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Latest revision Your text
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{{Unofficial name|Croatian}}
 +
{{Unofficial lore|Chinese|Portuguese}}
 +
 
{{CardTable2
 
{{CardTable2
 
| it_name              = Capovolgimento
 
| it_name              = Capovolgimento
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| es_name              = ¡Media Vuelta!
 
| es_name              = ¡Media Vuelta!
 
| ko_name              = 앙갚음
 
| ko_name              = 앙갚음
| tc_name               = 翻臉
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| zh_name               = 翻臉
 
| de_name              = Umschwung
 
| de_name              = Umschwung
 +
| el_name              = Μεταστροφή
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| hr_name              = Preokret
 
| ja_name              = {{Ruby|手|て}}のひら{{Ruby|返|がえ}}し
 
| ja_name              = {{Ruby|手|て}}のひら{{Ruby|返|がえ}}し
 
| romaji_name          = Tenohiragaeshi
 
| romaji_name          = Tenohiragaeshi
| image                =  
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| image                = Turnabout-REDU-EN-C-UE.png
1;  Turnabout-REDU-JP-C.png;    Turnabout-MADU-JP-VG-artwork.png
 
1.1; Turnabout-REDU-EN-C-UE.png; Turnabout-MADU-EN-VG-artwork.png
 
| current_image        = 1.1
 
 
| card_type            = Trap
 
| card_type            = Trap
 
| property              = Normal
 
| property              = Normal
| password             = 74611888
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| passcode             = 74611888
 
| effect_types          = Activation requirement, Effect
 
| effect_types          = Activation requirement, Effect
 
| lore                  = If there is a [[face-up]] [[Monster Card|monster]] on the [[field]] whose current [[Level]] is different from its original Level: Change all monsters on the field to [[face-down]] [[Defense Position]].
 
| lore                  = If there is a [[face-up]] [[Monster Card|monster]] on the [[field]] whose current [[Level]] is different from its original Level: Change all monsters on the field to [[face-down]] [[Defense Position]].
| fr_lore              = S'il y a un monstre face recto sur le Terrain dont le Niveau actuel est différent de son Niveau d'origine : changez tous les monstres sur le Terrain en Position de Défense face verso.
 
 
| de_lore              = Falls ein offenes Monster auf dem Spielfeld liegt, dessen derzeitige Stufe nicht seiner Grundstufe entspricht: Ändere alle Monster auf dem Spielfeld in die verdeckte Verteidigungsposition.
 
| de_lore              = Falls ein offenes Monster auf dem Spielfeld liegt, dessen derzeitige Stufe nicht seiner Grundstufe entspricht: Ändere alle Monster auf dem Spielfeld in die verdeckte Verteidigungsposition.
 
| it_lore              = Se c'è un mostro scoperto sul Terreno il cui Livello attuale è diverso dal suo Livello originale: metti tutti i mostri sul Terreno coperti in Posizione di Difesa.
 
| it_lore              = Se c'è un mostro scoperto sul Terreno il cui Livello attuale è diverso dal suo Livello originale: metti tutti i mostri sul Terreno coperti in Posizione di Difesa.
| pt_lore              =  
+
| pt_lore              = Se há um monstro virado para cima no campo cujo Nível atual é diferente do Nível original: Mude todos os monstros do campo para a Posição de Defesa virados para baixo.
| es_lore              = Si hay un monstruo boca arriba en el Campo cuyo Nivel es diferente de su Nivel original: cambia todos los monstruos en el Campo a Posición de Defensa boca abajo.
+
| zh_lore              = 场上有等级与其原本等级不同的怪兽时可以发动,场上所有的怪兽都变为背面守备表示。
 
| ja_lore              = 元々のレベルと異なるレベルのモンスターが、フィールド上に表側表示で存在する場合に発動できる。フィールド上のモンスターを全て裏側守備表示にする。
 
| ja_lore              = 元々のレベルと異なるレベルのモンスターが、フィールド上に表側表示で存在する場合に発動できる。フィールド上のモンスターを全て裏側守備表示にする。
 
| ko_lore              = 원래 레벨과 다른 레벨의 몬스터가, 필드 위에 앞면 표시로 존재할 경우에 발동할 수 있다. 필드 위의 몬스터를 전부 뒷면 수비 표시로 한다.
 
| ko_lore              = 원래 레벨과 다른 레벨의 몬스터가, 필드 위에 앞면 표시로 존재할 경우에 발동할 수 있다. 필드 위의 몬스터를 전부 뒷면 수비 표시로 한다.
| tc_lore              = 与原本等级不同的怪兽于场上以表侧表示存在的场合可发动。场上的怪兽全部变为里侧守备表示。
 
 
| en_sets              =  
 
| en_sets              =  
REDU-EN075; Return of the Duelist; Common
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{{Card table set/header|en}}
 +
{{Card table set|REDU-EN075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
REDU-FR075; Return of the Duelist; Common
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{{Card table set/header|fr}}
 +
{{Card table set|REDU-FR075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
REDU-DE075; Return of the Duelist; Common
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{{Card table set/header|de}}
 +
{{Card table set|REDU-DE075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
REDU-IT075; Return of the Duelist; Common
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{{Card table set/header|it}}
 +
{{Card table set|REDU-IT075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
REDU-SP075; Return of the Duelist; Common
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{{Card table set/header|sp}}
 +
{{Card table set|REDU-SP075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
REDU-JP075; Return of the Duelist; Common
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{{Card table set/header|jp}}
 +
{{Card table set|REDU-JP075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| tc_sets              =  
 
| tc_sets              =  
REDU-TC075; Return of the Duelist; Common
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{{Card table set/header|tc}}
 +
{{Card table set|REDU-TC075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
REDU-KR075; Return of the Duelist; Common
+
{{Card table set/header|kr}}
 +
{{Card table set|REDU-KR075|Return of the Duelist|Common}}
 +
{{Card table set/footer}}
 
| related_to_archseries = Royal
 
| related_to_archseries = Royal
 
| action                = Flips monsters face-down
 
| action                = Flips monsters face-down
 
| database_id          = 10205
 
| database_id          = 10205
 
}}
 
}}

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