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{{Unofficial name|Croatian|Greek}}
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{{CardTable2
 
{{CardTable2
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| hr_name              = Vizijski HEROJ Adoracija
 
| fr_name              = Adoration, HÉROS Vision
 
| fr_name              = Adoration, HÉROS Vision
 
| de_name              = Visions-HELD Anbetung
 
| de_name              = Visions-HELD Anbetung
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| el_name              = Ήρωας Όραμα Λατρεία
 
| it_name              = Adoration EROE Vision
 
| it_name              = Adoration EROE Vision
| pt_name              = Adoração, o HERÓI da Visão
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| ko_name              = 비전 히어로 애더레이션
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| pt_name              =  
 
| es_name              = HÉROE Visión de Adoración
 
| es_name              = HÉROE Visión de Adoración
 
| ja_name              = {{Ruby|V・HERO|ヴィジョンヒーロー}} アドレイション
 
| ja_name              = {{Ruby|V・HERO|ヴィジョンヒーロー}} アドレイション
 
| romaji_name          = Vijon Hīrō Adoreishon
 
| romaji_name          = Vijon Hīrō Adoreishon
| ko_name              = 비전 히어로 애더레이션
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| image                = VisionHEROAdoration-GENF-EN-ScR-1E.jpg
| sc_name              = 幻影-英雄 崇高
 
| image                = VisionHEROAdoration-BLC1-EN-C-1E.png
 
 
| attribute            = DARK
 
| attribute            = DARK
| types                 = Warrior / Fusion / Effect
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| type                  = Warrior
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| type2                 = Fusion
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| type3                = Effect
 
| level                = 8
 
| level                = 8
 
| atk                  = 2800
 
| atk                  = 2800
 
| def                  = 2100
 
| def                  = 2100
 
| effect_types          = Ignition
 
| effect_types          = Ignition
| password             = 45170821
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| passcode             = 45170821
 
| materials            = 2 "HERO" monsters
 
| materials            = 2 "HERO" monsters
| lore                  = 2 "[[HERO]]" [[Monster Card|monsters]]<br />[[Once per turn]]: You can [[target]] 1 [[face-up]] monster your opponent [[control]]s and 1 other "HERO" monster you control; that opponent's monster loses [[ATK]]/[[DEF]] equal to the ATK of your targeted monster, until the end of this [[turn]].
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| lore                  = 2 "[[HERO]]" [[Monster Card|monster]]s<br />[[Once per turn]]: You can [[target]] 1 [[face-up]] monster your opponent [[control]]s and 1 face-up "HERO" monster you control, except this card; the opponent's targeted monster loses [[ATK]] and [[DEF]] equal to the ATK of your targeted monster, until the [[End Phase]].
| fr_lore              = 2 monstres "HÉROS"<br />Une fois par tour : vous pouvez cibler 1 monstre face recto contrôlé par votre adversaire et 1 autre monstre "HÉROS" que vous contrôlez ; jusqu'à la fin de ce tour, le monstre ciblé de votre adversaire perd une ATK/DEF égales à l'ATK de votre monstre ciblé.
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| fr_lore              = 2 monstres "HÉROS"<br />Une fois par tour : vous pouvez cibler 1 monstre face recto contrôlé par votre adversaire et 1 monstre "HÉROS" face recto que vous contrôlez (cette carte exclue) ; jusqu'à la End Phase, le monstre ciblé de votre adversaire perd une ATK et DEF égales à l'ATK de votre monstre ciblé.
| de_lore              = 2 „HELD“-Monster<br />Einmal pro Spielzug: Du kannst 1 offenes Monster wählen, das dein Gegner kontrolliert, und 1 anderes „HELD“-Monster, das du kontrollierst; das gewählte Monster deines Gegners verliert bis zum Ende dieses Spielzugs ATK und DEF in Höhe der ATK deines gewählten Monsters.
+
| de_lore              = 2 „HELD“-Monster<br />Einmal pro Spielzug: Du kannst 1 offenes Monster wählen, das dein Gegner kontrolliert, und 1 offenes „HELD“-Monster, das du kontrollierst, außer dieser Karte; das gewählte Monster deines Gegners verliert bis zur End Phase ATK und DEF in Höhe der ATK deines gewählten Monsters.
| it_lore              = 2 mostri "EROE"<br />Una volta per turno: puoi scegliere come bersaglio 1 mostro scoperto controllato dal tuo avversario e 1 altro mostro "EROE" che controlli; il mostro dell'avversario scelto come bersaglio perde ATK e DEF pari all'ATK del tuo mostro scelto come bersaglio, fino alla fine di questo turno.
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| it_lore              = 2 mostri "EROE"<br />Una volta per turno: puoi scegliere come bersaglio 1 mostro scoperto controllato dal tuo avversario e 1 mostro "EROE" scoperto che controlli, eccetto questa carta; il mostro dell'avversario scelto come bersaglio perde ATK e DEF pari all'ATK del tuo mostro scelto come bersaglio, fino alla End Phase.
| pt_lore              = 2 monstros "HERÓI"<br />Uma vez por turno: você pode escolher 1 monstro com a face para cima que seu oponente controla e 1 outro monstro "HERÓI" que você controla; até o final deste turno, o monstro escolhido do oponente perde ATK e DEF igual ao ATK do monstro alvo.
+
| pt_lore              =  
| es_lore              = 2 monstruos "HÉROE"<br />Una vez por turno: puedes seleccionar 1 monstruo boca arriba que controle tu adversario y otro monstruo "HÉROE" que controles; el monstruo seleccionado de tu adversario pierde ATK y DEF iguales al ATK de tu monstruo seleccionado, hasta el final de este turno.
+
| es_lore              = 2 monstruos "HÉROE"<br />Una vez por turno: puedes seleccionar 1 monstruo boca arriba que controle tu adversario y 1 monstruo "HÉROE" boca arriba que controles, excepto esta carta; el monstruo seleccionado de tu adversario pierde ATK y DEF iguales al ATK de tu monstruo seleccionado, hasta la End Phase.
 
