Difference between revisions of "Card Tips:Strike Ninja"
Golden Key (talk | contribs) m (We can just leave it at one example.) |
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{{Navigation|Other=[[Strike Ninja (DDM)|Dungeon Dice Monsters]]}} | {{Navigation|Other=[[Strike Ninja (DDM)|Dungeon Dice Monsters]]}} | ||
− | * This card can be searched via | + | * This card can be searched via "[[Freed the Matchless General]]", "[[Summoner Monk]]", "[[Dark General Freed]]", "[[Field-Commander Rahz]]", and "[[Reinforcement of the Army]]". |
− | * Use this card to "bait" your opponent's removal cards. They will either have to endure | + | * Use this card to "bait" your opponent's removal cards. They will either have to endure its attacks every turn, or waste removal like "[[Dimensional Prison]]" on it to avoid the attacks while the "Ninja" can simply "vanish" until the End Phase. |
* By using this card's Effect, you'll increase the [[Original ATK and DEF|power]] of Monsters like "[[Gren Maju Da Eiza]]", "[[Golden Homunculus]]", "[[Helios Tris Megistus]]" and "[[Doomsday Horror]]". | * By using this card's Effect, you'll increase the [[Original ATK and DEF|power]] of Monsters like "[[Gren Maju Da Eiza]]", "[[Golden Homunculus]]", "[[Helios Tris Megistus]]" and "[[Doomsday Horror]]". | ||
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* This card is useful for manipulating the number of [[DARK]] Monsters in your grave (for "[[Dark Armed Dragon]]") and [[Removed from Play Zone]] (for "[[Return from the Different Dimension]]" and other similar cards.) | * This card is useful for manipulating the number of [[DARK]] Monsters in your grave (for "[[Dark Armed Dragon]]") and [[Removed from Play Zone]] (for "[[Return from the Different Dimension]]" and other similar cards.) | ||
− | * Remove [[Necroface]] to easily remove 5 cards from you and your opponent's decks. | + | * Remove "[[Necroface]]" to easily remove 5 cards from you and your opponent's decks. |
− | * Remove two [[D.D. Scout Plane]] to get 3 monsters on the field during the End Phase. | + | * Remove two "[[D.D. Scout Plane]]" to get 3 monsters on the field during the End Phase. |
** Use this trick on your opponent's End Phase, so you can tribute those monsters or use them as Synchro/Xyz materials during your turn. | ** Use this trick on your opponent's End Phase, so you can tribute those monsters or use them as Synchro/Xyz materials during your turn. | ||
*** This is particularly useful for monsters that require more than 2 Tributes, like "[[Obelisk the Tormentor]]", "[[Beast King Barbaros]]" and "[[Destiny HERO - Plasma]]". | *** This is particularly useful for monsters that require more than 2 Tributes, like "[[Obelisk the Tormentor]]", "[[Beast King Barbaros]]" and "[[Destiny HERO - Plasma]]". | ||
− | ** Use "[[Junk Synchron]]" to have other uses for | + | ** Use "[[Junk Synchron]]" to have other uses for "Scout Plane" and fuel the Graveyard with more DARK monsters at the same time. Using "Junk" + "Scout" + "Ninja" also gives you an easy way to Summon "[[Mist Wurm]]" or "[[Trishula, Dragon of the Ice Barrier]]". |
− | *** Since Strike Ninja and "Junk Synchron" are [[Warrior]]-type monsters, use "[[The Warrior Returning Alive]]" to recycle them. | + | *** Since "Strike Ninja" and "Junk Synchron" are [[Warrior]]-type monsters, use "[[The Warrior Returning Alive]]" to recycle them. |
* Use "[[Call of the Haunted]]" and "[[Escape from the Dark Dimension]]" with this card, as it can avoid being destroyed by their effects by banishing itself. | * Use "[[Call of the Haunted]]" and "[[Escape from the Dark Dimension]]" with this card, as it can avoid being destroyed by their effects by banishing itself. | ||
− | * Use "[[Future Fusion]]", reveal "[[Chimeratech Overdragon]]" and send "[[Cyber Dragon]]" plus several DARK [[Machine]]-type monsters like "[[Genex Ally Crusher]]", "[[Dekoichi the Battlechanted Locomotive]]" or "D.D. Scout Plane". Use those monsters to fuel Strike Ninja | + | * Use "[[Future Fusion]]", reveal "[[Chimeratech Overdragon]]" and send "[[Cyber Dragon]]" plus several DARK [[Machine]]-type monsters like "[[Genex Ally Crusher]]", "[[Dekoichi the Battlechanted Locomotive]]" or "D.D. Scout Plane". Use those monsters to fuel the effect of "Strike Ninja", as well as other Graveyard-based effects/Summons like "[[Chaos Sorcerer]]" (since "Cyber Dragon" is LIGHT), "Dark Armed Dragon" or "[[Black Salvo]]", all of them DARK monsters themselves. |
