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{{Unofficial name|Chinese, Croatian, Greek, Portuguese}}
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{{Unofficial lore|Chinese, Portuguese}}
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{{CardTable2
 
{{CardTable2
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| zh_name              = 靈子能固定裝置
 +
| hr_name              = Duhovno Smirujući Stroj
 
| fr_name              = Arrangeur d'Énergie Spirituelle
 
| fr_name              = Arrangeur d'Énergie Spirituelle
 
| de_name              = Maschine der Ruhigen Geistesenergie
 
| de_name              = Maschine der Ruhigen Geistesenergie
 +
| el_name              = Μηχανή Ρύθμισης Πνευματικής Ενέργειας
 
| it_name              = Energia Spirituale Sistema Macchina
 
| it_name              = Energia Spirituale Sistema Macchina
 
| ko_name              = 영혼 에너지 고정장치
 
| ko_name              = 영혼 에너지 고정장치
 +
| pt_name              = Máquina Medidora de Energia Espíritual
 
| es_name              = Máquina de Energía Espiritual
 
| es_name              = Máquina de Energía Espiritual
 
| ja_name              = {{Ruby|霊|れい}}{{Ruby|子|し}}エネルギー{{Ruby|固|こ}}{{Ruby|定|てい}}{{Ruby|装|そう}}{{Ruby|置|ち}}
 
| ja_name              = {{Ruby|霊|れい}}{{Ruby|子|し}}エネルギー{{Ruby|固|こ}}{{Ruby|定|てい}}{{Ruby|装|そう}}{{Ruby|置|ち}}
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| de_lore              = Solange diese Karte offen auf dem Spielfeld liegt, kehren offene Spirit-Monster in der End Phase des Spielzuges, in dem sie als Normalbeschwörung beschworen oder aufgedeckt werden, nicht auf die Hand ihres Besitzers zurück, sondern verbleiben offen auf dem Spielfeld. Wirf in jeder deiner End Phasen 1 Karte aus deiner Hand ab. Falls du dies icht tust, zerstöre diese Karte. Wenn diese Karte vom Spielfeld entfernt wird, werden alle offenen Spirit-Monster auf dem Spielfeld auf die Hand ihrer Besitzer zurückgegeben.
 
| de_lore              = Solange diese Karte offen auf dem Spielfeld liegt, kehren offene Spirit-Monster in der End Phase des Spielzuges, in dem sie als Normalbeschwörung beschworen oder aufgedeckt werden, nicht auf die Hand ihres Besitzers zurück, sondern verbleiben offen auf dem Spielfeld. Wirf in jeder deiner End Phasen 1 Karte aus deiner Hand ab. Falls du dies icht tust, zerstöre diese Karte. Wenn diese Karte vom Spielfeld entfernt wird, werden alle offenen Spirit-Monster auf dem Spielfeld auf die Hand ihrer Besitzer zurückgegeben.
 
| it_lore              = Fino a quando questa carta resta scoperta sul Terreno, tutti i Mostri Spirito restano scoperti sul Terreno e non ritornano in mano ai Proprietari durante l'End Phase. Scarta 1 carta dalla tua mano durante ogni tua End Phase. Se non lo fai, distruggi questa carta. Se questa carta viene rimossa dal Terreno, tutti i Mostri Spirito scoperti ritornano in mano ai Proprietari.
 
| it_lore              = Fino a quando questa carta resta scoperta sul Terreno, tutti i Mostri Spirito restano scoperti sul Terreno e non ritornano in mano ai Proprietari durante l'End Phase. Scarta 1 carta dalla tua mano durante ogni tua End Phase. Se non lo fai, distruggi questa carta. Se questa carta viene rimossa dal Terreno, tutti i Mostri Spirito scoperti ritornano in mano ai Proprietari.
 +
| pt_lore              = Monstros Spirit não são retornados para a mão dos seus donos. Durante cada uma das suas End Phases, destrua esta carta a menos que você descarte 1 carta. Quando esta carta é removida do campo, todos os monstros Spirits são retornados para a mão dos seus donos.
 
| es_lore              = Mientras esta carta permanezca boca arriba en el Campo, todos los monstruos Spirit permanecen boca arriba en el Campo. Descarta 1 carta de tu mano durante cada una de tus End Phases. Si no descartas, destruye esta carta. Cuando esta carta es retirada del Campo, todos los monstruos Spirit boca arriba vuelven a las manos de sus propietarios.
 
| es_lore              = Mientras esta carta permanezca boca arriba en el Campo, todos los monstruos Spirit permanecen boca arriba en el Campo. Descarta 1 carta de tu mano durante cada una de tus End Phases. Si no descartas, destruye esta carta. Cuando esta carta es retirada del Campo, todos los monstruos Spirit boca arriba vuelven a las manos de sus propietarios.
 
