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Infernity

258 bytes added, 11 years ago
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Recently, the "Infernity" Deck has gotten some big boosts. The first is "[[Leviair the Sea Dragon]]", which can be made with two "Infernity Necromancer"s. "[[Hundred-Eyes Dragon]]" can banish "Infernity Mirage" with its effect, and "Leviair the Sea Dragon" can then revive the "Infernity Mirage," as its Special Summon restriction only applies to the Graveyard, to Synchro Summon another monster and get an "Infernity Archfiend" search.
Another handy Xyz monster is "[[Lavalval Chain]]", generally made with "[[Summoner Monk]]". Its effect can place "[[Infernity Archfiend]]" on top of your deck, which immediately Special Summons it on the following turn if your hand is otherwise empty. While it is on the weaker side in terms of ATK and DEF, if "[[Lavalval Chain]]" manages to survive into a second turn turn, it can use its other effect to set up your Graveyard with whatever "[[Infernity Archfiend]]" searched out. One more useful Xyz monster is "[[Constellar Ptolemys Messier 7]]" Which can be used with level 6 infernity monsters such as "[[Infernity Destroyer]]" to bring "[[infernity Mirage]]" to your hand, which can then be used to resummon the detached monster + 1.
Lastly, "[[Void Ogre Dragon]]" is a welcome addition to the "Infernity" arsenal of Level 8 Synchro monsters, having great synergy with the deck and able to fend off threats such as "[[Dark Hole]]" and "[[Heavy Storm]]."
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