Editing Spikeshield with Chain

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{{Unofficial name|Arabic|Chinese|Croatian|Portuguese}}
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{{Unofficial lore|Chinese}}
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{{CardTable2
 
{{CardTable2
| tc_name               = 鎖鍊尖盾
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| ar_name               = درع سبايكى ذو السلسلة
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| zh_name              = 附锁链的尖盾
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| hr_name              = Rogoštit s Lancem
 
| fr_name              = Bouclier à Pics avec Chaîne
 
| fr_name              = Bouclier à Pics avec Chaîne
 
| de_name              = Stachelschild mit Kette
 
| de_name              = Stachelschild mit Kette
 +
| el_name              = Αγκαθωτή Ασπίδα με Αλυσίδα
 
| it_name              = Scudopunta con Catena
 
| it_name              = Scudopunta con Catena
 
| ko_name              = 쇠사슬 스파이크 실드
 
| ko_name              = 쇠사슬 스파이크 실드
| pt_name              = Escudo com Corrente e Cravos
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| pt_name              = Escudo-Ferrão com Corrente
 
| es_name              = Escudo de Púa con Cadena
 
| es_name              = Escudo de Púa con Cadena
 
| ja_name              = {{Ruby|鎖|くさり}}{{Ruby|付|つ}}き{{Ruby|尖盾|スパイクシールド}}
 
| ja_name              = {{Ruby|鎖|くさり}}{{Ruby|付|つ}}き{{Ruby|尖盾|スパイクシールド}}
 
| romaji_name          = Kusaritsuki Supaikushīrudo
 
| romaji_name          = Kusaritsuki Supaikushīrudo
| trans_name            = Chain-Attached Spikeshield
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| trans_name            = Chain-Attached Spike-Shield
| image                = SpikeshieldwithChain-SGX1-EN-C-1E.png
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| image                = SpikeshieldwithChain-BP02-EN-R-1E.png
| card_type             = Trap
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| attribute             = Trap
| property              = Normal
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| typest                = Normal
| password              = 06691855
+
| number                = 06691855
| effect_types          = Effect, Continuous-like, Continuous-like
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| effect                = Effect, Continuous, Continuous
| lore                  = [[Target]] 1 [[face-up]] [[Monster Card|monster]] on the [[field]]; [[equip]] this card to that target. It gains 500 [[ATK]]. If the equipped monster [[battle]]s while in [[Defense Position]], it gains [[DEF]] equal to its ATK during [[damage calculation]] only.
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| lore                  = [[Target]] 1 [[face-up]] [[Monster Card|monster]] on the [[Playing Field|field]]; [[equip]] this card to that target. It gains 500 [[ATK]]. If the equipped monster [[attack]]s or is attacked while in [[Defense Position]], it gains [[DEF]] equal to its ATK during [[damage calculation]] only.
| fr_lore              = Ciblez 1 monstre face recto sur le Terrain ; équipez cette carte à la cible. Il gagne 500 ATK. Si le monstre équipé combat tant qu'il est en Position de Défense, il gagne une DEF égale à son ATK durant le calcul des dommages uniquement.
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| it_lore              = Scegli come bersaglio 1 mostro scoperto sul Terreno; equipaggia questa carta a quel bersaglio. Esso guadagna 500 ATK. Se il mostro equipaggiato attacca o viene attaccato mentre è in Posizione di Difesa, esso guadagna DEF pari al tuo ATK solamente durante il calcolo dei danni.
| de_lore              = Wähle 1 offenes Monster auf dem Spielfeld; rüste das gewählte Ziel mit dieser Karte aus. Es erhält 500 ATK. Falls das ausgerüstete Monster kämpft, solange es in Verteidigungsposition liegt, erhält es nur während der Schadensberechnung DEF in Höhe seiner ATK.
 
| it_lore              = Scegli come bersaglio 1 mostro scoperto sul Terreno; equipaggia questa carta a quel bersaglio. Esso guadagna 500 ATK. Se il mostro equipaggiato combatte mentre è in Posizione di Difesa, esso guadagna DEF pari al suo ATK solamente durante il calcolo dei danni.
 
| pt_lore              = Escolha 1 monstro com a face para cima no campo; equipe este card no alvo. Ele ganha 500 de ATK. Se o monstro equipado batalhar enquanto estiver em Posição de Defesa, ele ganha DEF igual ao seu ATK apenas durante o cálculo de dano.
 
| es_lore              = Selecciona 1 monstruo boca arriba en el Campo; equipa esta carta a ese objetivo. Éste gana 500 ATK. Si el monstruo equipado batalla mientras está en Posición de Defensa, gana DEF igual a su ATK sólo durante el cálculo de daño.
 
