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Batteryman

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{{Infobox/Yuarchseries| cut_from_names = true| image = RecyclingBatteries-GiMADU-Oh!/Archetype/StartEN-VG-artwork.png | image name caption = Batterymen"[[Batteryman C]]" and "[[Batteryman AA]]" in the artwork of "[[Recycling Batteries]]".jpg| ja_name = {{Ruby|電|でん}}{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedNameRuby|池|ち}}メン | english romaji = Batteryman Denchimen | french fr_name = Homme-Batterie | german de_name = Batteriemann | portuguese it_name = HomembateriaUomo Batteria| ko_name = 전지맨 | kanji ko_hanja = <ruby><rb>電</rb><rp>(</rp><rt>でん</rt><rp>)</rp><rb>池</rb><rp>(</rp><rt>ち</rt><rp>)</rp></ruby>メン電池? | japanese ko_romanized = 電池メンJeonjimaen | furigana pt_name = でんちメンHomem-Bateria}} {{Infobox/Yu-Gi-Oh!/Archetype/List| es_name = Hombre Bateria | sets =* [[Champion Pack: Game Six]]
* [[Cybernetic Revolution]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[Enemy of Justice]]
* [[Light of Destruction]]
* [[Light of Destruction]]
* [[The Shining Darkness]]
* [[Duelist Alliance]]
* [[Flames of Destruction]]
| tcg =
* [[Champion Pack: Game Six]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[OTS Tournament Pack 10]]
| ocg =
* [[Expert Edition Volume 3]]
* [[Expert Edition Volume 4]]
* [[Duelist Edition Volume 2]]
* [[Duelist Edition Volume 4]]
| anime =
* [[Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! 3D Bonds Beyond Time]]
| manga = [[Yu-Gi-Oh! OCG Structures]]
}}
"'''Batteryman'''" ({{Ruby|電|でん}}{{Infobox/Yu-Gi-Oh!/Archetype/EndRuby|池|ち}} The Batterymen are the first メン ''Denchimen'') is an [[archetype]] of [[LIGHT]] [[Thunder]] archetype[[Monster Card|monsters]]. Initially, "Batteryman decks are " Decks were [[OTK decks ]] Decks that focus focused on [[Special Summoning Summon]]ing three copies of "[[Batteryman AA]]s and using ". This allowed the player to then use "[[Short Circuit]] " to clear the opponent's field for a and then [[direct attack ]] for a minumum minimum of 9000damage. However, following the release of "[[Batteryman Fuel Cell]]" and "[[Batteryman 9V]]", many different variants are possible, such as a "[[hunder]]" variant.In ''[[Yu-Gi-Oh! 5D's]]'', [[Dexter]]'s Deck contained at least one member of this archetype, "[[Batteryman AA (anime)|Batteryman AA]]".==Playing StyleDesign==Due to The number shown on the chests of "[[Batteryman support cards that deal massive destruction capabilitiesAA]]", ("[[Short CircuitBatteryman AAA]]", "[[Batteryman C]]" and "[[Batteryman D]]" corresponds their Levels. This also relates to what their respective battery sizes are called in Japan.{| class="wikitable"! Batteryman !! Origin|-| [[Makiu, the Magical MistBatteryman D]] || [[Wikipedia:D battery|D battery]]|-| [[Batteryman C]] || [[Wikipedia:C battery|C battery]]|-| [[Batteryman AA]] || [[Wikipedia:AA battery|AA battery]]|-| [[Batteryman AAA]] || [[Wikipedia:AAA battery|AAA battery]]|-| [[Batteryman 9-Volt]] || [[Wikipedia:Nine-volt battery|Nine-volt battery]]|-| [[Batteryman Charger]] || [[Wikipedia:Battery charger|Battery charger]]|-| [[Batteryman Solar]] || [[wikipedia:Solar charger|Solar charger]]|-| [[Batteryman Micro-Cell]] || [[Wikipedia:Button cell|Button cell]]|-| [[Batteryman Fuel Cell]] || [[Wikipedia:Fuel cell|Fuel cell]], |-| [[Batteryman Industrial Strength]], etc|| [[Wikipedia:Automotive battery|Automotive battery]]|}"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "[[Recycling Batteries]]".==Playing style==The "Batteryman" [[Deck]] has a lot of powerful specific [[support]] cards that have massive destruction capabilities.)Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it is not a concern for your opponent to have a packed field. "[[Batteryman AA9V]] " is the main key card in a Batteryman deck because getting three of the archetype. By [[Summon]]ing it out means three 3000 ATK beatsticks which , any "Batteryman" card in the Deck can potentially win you the Duel as a result of an OTKbe [[search]]ed. "[[Batteryman Micro-Cell]] is usually used to set up a free " can [[Special Summon ]] any "Batteryman" from the deckDeck, usually "Batteryman AA or Batteryman D. 9V" for additional searching power and a 2000 [[Batteryman DDEF]] is useful because it can protect your other non-Batteryman D Thunder-Type monsters with a high defense that most level 4 monsters can't get throughmonster. "[[Batteryman Charger]] " is one of the more most useful, perhaps cards in the most usefularchetype, monsters because you it can Special Summon a "Batteryman " of any [[Level ]] from your the Deck when you the player [[Normal Summon ]]s it. Through cards like "[[The Monarchs Stormforth]]", it is easy to abuse. It also makes a good attacker[[beatstick]], as swarming Batterymen [[swarm]]ing them can get its ATK up to a max of 3300 with relative ease. "[[Batteryman Industrial Strength]] " is the most powerful "Batteryman " (in terms of its destructive effect and original ATK) because he it can destroy two of your opponents cards with his effect, simply by removing from play one [[Thunderdestroy]]-Type monster from two cards the Graveyard (one very good reason why it is a very good splashable card for opponent [[Wattcontrol]] decks). Another card many Batteryman decks use is [[Super-Electromagnetic Voltech Dragon]], because s with one Batteryman tribute it could be a ''3400'' attackerhis effect, or a 2400 creature immune to Spells and Traps that target it. Batteryman monsters work well with cards that have a cost that discards one card from your hand, so running cards like simply by [[Lightning Vortexbanish]], ing a [[Divine WrathThunder]], [[One for One]], and many others with such a cost would help. It helps because Batterymen swarm monster from the Graveyard (via [[Portable Battery Pack]], [[Battery Charger]], etc.). Not only that, but cards with the cost that discard one card from the hand could help put Batterymen monsters in the Graveyard in order to charge up [[Batteryman Industrial Strength]]'s effect (or even his Summoning Condition). Batterymen support cards that can Special Summon Batterymen from the Graveyard can also help because they can set up an easy tribute for [[Batteryman Charger]], or even "[[Batteryman Fuel Cell]], in case " is one of a tight situation. the most important "Batteryman" card since most "Batteryman" [[Thunder DragonOTK]] aids this deck very well because of its ability to thin the deck drasticallys rely on it. It can be used to fuel "[[Batteryman Industrial StrengthAAA]]'s effect, and can be " is also often used as a discard for costs or effects, to keep other crucial cards in the hand. In [[The Shining Darkness]], two more Batterymen were released, [["Batteryman AAA]] and " Decks for quick [[Batteryman Fuel CellXyz Summon]]plays. Since "Batteryman AAA can be used with " is a [[Lightwave TuningLIGHT]] to get out a level 8 Synchro Monstermonster, but is especially useful for the Special Summon of Batteryman Fuel Cell, which can Special Summon itself from the hand if you control two Batterymen, and you can tribute a Batteryman it allows access to powerful [[Bouncing|bounceRank]] one of your opponent's cards, allowing you to bypass anti-destruction effects such as 4 [[Starlight RoadXyz Monster]] and s like "[[Stardust DragonStarliege Paladynamo]]. Fuel Cell is also useful because you can also Summon the level 6 monster with other Batteryman support cards, unlike Industrial Strength. The " and "[[WattConstellar Omega]] archetype (also released in The Shining Darkness) can aid Batteryman decks with lockdown and Synchro support, as they are Thunder-Type as well".  ===Recommended Cardscards==={{Decklist|Recommended cards<!--This is not an exact Decklist. Do not use add multiples or Staplesstaples.-->|effect monsters ===Monsters===* [[Batteryman 9-Volt]]*[[Batteryman AA]]* [[Batteryman AAA]] * [[Batteryman AACharger]]
* [[Batteryman D]]
* [[Batteryman ChargerFuel Cell]]
* [[Batteryman Industrial Strength]]
* [[Batteryman Micro-CellSolar]]* [[Batteryman Fuel CellBrohunder]]* [[Diana the Light Spirit]]
* [[Honest]]
* [[Mahunder]]
* [[Nemeses Corridor]]
* [[Pahunder]]
* [[Sishunder]]
* [[Super-Electromagnetic Voltech Dragon]]
* [[The Ascended of Thunder King Rai-Oh]]* [[WattfoxThunder Dragonlord]]* [[Thunder Dragonmatrix]]* [[Thunder Sea Horse]]* [[Thunderclap Monk]]* [[Thunderclap Skywolf]]
* [[Wattgiraffe]]
|flip monsters =* [[Zaborg the Thunder MonarchBatteryman Micro-Cell]]|tuner monsters =* [[Thunder DragonVylon Prism]]|pendulum monsters =* [[Gigathunder Giclops]]|synchro monsters =* [[Chaos Ruler, the Chaotic Magical Dragon]] (OCG or Traditional Format only)|xyz monsters =* [[Bujintei Tsukuyomi]]* [[Starliege Paladynamo]]|link monsters =Spells==* [[Hip Hoshiningen]]* [[Lyna the Light Charmer, Lustrous]]* [[Some Summer Summoner]]* [[Thunder Dragon Thunderstormech]]|spells =
* [[Battery Charger]]
* [[Inferno Reckless SummonConstellar Belt]]* [[Makiu, the Magical MistQuick Charger]]
* [[Recycling Batteries]]
* [[Quick Charger]]
* [[Short Circuit]]
* [[The Monarchs Stormforth]]
* [[Ties of the Brethren]]
* [[Wattcube]]
* [[WattcineWattrain]]* [[Burial from a Different Dimension]]* [[Hand Destruction]]* [[Solidarity]] |traps ===Traps===* [[Beckoning Light]]
* [[Judgment of Thunder]]
* [[Lumenize]]
* [[Portable Battery Pack]]
* [[Ray of HopeThunder Dragon Discharge]]* [[Return from the Different DimensionThunder Dragons' Hundred Thunders]]}}===Weaknesses===* "[[Limit ReverseAlly of Justice]]* " and "[[Koa'ki Meiru]]" pose an extreme threat to the "Batteryman" monsters since they have effects that will [[negate]] and [[destroy]] them with ease because all of the "Batteryman" monsters are [[LIGHT]]-[[Attribute]]. "[[WattcannonLight-Imprisoning Mirror]] ==Trivia==" can help too.* The number shown on the chests of Mass-removal cards like "[[Batteryman AATorrential Tribute]]", "[[Batteryman AAADark Hole]]", "[[Mirror Force]]" and even "[[Doom Donuts]]" have the power to shut down "Batteryman C" monsters, destroying all of them before they can [[attack]] and potentially [[Batteryman DOTK]] corresponds their Levels.* In addition, cards that [[banish]] and cards that hinder [[Special Summon]]ing from the [[Batteryman DGraveyard]] is 1, or [[Batteryman CDeck]] is 2will pose a threat to them, such as "[[Batteryman AADimension Shifter]] is 3, " or "[[Batteryman AAARoyal Prison]] is 4". Also, "[[Batteryman ChargerDeck Devastation Virus]] is 5", "[[Batteryman Fuel CellKing Tiger Wanghu]] is 6", and "[[Batteryman Industrial StrengthKotodama]] is 8" can be more effective for greatly hindering "Batteryman" Decks, especially OTK builds.{{Archseries navbox}}{{ArchetypeNavboxArchseries navbox (Duel Links)}}{{Archseries navbox (OCG Structures)}}[[Category:ArchetypeTCG and OCG archetypes]]

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