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Card Tips:Archfiend's Roar

1,298 bytes added, 12 years ago
Adding a use for Archfiend's Roar in Dark Worlds. It's actually quite funny with Trance Archfiend.
* Use this card while [[Pandemonium]] is on the field and bring back [[Archfiend Empress]]. When she dies at the end of the turn you can special summon a high level archfiend and search your deck, setting up further plays!
 
* This card can be useful in "[[Dark World]]" Decks running "[[Trance Archfiend]]". Use this card to Special Summon "Trance Archfiend" from your [[Graveyard]], then [[discard]] a "Dark World" monster using his effect to increase his [[ATK]] by 500 until the End Phase. You also get the effect of the "Dark World" monster you discarded, since "Trance Archfiend" discards by card effect. Then, when "Trance Archfiend" is [[destroyed]] during your End Phase, you can add one of your banished [[DARK]] monsters back to your hand. You can grab any of the [[Fiend]]-Type monsters you banished for the effect of "[[The Gates of Dark World]]" (provided it is DARK), or you can get back a "[[Grapha, Dragon Lord of Dark World]]" if your opponent managed to [[banish]] it from your Graveyard, such as with the effect of "[[D.D. Crow]]".
** You can use this card during your opponent's turn to Special Summon a "Trance Archfiend" if necessary, such as if they activate "[[Heavy Storm]]" or target this [[Set]] card with "[[Mystical Space Typhoon]]". If your opponent doesn't remove the Special Summoned "Trance Archfiend" from the field by some means other than destroying it, or if your opponent doesn't do anything about it at all, you will at least be able to get back one of your banished DARK monsters.
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