Editing Super Crashbug

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{{CardTable2
 
{{CardTable2
| fr_name              = Super Bogue
+
|dename = Super-Computerbug
| de_name              = Super-Computerbug
+
|crname = Super Bubomlat
| it_name              = Super Crashbug
+
|itname = Super Crashbug
| ko_name              = 슈퍼 버그맨
+
|kanji = スーパーバグマン
| es_name              = Súper Crashbug
+
|phon = Sūpā Baguman
| ja_name              = スーパーバグマン
+
|trans = Super Bugman
| romaji_name          = Sūpā Baguman
+
|image = SuperCrashbugGENF-EN-SR-1E.jpg
| trans_name            = Super Bugman
+
|attribute = Dark
| image                 = SuperCrashbug-GENF-EN-SR-1E.jpg
+
|type = Fiend
| attribute             = DARK
+
|type2 = Effect
| types                = Fiend / Effect
+
|level = 4
| level                 = 4
+
|atk = 0
| atk                   = 0
+
|def = 3000
| def                   = 3000
+
|number = 86804246
| password              = 86804246
+
|effect = Summon, Continuous, Condition
| effect_types          = Summoning condition, Continuous, Unclassified
+
|lore = Cannot be [[Normal Summon]]ed or [[Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) in [[face-up]] [[Defense Position]], by [[banish]]ing "[[Crashbug X]]", "[[Crashbug Y]]", and "[[Crashbug Z]]" from your [[Graveyard]]. Switch the [[ATK]] and [[DEF]] of all face-up [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]]. There can only be 1 face-up "Super Crashbug" on the field.
| lore                 = Cannot be [[Normal Summon]]ed or [[Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) in [[face-up]] [[Defense Position]], by [[banish]]ing "[[Crashbug X]]", "[[Crashbug Y]]", and "[[Crashbug Z]]" from your [[Graveyard]]. Switch the [[ATK]] and [[DEF]] of all face-up [[Attack Position]] [[Monster Card|monsters]] on the [[field]]. There can only be 1 face-up "Super Crashbug" on the field.
+
|jplore = このカードは通常召喚できない。自分の墓地に存在する「バグマンX」「バグマンY」「バグマンZ」をゲームから除外した場合に表側守備表示で特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、フィールド上に表側攻撃表示で存在する全てのモンスターの攻撃力・守備力を入れ替える。「スーパーバグマン」はフィールド上に1体しか表側表示で存在できない。
| fr_lore              = Ni Invocable Normalement ni Posable. Doit d'abord être Invoquée Spécialement depuis votre main en Position de Défense face recto, en bannissant "Bogue X", "Bogue Y" et "Bogue Z" depuis votre Cimetière. Permutez l'ATK et la DEF de tous les monstres en Position d'Attaque face recto sur le Terrain. Il ne peut y avoir qu'1 "Super Bogue" face recto sur le Terrain.
+
|animelore = Cannot be [[Normal Summon]]ed or [[Set]]. Must be [[Special Summon]]ed by "[[Bug Switch]]", and cannot be Special Summoned by other ways. Switch the [[original ATK and DEF]] of all [[face-up]] [[Attack Position]] [[Monster Card|monsters]] on the [[Playing Field|field]].
| de_lore              = Kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Muss zuerst als Spezialbeschwörung (von deiner Hand) in die offene Verteidigungsposition beschworen werden, indem du "Computerbug X", "Computerbug Y" und "Computerbug Z" von deinem Friedhof verbannst. Vertausche die ATK und DEF aller Monster in offener Angriffsposition auf dem Spielfeld. Es kann nur 1 offener "Super-Computerbug" auf dem Spielfeld liegen.
+
