The Last Warrior Lockdown
This deck is considered a Classic Deck, this page is used to tell the history of a deck rather than how it is played now. This can happen either from mechanics of the game changing, changes from the "TCG" or "OCG" Forbidden/Limited List, or the deck has slowly lost it's ability to be played over time due to years of no support or neglect.
The main goal of this deck is to summon "The Last Warrior from Another Planet" (Preferably with "Cyber-Stein") and use its effect in combination with "Light of Intervention" to prevent your opponent from summoning any monsters. This deck can be either a Stall Deck; in which case "Light of Intervention" is not crucial. Otherwise, one can simply attack the opponent's Life Points directly with "The Last Warrior". It's important to be able to either prevent "The Last Warrior" from being destroyed by Spells or Traps or to be able to revive him.
Recommended Cards[edit]
Monsters[edit]
- "Cyber-Stein" (traditional)*
- "Zombyra the Dark"
- "Maryokutai"
- "The Earth - Hex-Sealed Fusion"
- "King of the Swamp"
- "Sangan" (traditional)*
- "Elemental HERO Prisma"
Spells[edit]
- "Polymerization"
- "Fusion Sage"
- "Fusion Recovery"
- "Lightning Vortex"
- "Re-Fusion"
- "Reinforcement of the Army"
- "My Body as a Shield"
- "Dimensionhole"
- "Future Fusion" (traditional)*
- "Forbidden Chalice"
Traps[edit]
- "Mask of Restrict" (to avoid "Lava Golem" and "Volcanic Queen"
- "Dark Bribe"
- "Destruction Jammer"
- "Light of Intervention"
- "Interdimensional Matter Transporter"
- "Safe Zone"