| ja_lore              = このカードがフィールド上に存在する限り、スピリットモンスターはフィールド上に残り続ける。自分のエンドフェイズ時に手札を1枚捨てる。捨てなければ、このカードを破壊する。また、このカードがフィールド上から離れた時、フィールド上に存在する表側表示のスピリットモンスターは全て持ち主の手札に戻る。
 
| ja_lore              = このカードがフィールド上に存在する限り、スピリットモンスターはフィールド上に残り続ける。自分のエンドフェイズ時に手札を1枚捨てる。捨てなければ、このカードを破壊する。また、このカードがフィールド上から離れた時、フィールド上に存在する表側表示のスピリットモンスターは全て持ち主の手札に戻る。
 
| ko_lore              = 이 카드가 필드 위에 존재하는 한, 스피릿 몬스터는 필드 위에 계속해서 남는다. 자신의 엔드 페이즈시에 패를 1장 버린다. 버리지 않으면, 이 카드를 파괴한다. 또한, 이 카드가 필드 위에서 벗어났을 때, 필드 위에 존재하는 앞면 표시 스피릿 몬스터는 전부 주인의 패로 되돌아간다.
 
| ko_lore              = 이 카드가 필드 위에 존재하는 한, 스피릿 몬스터는 필드 위에 계속해서 남는다. 자신의 엔드 페이즈시에 패를 1장 버린다. 버리지 않으면, 이 카드를 파괴한다. 또한, 이 카드가 필드 위에서 벗어났을 때, 필드 위에 존재하는 앞면 표시 스피릿 몬스터는 전부 주인의 패로 되돌아간다.
 +
| zh_lore              = 只要這張卡在場上存在,靈魂怪獸持續留在場上。自己的結束階段時丟棄1張手卡,若不丟棄,這張卡破壞。並且,這張卡從場上離開時,在場上存在的表側表示的靈魂怪獸全部回到持有者的手卡。
 
| en_sets              =  
 
| en_sets              =  
LOD-EN082; Legacy of Darkness; Common
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{{Card table set/header|en}}
DB2-EN191; Dark Beginning 2; Common
+
{{Card table set|LOD-EN082|Legacy of Darkness|Common}}
 +
{{Card table set|DB2-EN191|Dark Beginning 2|Common}}
 +
{{Card table set/footer}}
 
| na_sets              =  
 
| na_sets              =  
LOD-082; Legacy of Darkness; Common
+
{{Card table set/header|na}}
 +
{{Card table set|LOD-082|Legacy of Darkness|Common}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
DB2-FR191; Dark Beginning 2; Common
+
{{Card table set/header|fr}}
 +
{{Card table set|DB2-FR191|Dark Beginning 2|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
DB2-DE191; Dark Beginning 2; Common
+
{{Card table set/header|de}}
 +
{{Card table set|DB2-DE191|Dark Beginning 2|Common}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
DB2-IT191; Dark Beginning 2; Common
+
{{Card table set/header|it}}
 +
{{Card table set|DB2-IT191|Dark Beginning 2|Common}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
DB2-SP191; Dark Beginning 2; Common
+
{{Card table set/header|sp}}
 +
{{Card table set|DB2-SP191|Dark Beginning 2|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
MA-34; Mythological Age; Common
+
{{Card table set/header|jp}}
DL5-073; Duelist Legacy Volume.5; Common
+
{{Card table set|MA-34|Mythological Age|Common}}
BE2-JP191; Beginner's Edition 2; Common
+
{{Card table set|DL5-073|Duelist Legacy Volume.5|Common}}
 +
{{Card table set|BE2-JP191|Beginner's Edition 2|Common}}
 +
{{Card table set/footer}}
 
| ae_sets              =  
 
| ae_sets              =  
LOD-082; Legacy of Darkness; Common
+
{{Card table set/header|ae}}
 +
{{Card table set|LOD-082|Legacy of Darkness|Common}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
LOD-KR082; Legacy of Darkness; Common
+
{{Card table set/header|kr}}
BP2-KR191; Beginner's Edition 2; Common
+
{{Card table set|BP2-KR191|Beginner's Edition 2|Common}}
 +
{{Card table set/footer}}
 
| ntr_sets              =  
 
| ntr_sets              =  
 
'''[[Beautiful Challenger (NTR-BP)|Beautiful Challenger]]'''
 
'''[[Beautiful Challenger (NTR-BP)|Beautiful Challenger]]'''
 +
| wc6_sets              =
 +
'''[[Legacy of Darkness (WC6-BP)|Legacy of Darkness]]'''
 +
 +
'''[[Special Monsters A (WC6-BP)|Special Monsters A]]'''
 +
 +
'''[[Continuous Spell/Trap A (WC6-BP)|Continuous Spell/Trap A]]'''
 +
 +
'''[[All Spells (WC6-BP)|All Spells]]''' ([[Common]])
 +
 +
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
 
| ygo_sets              =  
 
| ygo_sets              =  
 
'''[[Pack 22 (YGOO-BP)|Pack 22]]'''
 
'''[[Pack 22 (YGOO-BP)|Pack 22]]'''
 +
| wc6_dp                = 2600
 
| supports              = Spirit monster
 
| supports              = Spirit monster
 
| anti-supports        = Spirit monster
 
| anti-supports        = Spirit monster
 
| action                =  
 
| action                =  
* You discard for cost
+
* Discards for cost
 +
* Activates if it leaves the field
 
* Returns from your field to your hand
 
* Returns from your field to your hand
| m/s/t                =
+
| m/s/t                = Destroys itself
* Prevents activation of Effect Monsters
 
* Destroys itself
 
 
| database_id          = 5390
 
| database_id          = 5390
 
}}
 
}}

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