− | ** If "Chimeratech Overdragon" ends up being Summoned via "Future Fusion" | + | ** If "Chimeratech Overdragon" ends up being Summoned via the effect of "Future Fusion", use the effect of 'Strike Ninja" to "dodge" the destruction. |
− | * You can avoid [[Ancient Forest]] | + | * You can avoid the effect of "[[Ancient Forest]]" with this card. |
− | * Remember that this card is not "Special Summoned" by its own effect, but merely "returns to the field" during the End Phase. This allows Strike Ninja to work while "[[Vanity's Fiend]]" or similar cards are face-up on the field, and it makes him immune to Summoning-negation cards like "[[Solemn Warning]]" | + | * Remember that this card is not "Special Summoned" by its own effect, but merely "returns to the field" during the End Phase. This allows "Strike Ninja" to work while "[[Vanity's Fiend]]" or similar cards are face-up on the field, and it makes him immune to Summoning-negation cards like "[[Solemn Warning]]". |
* Use this card to generate extra [[Chain Link]]s for cards like "[[Accumulated Fortune]]" or "[[Chain Strike]]". | * Use this card to generate extra [[Chain Link]]s for cards like "[[Accumulated Fortune]]" or "[[Chain Strike]]". | ||
+ | |||
+ | ==Traditional Format== | ||
+ | * This card can be searched via "[[Witch of the Black Forest]]". |
Revision as of 15:18, 29 September 2011
- This card can be searched via "Freed the Matchless General", "Summoner Monk", "Dark General Freed", "Field-Commander Rahz", and "Reinforcement of the Army".
- Use this card to "bait" your opponent's removal cards. They will either have to endure its attacks every turn, or waste removal like "Dimensional Prison" on it to avoid the attacks while the "Ninja" can simply "vanish" until the End Phase.
- By using this card's Effect, you'll increase the power of Monsters like "Gren Maju Da Eiza", "Golden Homunculus", "Helios Tris Megistus" and "Doomsday Horror".
- This card is useful for manipulating the number of DARK Monsters in your grave (for "Dark Armed Dragon") and Removed from Play Zone (for "Return from the Different Dimension" and other similar cards.)
- Remove "Necroface" to easily remove 5 cards from you and your opponent's decks.
- Remove two "D.D. Scout Plane" to get 3 monsters on the field during the End Phase.
- Use this trick on your opponent's End Phase, so you can tribute those monsters or use them as Synchro/Xyz materials during your turn.
- This is particularly useful for monsters that require more than 2 Tributes, like "Obelisk the Tormentor", "Beast King Barbaros" and "Destiny HERO - Plasma".
- Use "Junk Synchron" to have other uses for "Scout Plane" and fuel the Graveyard with more DARK monsters at the same time. Using "Junk" + "Scout" + "Ninja" also gives you an easy way to Summon "Mist Wurm" or "Trishula, Dragon of the Ice Barrier".
- Since "Strike Ninja" and "Junk Synchron" are Warrior-type monsters, use "The Warrior Returning Alive" to recycle them.
- Use this trick on your opponent's End Phase, so you can tribute those monsters or use them as Synchro/Xyz materials during your turn.
- Use "Call of the Haunted" and "Escape from the Dark Dimension" with this card, as it can avoid being destroyed by their effects by banishing itself.
- Use "Future Fusion", reveal "Chimeratech Overdragon" and send "Cyber Dragon" plus several DARK Machine-type monsters like "Genex Ally Crusher", "Dekoichi the Battlechanted Locomotive" or "D.D. Scout Plane". Use those monsters to fuel the effect of "Strike Ninja", as well as other Graveyard-based effects/Summons like "Chaos Sorcerer" (since "Cyber Dragon" is LIGHT), "Dark Armed Dragon" or "Black Salvo", all of them DARK monsters themselves.
- If "Chimeratech Overdragon" ends up being Summoned via the effect of "Future Fusion", use the effect of 'Strike Ninja" to "dodge" the destruction.
- You can avoid the effect of "Ancient Forest" with this card.
- Remember that this card is not "Special Summoned" by its own effect, but merely "returns to the field" during the End Phase. This allows "Strike Ninja" to work while "Vanity's Fiend" or similar cards are face-up on the field, and it makes him immune to Summoning-negation cards like "Solemn Warning".
- Use this card to generate extra Chain Links for cards like "Accumulated Fortune" or "Chain Strike".
Traditional Format
- This card can be searched via "Witch of the Black Forest".