Difference between revisions of "Card Rulings:Mage Power"
(linking) |
m (Robot: Automated text replacement (-\|\s*name\s*=(.*?)\s*\n\|\s*name2\s*=\s*\1\s*\n +|name=\1\n)) |
||
Line 1: | Line 1: | ||
{{Rulings | {{Rulings | ||
|name=Mage Power | |name=Mage Power | ||
− | |||
}} | }} | ||
Revision as of 00:56, 7 October 2007
- "Mage Power" includes itself, Field Spell Cards on your side of the field, and monsters acting like Equip Spell Cards, such as Union Monsters.
- If you control "Cannon Soldier" equipped with "Mage Power", and you activate "Limiter Removal", then the ATK of "Cannon Soldier" is (1400 + 500 + 500) x 2 = 4800.
Mentions in Other Rulings
- Union Rider: The Union Monster you equip to your "Union Rider" is actually placed in your Spell & Trap Card Zone, so it counts for you for "Mage Power", etc.