| ja_lore              = 「HERO」モンスター×2<br />①:1ターンに1度、相手フィールドの表側表示モンスター1体と、このカード以外の自分フィールドの「HERO」モンスター1体を対象として発動できる。その相手モンスターの攻撃力・守備力はターン終了時まで、その自分のモンスターの攻撃力分ダウンする。
 
| ja_lore              = 「HERO」モンスター×2<br />①:1ターンに1度、相手フィールドの表側表示モンスター1体と、このカード以外の自分フィールドの「HERO」モンスター1体を対象として発動できる。その相手モンスターの攻撃力・守備力はターン終了時まで、その自分のモンスターの攻撃力分ダウンする。
| ko_lore              = "히어로" 몬스터 × 2<br />①: 1턴에 1번, 상대 필드의 앞면 표시 몬스터 1장과, 이 카드 이외의 자신 필드의 "히어로" 몬스터 1장을 대상으로 하고 발동할 수 있다. 상대 몬스터의 공격력 / 수비력은 턴 종료시까지, 그 자신 몬스터의 공격력만큼 내린다.
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| ko_lore              = "히어로" 라는 이름이 붙은 몬스터 x 2<br />1턴에 1번, 상대 필드 위에 앞면 표시로 존재하는 몬스터 1장과 이 카드 이외의 자신 필드 위에 앞면 표시로 존재하는 "히어로" 라는 이름이 붙은 몬스터 1장을 선택하고 발동한다. 선택한 상대 몬스터의 공격력 / 수비력은 엔드 페이즈시까지, 선택한 자신의 몬스터 공격력만큼 내린다.
| sc_lore              = "-英雄"怪兽×2<br />①:1回合1次,以对手场上的1只表侧表示怪兽和自己场上此卡以外的1只"-英雄"怪兽为对象可以发动。该对手怪兽的攻击力・守备力直至回合结束时为止,下降相当于该自己的怪兽的攻击力的数值。
 
