Difference between revisions of "Card Tips:Yamata Dragon"

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* A tricky move to do is to tribute set this monster. If your opponent attacks it with a weaker monster, it is still considered to have done [[battle damage]], and you [[draw]].
 
* A tricky move to do is to tribute set this monster. If your opponent attacks it with a weaker monster, it is still considered to have done [[battle damage]], and you [[draw]].
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*It is helpful to set [[Major Riot]] before ending your turn, so when it is sent back to your hand, every other monster that was not destroyed will be sent back the hand.

Revision as of 23:53, 11 September 2009

  • This and the other Spirit Monsters can waste Light and Darkness Dragon's effect. Due to the fact that the "spirit bounce" effect is obligatory during the End Phase, LaDD will negate the effect over and over until it reaches 800 ATK.
  • If Interdimensional Matter Transporter is activated, targeting this card before it's effect resolves, it will be removed, then instantly return to the field, but it will stay because it's treated as not being summoned that turn.
  • A tricky move to do is to tribute set this monster. If your opponent attacks it with a weaker monster, it is still considered to have done battle damage, and you draw.
  • It is helpful to set Major Riot before ending your turn, so when it is sent back to your hand, every other monster that was not destroyed will be sent back the hand.