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Yu-Gi-Oh! - Duel 054

1 byte removed, 11 years ago
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Summary: rm. erroneous comma
Dark Bakura is surprised that Yugi knew the double hit dice trick. Jonouchi realizes that Bakura was cheating and asks Dark Yugi if it is true that he can control the roll of the dice. Dark Yugi replies that it is and explains that the ten-sided dice are shaped like five-petaled flowers on the top and bottom The even numbers 0, 2, 4, 6 and 8 are on one face and the odd numbers 1, 3, 5, 7 and 9 are on the other. If a die is spun with the even side on top, it can only stop on an even number, reducing the chance of getting a 0 to one in five. By throwing the die representing the ones with a strong spin and the one representing the tens with a weak spin, the tens die will stop first. If it stops on something other than 0, the die with the stronger spin can be used to hit and make it change number. Anzu asks if he is able to get the dice to collide when he wants to. Dark Yugi explains that the path of the spinning dice can be controlled by vibrating the surface, such as shaking the table with your knee. With this technique the number can be changed as many times as you need.
Dark Yugi points at Dark Bakura and says it is too bad; If Dark Bakura can cheat, so can he. To stop cheating, Dark Bakura imposes that the dice may only be rolled by sliding them off their hands and prohibits spinning. Dark Yugi agrees to this. Jonouchi angrily declares that the next time, Bakura cheats he should be turned into a miniature.
The game continues and the adventurers proceed to the gates of Zorc Castle. With Dark Bakura's run of Criticals stopped, Dark Yugi thinks that this is where the real fight begins.

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