 
| ja_lore              = 発動後このカードは攻撃力500ポイントアップの装備カードとなり、フィールド上のモンスター1体に装備する。装備モンスターが守備表示で戦闘を行う場合、装備モンスターの守備力はダメージ計算時のみ、その攻撃力分アップする。
 
| ja_lore              = 発動後このカードは攻撃力500ポイントアップの装備カードとなり、フィールド上のモンスター1体に装備する。装備モンスターが守備表示で戦闘を行う場合、装備モンスターの守備力はダメージ計算時のみ、その攻撃力分アップする。
| ko_lore               = 발동 후 이 카드는 공격력을 500 포인트 올리는 장착 카드가 되어, 필드 위의 몬스터 1장에 장착한다. 장착 몬스터가 수비 표시로 전투를 실행할 경우, 장착 몬스터의 수비력은 데미지 계산시에만, 그 공격력만큼 올린다.
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| zh_lore               = 此卡发动后做为攻击力上升500点的装备卡,装备在场上一只怪兽上。装备此卡的怪兽以守备表示的形式参战时,其守备力仅在伤害计算中上升其攻击力的数值。
| tc_lore              = 发动后此卡变为上升攻击力500点的装备卡,并装备场上的1只怪兽。装备怪兽以守备表示进行战斗的场合,装备怪兽的守备力仅限于伤害计算时,上升相当于该攻击力的数值。
 
 
| en_sets              =  
 
| en_sets              =  
CBLZ-EN076; Cosmo Blazer; Common
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{{Card table set/header|en}}
BP02-EN214; Battle Pack 2: War of the Giants; Rare, Mosaic Rare
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{{Card table set|CBLZ-EN076|Cosmo Blazer|Common}}
SGX1-ENC19; Speed Duel GX: Duel Academy Box; Common
+
{{Card table set|BP02-EN214|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP02-EN214|Battle Pack 2: War of the Giants|Rare}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
CBLZ-FR076; Cosmo Blazer; Common
+
{{Card table set/header|fr}}
BP02-FR214; Battle Pack 2: War of the Giants; Rare, Mosaic Rare
+
{{Card table set|CBLZ-FR076|Cosmo Blazer|Common}}
SGX1-FRC19; Speed Duel GX: Duel Academy Box; Common
+
{{Card table set|BP02-FR214|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP02-FR214|Battle Pack 2: War of the Giants|Rare}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
CBLZ-DE076; Cosmo Blazer; Common
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{{Card table set/header|de}}
BP02-DE214; Battle Pack 2: War of the Giants; Rare, Mosaic Rare
+
{{Card table set|CBLZ-DE076|Cosmo Blazer|Common}}
SGX1-DEC19; Speed Duel GX: Duel Academy Box; Common
+
{{Card table set|BP02-DE214|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP02-DE214|Battle Pack 2: War of the Giants|Rare}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
CBLZ-IT076; Cosmo Blazer; Common
+
{{Card table set/header|it}}
BP02-IT214; Battle Pack 2: War of the Giants; Rare, Mosaic Rare
+
{{Card table set|CBLZ-IT076|Cosmo Blazer|Common}}
SGX1-ITC19; Speed Duel GX: Duel Academy Box; Common
+
{{Card table set|BP02-IT214|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP02-IT214|Battle Pack 2: War of the Giants|Rare}}
 +
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
CBLZ-PT076; Cosmo Blazer; Common
+
{{Card table set/header|pt}}
BP02-PT214; Battle Pack 2: War of the Giants; Rare, Mosaic Rare
+
{{Card table set|CBLZ-PT076|Cosmo Blazer|Common}}
SGX1-PTC19; Speed Duel GX: Duel Academy Box; Common
+
{{Card table set|BP02-PT214|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP02-PT214|Battle Pack 2: War of the Giants|Rare}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
CBLZ-SP076; Cosmo Blazer; Common
+
{{Card table set/header|es}}
BP02-SP214; Battle Pack 2: War of the Giants; Rare, Mosaic Rare
+
{{Card table set|CBLZ-SP076|Cosmo Blazer|Common}}
SGX1-SPC19; Speed Duel GX: Duel Academy Box; Common
+
{{Card table set|BP02-SP214|Battle Pack 2: War of the Giants|Mosaic Rare}}
 +
{{Card table set|BP02-SP214|Battle Pack 2: War of the Giants|Rare}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
CBLZ-JP076; Cosmo Blazer; Common
+
{{Card table set/header|jp}}
 +
{{Card table set|CBLZ-JP076|Cosmo Blazer|Common}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
CBLZ-KR076; Cosmo Blazer; Common
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{{Card table set/header|ko}}
| tc_sets              =
+
{{Card table set|CBLZ-KR076|Cosmo Blazer|Common}}
CBLZ-TC076; Cosmo Blazer; Common
+
{{Card table set/footer}}
| archseries            = with Chain
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| stats1               = Equipped gains ATK
| action               = Equips self from field
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| stats2                = Equipped gains DEF
| stat_change          =
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| mst1                  = Treated as Equip Card
* Equipped gains ATK
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| action1              = Equips self from field
* Equipped gains DEF
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| archetype1            = with Chain
| m/s/t                = Treated as Equip Card
 
| tcg_speed_duel_status = Unlimited
 
 
| database_id          = 10435
 
| database_id          = 10435
 
}}
 
}}

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