Editing Superheavy Samurai Stealth Ninja (anime)

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Latest revision Your text
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{{Anime card
 
{{Anime card
 +
| article_messages = {{Unofficial name|English}}
 
| reconstructed_lore = yes
 
| reconstructed_lore = yes
| ja_image = SuperheavySamuraiStealthNinja-JP-Anime-AV-NC.png
+
| ja_image =  
 
| image_nc =  
 
| image_nc =  
 
| attribute = EARTH
 
| attribute = EARTH
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| material =  
 
| material =  
 
| ja_material =  
 
| ja_material =  
| lore = This card can [[attack]] while in [[face-up]] [[Defense Position]]. If it does, apply its [[DEF]] for [[damage calculation]]. During your [[Battle Phase]]: You can halve this card's [[Original ATK and DEF|original DEF]] until the end of the Battle Phase, and if you do, this card can attack your opponent [[Direct attack|directly]] during this Battle Phase. [[Once per turn]], during the [[End Phase]], if this card is in the [[Graveyard]] because it was [[destroy]]ed by a card [[effect]] and [[Send|sent]] there this [[turn]]: You can [[Special Summon]] this card.
+
| lore = This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. During your Battle Phase: You can halve this card's original DEF until the end of the Battle Phase, and if you do, this card can attack your opponent directly during this Battle Phase. Once per turn, during the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon this card.
 
| ja_lore =  
 
| ja_lore =  
 
| appears_in_av = 120
 
| appears_in_av = 120
 
| decks = Gong Strong
 
| decks = Gong Strong
| archseries =  
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| archseries = Superheavy Samurai
* Ninja
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| m/s/t = Archetype condition
* Superheavy
 
* Superheavy Samurai
 
| attack =
 
* Defense Position attacker
 
* Applies DEF for damage calculation
 
* Direct attacker
 
| misc =  
 
* Limited activations
 
* Archetype condition
 
| action =
 
* Activates if destroyed by card effect
 
* Activates from your Graveyard
 
| summoning = Special Summons itself from your Graveyard
 
| stat_change = Changes DEF value
 
 
}}
 
}}

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