Difference between revisions of "Overlay Break"
Dinobot1000 (talk | contribs) (misc cleanup, update Japanese name parameters, replaced: }} {{CardTable2 → }} {{CardTable2) |
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− | {{Unofficial name|Croatian | + | {{Unofficial name|Croatian|German}} |
− | |||
{{CardTable2 | {{CardTable2 | ||
+ | |crname = Nadležni Lom | ||
|dename = Materialpause | |dename = Materialpause | ||
− | |||
|ja_name = オーバーレイ・ブレイク | |ja_name = オーバーレイ・ブレイク | ||
|phon = Ōbārei Bureiku | |phon = Ōbārei Bureiku | ||
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|attribute = Spell | |attribute = Spell | ||
|typest = Normal | |typest = Normal | ||
− | |animelore = [[Target]] 1 [[Xyz Monster]] on the [[Playing Field|field]]; [[send]] all [[Xyz Material]]s [[attach]]ed to that Xyz Monster to the [[Graveyard]]. During this [[turn]], if that target has an [[effect]] which prevents it from being [[destroyed by battle]], [[negate]] that effect. | + | |effect = |
+ | |animelore = [[Target]] 1 [[Xyz Monster]] on the [[Playing Field|field]]; [[send]] all [[Xyz Material]]s [[attach]]ed to that Xyz Monster to the [[Graveyard]]. During this [[turn]], if that target has an [[Card effect|effect]] which prevents it from being [[destroyed by battle]], [[negate]] that effect. | ||
|jpanimelore = フィールド上のモンスターエクシーズ1体を選択して発動できる。選択したモンスターのエクシーズ素材を全て墓地へ送る。このターン、選択したモンスターは「戦闘では破壊されない効果」を無効にできる。 | |jpanimelore = フィールド上のモンスターエクシーズ1体を選択して発動できる。選択したモンスターのエクシーズ素材を全て墓地へ送る。このターン、選択したモンスターは「戦闘では破壊されない効果」を無効にできる。 | ||
|anime_zx = 056 | |anime_zx = 056 |
Revision as of 20:07, 6 April 2013
Overlay Break
- Japanese
- オーバーレイ・ブレイク
Card type | Monster |
---|---|
Attribute |
SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | オーバーレイ・ブレイク |