Difference between revisions of "Battle x 2"

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m (English name is official. Episode 80 of GX)
Line 14: Line 14:
 
|animelore = [[Activate]] only when you [[declare]] an [[attack]] during your [[Battle Phase]]. If the [[attack target]]'s [[ATK]] is at least twice the ATK of your attacking [[Monster Card|monster]], double your monster's ATK during [[damage calculation]] only.
 
|animelore = [[Activate]] only when you [[declare]] an [[attack]] during your [[Battle Phase]]. If the [[attack target]]'s [[ATK]] is at least twice the ATK of your attacking [[Monster Card|monster]], double your monster's ATK during [[damage calculation]] only.
 
|jpanimelore = 戦闘する相手モンスターの[[ATK|攻撃力]]が自分の攻撃モンスターの2倍以上の時、自分の攻撃モンスターの[[Original ATK and DEF|元々の攻撃力]]を2倍にする。
 
|jpanimelore = 戦闘する相手モンスターの[[ATK|攻撃力]]が自分の攻撃モンスターの2倍以上の時、自分の攻撃モンスターの[[Original ATK and DEF|元々の攻撃力]]を2倍にする。
|archrelated1 = Penguin
+
|anime_gx = 080, 160
 
|stats1 = Your monsters gain ATK
 
|stats1 = Your monsters gain ATK
|anime_gx = 080, 160
 
 
}}
 
}}

Revision as of 04:11, 11 March 2012

Battle x 2
Back-EN.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.