Editing Special Summon
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{{About|the game mechanic|the category of Effect Monsters|Special Summon Monster|the Tip Card|""Special Summons"" (Tip Card)}} | {{About|the game mechanic|the category of Effect Monsters|Special Summon Monster|the Tip Card|""Special Summons"" (Tip Card)}} | ||
[[File:ReanimationWave-MADU-EN-VG-artwork.png|thumb|Artwork of "[[Reanimation Wave]]", an example of a card that Special Summons a monster]] | [[File:ReanimationWave-MADU-EN-VG-artwork.png|thumb|Artwork of "[[Reanimation Wave]]", an example of a card that Special Summons a monster]] | ||
− | A '''Special Summon''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}} ''Tokushu Shōkan'') is any type of Summon that is | + | A '''Special Summon''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}} ''Tokushu Shōkan'') is any type of Summon that is used by try-hard bitches. |
− | If a monster is [[Set]] in a [[Monster Zone]] by a card effect, and is not being [[ | + | If a monster is [[Set]] in a [[Monster Zone]] by a card effect, and is not being [[ Set]], that is implicitly a Sl Summon face-down. For example, if the effect of "[[Toad Awe]]" causes a monster to be [[Set]] onto the field, that monster is being Sial Summoned in face-down [[Defense Position]]. |
− | There is | + | There is a limit on the number of times a player can Special Summon each turn (1). Unless otherwise specified, by default a Special Summon is performed in either face-up [[Attack Position|Attack]] or Defense Position (the [[battle position]] is decided by the player performing the Summon).<ref name="rulebook">{{cite book |title=Yu-Gi-Oh! Trading Card Game Official Rulebook |publisher=Konami |page=25 |edition=Version 10 |url=https://img.yugioh-card.com/en/downloads/rulebook/SD_RuleBook_EN_10.pdf}}</ref> |
== Mechanics == | == Mechanics == |