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Machine

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Unsurprisingly, the Machine-Type represents various machineries, including but not limited to robots, automata, androids, and general-purpose machines. Some appear to be classically humanoid robots (such as "[[Machine King]]"), while others are absurdly humanoid (such as "[[Amazement Assistant Delia]]"), and others yet are simpler in shape (such as "[[Shreddder]]"). Machines may also resemble non-human living beings, such as members of the "[[Cyber]]" archetype. Most Machine monsters come in [[EARTH]], [[DARK]], or [[LIGHT]], although there are Machines for each of the six primary [[Attribute]]s.
Machine monsters and support are typically associated with pushing for extremely high [[ATK]], with the effects of cards like "[[Power Bond]]", "[[Limiter Removal]]", or "[[Superdreadnought Rail Cannon Juggernaut Liebe]]". Some High-level Machine monsters are also famous for either having absurdly high [[Original ATK and DEF|original ATK]], such as most members of the [[Supercolossal]] and [[Train]] series, very strong protection effects such as "[[Apoqliphort Towers]]" or "[[Super Quantal Mech King Great Magnus]]", or great removal effect such as "[[Dingirsu, the Orcust of the Evening Star]]" or "[[Divine Arsenal AA-ZEUS - Sky Thunder]]". "[[Cyber Dragon]]", one of the most influential monsters in the history of the ''OCG''/''TCG'' metagame's development, is a Machine monster.
While there are a wide array of Machine Archtypes and Series with diverse playstyle. Many of the prominent Machine themes such as "[[Cyber Dragon]]" and [[Train]] were usually geared towards offensive gameplay, usually involves neutralizing the opponent's threats (usually via mass removal effect) to make way for them to deal a large amount of damage. While some others such as "[[Machina]]" and "[[Orcust]]" focus on defensive grind game and utilizing various disruption effect to outlast the opponent before quickly finish them off.
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