User:LordGeovanni/Sandbox

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This is an attempt to fix the problems with the Anti-Cure, Anti-Heal, Bad Reaction to Simochi OTK, pages. I am seeking to create one page under the title of Anti-Cure to encompass them all. And have all others with this concept be redirected to the Page created.


Anti-Cure[edit]

Concept[edit]

The concept of Anti-Cure is the use of Bad Reaction to Simochi, and/or Nurse Reficule the Fallen One to cause the opponent damage instead of Life Point Gain when the opponent would otherwise gain Life Points. Due to some cards allowing a player to increase the opponent's Life Points, this can be used to become a Burn Style Deck.

With the ability to have certain cards in your deck, this can be a OTK or FTK.

Required Cards[edit]

The two cards for this deck that are the focus are "Bad Reaction to Simochi" and "Nurse Reficule the Fallen One". The following details the cards:

"Bad Reaction to Simochi"

  • Trap Card
  • Activate at the end of a chain
  • Multiple can be on field (face-down) in case of destruction of active "Bad Reaction to Simochi" or "Nurse Reficule the Fallen One"

"Nurse Reficule the Fallen One"

  • 4-Star monster, can be Normal Summoned for no tribute
  • 1400 Attack allows it to be Special Summoned with "Mystic Tomato"

Life Point Gaining Cards[edit]

Card Name How it works
Monsters
Arcana Force I - The Magician If the Tails coin flip occurs, your Opponent gains 500 Life Points each time a Spell Card is activated.
Brain Jacker FLIP effect that steals an Opponent's monster (unless destroyed by battle) and gives your Opponent 500 Life Points during each of their Standby Phases.
Burning Algae Gives your Opponent 1000 Life Points when it is sent to the Graveyard.
Kuribon Negates an attack by bouncing itself, also gives Opponent Life Points equal to half the attacking monster's Attack.
Stray Asmodian Both Players gain 800 Life Points when this card is destroyed and sent to the Graveyard by battle.
Spells
Goblin's Secret Remedy Increases a Player's Life Points by 600. You choose who gains the Life Points.
Mooyan Curry Increases a Player's Life Points by 200. You choose who gains the Life Points.
Morale Boost Gives the owner of the Equip card 1000 Life Points when that card is equiped to a monster. Gives 1000 damage when that Equip Card leaves the field.
Rain of Mercy Both Players gain 1000 Life Points.
Savage Colosseum All Attack-position monsters must attack. 300 Life Points gained by controller of monsters who attack,/per attack. All Attack-position monsters who didn't attack are destroyed during the End Phase.
Snatch Steal Steals an Opponent's monster. Gives the Opponent 1000 Life Points during each of your Opponent's Standby Phases.
Soul Taker Destroys one of your Opponent's monsters and gives them 1000 Life Points.
Upstart Goblin Gives your Opponent 1000 Life Points and allows you to draw a card.
Traps
Changing Destiny Causes the Opponent's Monster's attack to fail and causes the Opponent to gain (or you lose) Life Points equal to half the Attack of the monster. Unlikely to have Opponent chose to damage themself.
Dark Cure Every time your Opponent Summons monster(s), your Opponent gains Life Points equal to one of the monster's Attack halved.
Gift Card Trap that gives Opponent 3000 Life Point.
The Eye of Truth Allows you to see your Opponent's Hand, gives Opponent 1000 Life Points if they have a Spell Card in their Hand when it is their Standby Phase.
The Paths of Destiny Both Players flip a coin. If Heads, that Player gains 2000 Life Points. If Tails, that Player takes 2000 damage.

Support Cards[edit]

The FTK/OTK[edit]