 
| en_sets              =  
 
| en_sets              =  
GENF-EN096; Generation Force; Secret Rare
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{{Card table set/header|en}}
BLLR-EN057; Battles of Legend: Light's Revenge; Ultra Rare
+
{{Card table set|GENF-EN096|Generation Force|Secret Rare}}
BLC1-EN069; Battles of Legend: Chapter 1; Common
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{{Card table set|BLLR-EN057|Battles of Legend: Light's Revenge|Ultra Rare}}
 +
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
GENF-FR096; Generation Force; Secret Rare
+
{{Card table set/header|fr}}
BLLR-FR057; Battles of Legend: Light's Revenge; Ultra Rare
+
{{Card table set|GENF-FR096|Generation Force|Secret Rare}}
BLC1-FR069; Battles of Legend: Chapter 1; Common
+
{{Card table set|BLLR-FR057|Battles of Legend: Light's Revenge|Ultra Rare}}
 +
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
GENF-DE096; Generation Force; Secret Rare
+
{{Card table set/header|de}}
BLLR-DE057; Battles of Legend: Light's Revenge; Ultra Rare
+
{{Card table set|GENF-DE096|Generation Force|Secret Rare}}
BLC1-DE069; Battles of Legend: Chapter 1; Common
+
{{Card table set|BLLR-DE057|Battles of Legend: Light's Revenge|Ultra Rare}}
 +
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
GENF-IT096; Generation Force; Secret Rare
+
{{Card table set/header|it}}
BLLR-IT057; Battles of Legend: Light's Revenge; Ultra Rare
+
{{Card table set|GENF-IT096|Generation Force|Secret Rare}}
BLC1-IT069; Battles of Legend: Chapter 1; Common
+
{{Card table set|BLLR-IT057|Battles of Legend: Light's Revenge|Ultra Rare}}
 +
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
BLLR-PT057; Battles of Legend: Light's Revenge; Ultra Rare
+
{{Card table set/header|pt}}
BLC1-PT069; Battles of Legend: Chapter 1; Common
+
{{Card table set|BLLR-PT057|Battles of Legend: Light's Revenge|Ultra Rare}}
 +
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
GENF-SP096; Generation Force; Secret Rare
+
{{Card table set/header|sp}}
BLLR-SP057; Battles of Legend: Light's Revenge; Ultra Rare
+
{{Card table set|GENF-SP096|Generation Force|Secret Rare}}
BLC1-SP069; Battles of Legend: Chapter 1; Common
+
{{Card table set|BLLR-SP057|Battles of Legend: Light's Revenge|Ultra Rare}}
 +
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
PP13-JP007; Premium Pack 13; Secret Rare
+
{{Card table set/header|jp}}
DBLE-JP044; Dimension Box Limited Edition; Normal Parallel Rare
+
{{Card table set|PP13-JP007|Premium Pack 13|Secret Rare}}
 +
{{Card table set|DBLE-JP044|Dimension Box Limited Edition|Normal Parallel Rare}}
 +
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
PP06-KR027; Premium Pack Vol.6; Secret Rare, Ultra Rare
+
{{Card table set/header|kr}}
DBLE-KR044; Dimension Box Limited Edition; Normal Parallel Rare
+
{{Card table set|PP06-KR027|Premium Pack Vol.6|Secret Rare}}
| sc_sets              =
+
{{Card table set|PP06-KR027|Premium Pack Vol.6|Ultra Rare}}
CL02-SC029; Classic Pack 02; Rare
+
{{Card table set|DBLE-KR044|Dimension Box Limited Edition|Normal Parallel Rare}}
| archseries            =  
+
{{Card table set/footer}}
 +
| archseries            =
 
* HERO
 
* HERO
 
* Vision HERO
 
* Vision HERO
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* Your opponent's monsters lose ATK
 
* Your opponent's monsters lose ATK
 
* Your opponent's monsters lose DEF
 
* Your opponent's monsters lose DEF
| summoning            =  
+
| summoning            =
 
* 2 Fusion Materials
 
* 2 Fusion Materials
 
* Requires archetype specific Fusion Materials
 
* Requires archetype specific Fusion Materials

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