]
* [[Jinzo - Lord]]
* [[Jinzo - Returner]]
* [[Jinzo the Machine Menace]]* [[Psychic Bounder]]* [[Psychic Megacyber]]* [[Armageddon Knight]]* / [[Crane CraneDark Grepher]]
* [[Cyber Dragon]]
* [[Dark Grepher]]
* [[Destiny HERO - Malicious]]
* [[Scrap Recycler]]
* [[Trifortressops]]* [[World Legacy - "World Crown"]]
|tuner monsters =
* [[Black Salvo]]
 
|fusion monsters =
* [[Chimeratech Fortress Dragon]]
* [[Chimeratech Megafleet Dragon]]
* [[Chimeratech Overdragon]]
 
|synchro monsters =
* [[Karakuri Shogun mdl 00 "Burei"]]
* [[Power Tool Dragon]]
 
|xyz monsters =
* [[Jinzo - Layered]]
* [[Beatrice, Lady of the Eternal]]
* [[Constellar Ptolemy M7]]
* [[Dhampir Vampire Sheridan]]
* [[Gear Gigant X]]
* [[Number 39: Utopia Beyond]]
* [[Number 66: Master Key Beetle]]
 
|link monsters =
* [[Isolde, Two Tales of the Noble Knights]]
* [[Qliphort Genius]]
* [[Wee Witch's Apprentice]]
 
|spells =
* [[AmplifierCyber Energy Shock]]* [[Cosmos Channelling]]* [[Autonomous Action Unit]]* [[Mind Control]]* [[Law of the Cosmos]]* [[Psychic Wave]]* [[Everlasting Alloy]]
* [[Allure of Darkness]]
* [[Fires of DoomsdayCelestial Observatory]]
* [[Foolish Burial]]
* [[Future Fusion]]* [[Inferno Reckless SummonHeavy Metal Raiders]]
* [[Iron Call]]
* [[Limiter Removal]]
* [[Living Fossil]]
* [[Moon Mirror Shield]]
* [[Overload Fusion]]
* [[Reinforcement of the Army]]
 
|traps =
* [[Psychic Shockwave]]
}}
 
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[[Category:TCG and OCG archetypes]]

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