Editing TA.I. Strike
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+ | {{Unofficial lore|English}} | ||
{{CardTable2 | {{CardTable2 | ||
− | | fr_name = | + | | fr_name = |
− | | de_name = | + | | de_name = |
− | | it_name = | + | | it_name = |
− | | pt_name = | + | | pt_name = |
− | | es_name = | + | | es_name = |
| ja_name = {{Ruby|Ai|アイ}}{{Ruby|打|う}}ち | | ja_name = {{Ruby|Ai|アイ}}{{Ruby|打|う}}ち | ||
| romaji_name = Ai Uchi | | romaji_name = Ai Uchi | ||
− | + | | ko_name = | |
− | | ko_name = | + | | ko_rr_name = |
− | | ko_rr_name = | + | | image = TAIStrike-IGAS-JP-C.png |
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− | | image = TAIStrike- | ||
| card_type = Spell | | card_type = Spell | ||
| property = Quick-Play | | property = Quick-Play | ||
| password = 86449372 | | password = 86449372 | ||
| effect_types = Activation requirement, Effect, Unclassified, Condition | | effect_types = Activation requirement, Effect, Unclassified, Condition | ||
− | | lore = During [[damage calculation]], if your [[Monster Card|monster]] [[battle]]s an opponent's monster: Your battling monster's [[ATK]] becomes | + | | lore = During [[damage calculation]], if your [[Monster Card|monster]] [[battle]]s an opponent's monster: Your battling monster's [[ATK]] becomes equal to the ATK of the opponent's monster it is battling, during that damage calculation only, also the [[control]]ler of a monster [[destroy]]ed by that battle takes [[Effect damage|damage]] equal to their destroyed monster's [[original ATK]] at the end of the [[Damage Step]]. If your "[[@Ignister]]" monster would be [[destroyed by battle]], you can [[banish]] this card from your [[GY]] instead. You can only [[activate]] 1 "TA.I. Strike" per [[turn]]. |
− | | fr_lore = | + | | fr_lore = |
− | | de_lore = | + | | de_lore = |
− | | it_lore = | + | | it_lore = |
− | | pt_lore = | + | | pt_lore = |
− | | es_lore = | + | | es_lore = |
| ja_lore = このカード名のカードは1ターンに1枚しか発動できない。①:自分と相手のモンスター同士が戦闘を行うダメージ計算時に発動できる。その自分のモンスターの攻撃力はそのダメージ計算時のみ、その相手モンスターの攻撃力と同じになり、そのダメージステップ終了時にその戦闘で破壊されたモンスターのコントローラーはその元々の攻撃力分のダメージを受ける。②:自分の「@イグニスター」モンスターが戦闘で破壊される場合、代わりに墓地のこのカードを除外できる。 | | ja_lore = このカード名のカードは1ターンに1枚しか発動できない。①:自分と相手のモンスター同士が戦闘を行うダメージ計算時に発動できる。その自分のモンスターの攻撃力はそのダメージ計算時のみ、その相手モンスターの攻撃力と同じになり、そのダメージステップ終了時にその戦闘で破壊されたモンスターのコントローラーはその元々の攻撃力分のダメージを受ける。②:自分の「@イグニスター」モンスターが戦闘で破壊される場合、代わりに墓地のこのカードを除外できる。 | ||
− | | ko_lore = | + | | ko_lore = |
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| jp_sets = | | jp_sets = | ||
IGAS-JP051; Ignition Assault; Common | IGAS-JP051; Ignition Assault; Common | ||
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| archseries = A.I. | | archseries = A.I. | ||
| supports_archetypes = @Ignister | | supports_archetypes = @Ignister | ||
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| misc = Only once per turn | | misc = Only once per turn | ||
| database_id = 14860 | | database_id = 14860 | ||
+ | | adv_status = Not yet released | ||
}} | }} |