Difference between revisions of "Overlay Break"

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(Yay, situational effects?)
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{{CardTable2
 
{{CardTable2
|kanji =
+
|kanji = オーバーレイ・ブレイク
|jpname = オーバーレイ・ブレイク
 
|jphira =
 
 
|phon = Ōbārei Bureiku
 
|phon = Ōbārei Bureiku
 
|image = OverlayBreak-JP-Anime-ZX.jpg
 
|image = OverlayBreak-JP-Anime-ZX.jpg
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|typest = Normal
 
|typest = Normal
 
|animelore = [[Target]] 1 [[Xyz Monster]] on the [[Playing Field|field]]; [[send]] all [[Xyz Material]]s attached to that Xyz Monster to the [[Graveyard]]. During this [[turn]], [[negate]] any "[[cannot be destroyed by battle]]" [[Card effect|effect]] that target has.
 
|animelore = [[Target]] 1 [[Xyz Monster]] on the [[Playing Field|field]]; [[send]] all [[Xyz Material]]s attached to that Xyz Monster to the [[Graveyard]]. During this [[turn]], [[negate]] any "[[cannot be destroyed by battle]]" [[Card effect|effect]] that target has.
|jpanimelore =  
+
|jpanimelore = フィールド上のモンスターエクシーズ1体を選択して発動できる。選択したモンスターのエクシーズ素材を全て墓地へ送る。このターン、選択したモンスターは「戦闘では破壊されない効果」を無効にできる。
 
|anime_zx = 056
 
|anime_zx = 056
 
|antisupport1 = Xyz Monster
 
|antisupport1 = Xyz Monster
 
|mst1 = Negates the effects of Effect Monsters
 
|mst1 = Negates the effects of Effect Monsters
 
}}
 
}}

Revision as of 02:49, 22 May 2012

Overlay Break
OverlayBreak-JP-Anime-ZX.jpg
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.