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Neo-Spacian

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Playing style
Unlike most [[Fusion Monster]]s, which must be [[Fusion Summon]]ed, most "Neos" Fusion Monsters are instead Summoned via [[Contact Fusion]], which requires [[shuffling]] the [[Fusion Material]]s on the [[field]] into the [[Deck]] to [[Special Summon]] them. However, the "Neos" Fusion Monsters also have a mandatory effect that returns themselves from the field to the [[Extra Deck]] during the [[End Phase]]. To avoid this, the [[Field Spell Card|Field Spell]] "[[Neo Space]]" and the [[Equip Spell Card|Equip Spell]] "[[Instant Neo Space]]" makes this effect no longer mandatory to activate, allowing the Fusion Monsters to stay on the field as long as either card is present (as well as allowing the Special Summon of "Elemental HERO Neos" when the equipped monster [[leaves the field]]).
The two-material "Neos" Contact Fusion Monsters ("[[Elemental HERO Air Neos|Air Neos]]", "[[Elemental HERO Aqua Neos|Aqua Neos]]", "[[Elemental HERO Dark Neos|Dark Neos]]", "[[Elemental HERO Flare Neos|Flare Neos]]", "[[Elemental HERO Glow Neos|Glow Neos]]", "[[Elemental HERO Grand Neos|Grand Neos]]" and "[[Elemental HERO Marine Neos|Marine Neos]]") have effects based off of that of on their respective "Neo-Spacian" material's effect. The three and four-material "Neos" Contact Fusion Monsters ("[[Elemental HERO Chaos Neos|Chaos Neos]]", "[[Elemental HERO Magma Neos|Magma Neos]]", "[[Elemental HERO Nebula Neos|Nebula Neos]]", "[[Elemental HERO Storm Neos|Storm Neos]]" and "[[Elemental HERO Cosmo Neos|Cosmo Neos]]") generally have more powerful effects, and while they still have their mandatory effects of shuffling themselves back into the Extra Deck, these shared effects can also clear both players' fields (or only the opponent's field in the case of "Cosmo Neos") to varying extents, making these effects situationally beneficial.
Due to the nature of Contact Fusion, the [[Deck]] must use numerous ways to [[swarm]] the field with "Elemental HERO Neos" and "Neo-Spacian" monsters. "[[Neo Space Connector]]" is essential to this Deck's playstyle as it serves as a one-card "Neos" Contact Fusion; it can Summon "Elemental HERO Neos" or a "Neo-Spacian" monster from the [[hand]] or Deck upon its [[Normal Summon]] and then it can [[Tribute]] itself to Summon another material from the [[GY]]. "Elemental HERO Neos" and "Neo-Spacian" monsters are also bolstered by many support cards that such as "[[NEXT]]", "[[Contact Gate]]", "[[EN Shuffle]]", "[[Cross Keeper]]", "[[EN - Engage Neo Space]]" and "[[EN Wave]]".
Rather than Summoning the [[material]]s onto the field for Contact Fusion, "[[Miracle Contact]]" can return materials from the player's hand, field, or GY to the deck to Special Summon "Elemental HERO" Fusion Monsters that mention "Elemental HERO Neos" as material (though it does not properly Summon the monster). As a [[Normal Trap Card|Normal Trap]], "[[Favorite Contact]]" can also be used to Special Summon a Fusion Monster that mentions a "HERO" monster as a material by returning monsters to the Deck from almost every other location similarly to "Miracle Contact" (including the user's [[banish]]ment), though it prevents that Fusion Monster from being returned to the Extra Deck if "Elemental HERO Neos" was returned, making it useful for Summoning the "Neos" Contact Fusion without worrying about its mandatory effect of shuffling itself to the Extra Deck. Some of the Summonable monsters can also disrupt the opponent if Summoned via "Favorite Contact" during their turn, especially . In particular "Cosmo Neos", which can lock out the opponent from using a majority of their cardson the turn that it was Summoned from the Extra Deck.
Most of these effects require filling the GY with "Neo-Spacian" monsters and "Elemental HERO Neos" beforehand. "[[Convert Contact]]" and "EN - Engage Neo Space" are viable solutions for this, sending two monsters while also gaining two cards (draw 2 cards from the former, while the latter Special Summons a Level 5 or higher "Elemental HERO" monster and adds 1 "[[Polymerization]]" from the Deck or GY). "[[Elemental HERO Prisma]]", which can [[send]] "Elemental HERO Neos" or a "Neo-Spacian" monster to the GY and change its name to the one of the sent card can be used for the Summon of a "Neos" Fusion.
===Other additions===
To alleviate the need of specific materials that "Neos" Fusion Monsters requires, the Deck can make use of "[[Keeper of Dragon Magic]]" (for searching out the required "Fusion" [[Spell Cards|Spells]], Summoning needed materials from the GY for Contact Fusions while also being a valid material for "Brave Neos") and "[[Fusion Deployment]]" (which can Summon any needed materials for "Neos" Contact Fusions while also being [[search]]able by "Keeper of Dragon Magic"). Decks that can pump out multiple "HERO" monsters onto the field, such as the "[[Vision HERO]]" engine of "[[Vision HERO Faris|Faris]]", "[[Vision HERO Increase|Increase]]", and "[[Vision HERO Vyon|Vyon]]", can utilize "[[Xtra HERO Infernal Devicer]]" to search out "Elemental HERO Neos" and/or "Neo-Spacian" monsters to have them in hand or in the GY (ie. after using them for a Fusion Summon of a monster such as "Brave Neos") in preparation for "Miracle Contact" or "Favorite Contact". However, the player should note that a few cards that support the "Neo-Spacian"/"Neos" playstyle ("EN - Engage Neo Space", "Fusion Duplication", "Keeper of Dragon Magic" etc.) prevents the player from Special Summoning non-Fusion Monsters from the Extra Deck (cutting off access to the [[Link Monster]] plays such as the aformentioned "Infernal Devicer"). Likewise, the effect of "Infernal Devicer" prevents the player from Special Summoning non-"HERO" monsters for the turn (thus preventing the Contact Fusion playstyle), so the player will have to choose one strategy group of strategies and decide their plays accordingly.
As all Main Deck "Neo-Spacian" monsters are Level 3 and have completely different ATK/DEF values, Types and Attributes, while only "[[Neo-Spacian Dark Panther]]" and "[[Neo-Spacian Flare Scarab]]" have the same DEF, any Deck playing a heavy amount of "Neo-Spacian" monsters is capable of using "[[Small World]]" to search any of their key monsters, such as "Neo Space Connector" or "Keeper of Dragon Magic".
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