|jpanimelore = このカードは通常召喚できない。「バグ・スイッチ」の効果でのみ特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する場合攻撃表示モンスターの元々の攻撃力と元々の守備力を入れ替える。
| it_lore              = Non può essere Evocato Normalmente o Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) scoperto in Posizione di Difesa, bandendo "[[Crashbug X]]", [[Crashbug Y]]" e "[[Crashbug Z]]" dal tuo Cimitero. Scambia l'[[ATK]] e il [[DEF]] di tutti i mostri scoperti in Posizione di Attacco sul Terreno. Ci può essere solo 1 "Super Crashbug" scoperto sul Terreno.
+
|en_sets =  
| es_lore              = No puede ser Invocado de Modo Normal, ni Colocado. Primero debe ser Invocado de Modo Especial, desde tu mano, en Posición de Defensa boca arriba, desterrando a "Crashbug X", "Crashbug Y", y "Crashbug Z" en tu Cementerio. Intercambia el ATK y la DEF de todos los monstruos en Posición de Ataque boca arriba en el Campo. Sólo puede haber 1 "Súper Crashbug" boca arriba en el Campo.
+
'''[[Generation Force]]''' ([[GENF-EN012]] - [[SR]])
| ja_lore              = このカードは通常召喚できない。自分の墓地に存在する「バグマンX」「バグマンY」「バグマンZ」をゲームから除外した場合に表側守備表示で特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、フィールド上に表側攻撃表示で存在する全てのモンスターの攻撃力・守備力を入れ替える。「スーパーバグマン」はフィールド上に1体しか表側表示で存在できない。
+
|fr_sets =  
| ko_lore              = 이 카드는 일반 소환 / 세트 할 수 없다. 자신의 묘지에 존재하는 "버그맨 X" "버그맨 Y" "버그맨 Z"를 게임에서 제외한 경우에 앞면 수비 표시로 특수 소환할 수 있다. 이 카드가 필드 위에 앞면 표시로 존재하는 한, 필드 위에 앞면 공격 표시로 존재하는 모든 몬스터의 공격력 / 수비력을 맞바꾼다. "슈퍼 버그맨"은 필드 위에 1장밖에 앞면 표시로 존재할 수 없다.
+
'''[[Generation Force]]''' ([[GENF-FR012]] - [[SR]])
| en_sets               =  
+
|de_sets =  
GENF-EN012; Generation Force; Super Rare
+
'''[[Generation Force]]''' ([[GENF-DE012]] - [[SR]])
| fr_sets               =  
+
|it_sets =  
GENF-FR012; Generation Force; Super Rare
+
'''[[Generation Force]]''' ([[GENF-IT012]] - [[SR]])
| de_sets               =  
+
|sp_sets =  
GENF-DE012; Generation Force; Super Rare
+
'''[[Generation Force]]''' ([[GENF-SP012]] - [[SR]])
| it_sets               =  
+
|jp_sets =  
GENF-IT012; Generation Force; Super Rare
+
'''[[Generation Force]]''' ([[GENF-JP012]] - [[SR]])
| sp_sets               =  
+
|anime_zx = 004
GENF-SP012; Generation Force; Super Rare
+
|support1 = Crashbug X
| jp_sets               =  
+
|support2 = Crashbug Y
GENF-JP012; Generation Force; Super Rare
+
|support3 = Crashbug Z
| kr_sets              =  
+
|stats1 = Switches ATK and DEF
GENF-KR012; Generation Force; Super Rare
+
|summon1 = Cannot Normal Summon
| mentions              =  
+
|summon2 = Cannot Set
* Crashbug X
+
|summon3 = Semi-Nomi
* Crashbug Y
+
|summon4 = Special Summons itself from your hand
* Crashbug Z
+
|misc1 = Field-Unique
* Super Crashbug
+
|archetype1 = Crashbug
| archseries            = Crashbug
+
|rfp1 = Banishes from Graveyard for cost
| stat_change          = Switches ATK and DEF
+
|rfp2 = Banishes from your Graveyard
| summoning            =  
+
|database_id = 9629
* Cannot be Normal Summoned
 
* Cannot be Normal Set
 
* Special Summon-only monster
 
* Special Summons itself from your hand
 
| banished              = Banishes from Graveyard for Summon
 
| misc                  =  
 
* Special Summon Monster
 
* Field-Unique
 
| database_id           = 9629
 
 
}}
 
}}

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