Difference between revisions of "Card Tips:Gear Golem the Moving Fortress"

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{{Tips
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{{Navigation}}
|name=Gear Golem the Moving Fortress
 
|name2=Gear Golem the Moving Fortress
 
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* If you have [[Gear Golem the Moving Fortress]] on you side of the field and [[Limiter Removal]] in your [[hand]] along with [[Weapon Change]], follow these steps:
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* This card can be [[Searcher|searched]] by "[[Gear Gigant X]]", "[[Geargiauger]]", "[[Infinitrack River Stormer]]", "[[Clockwork Night]]", "[[Machina Metalcruncher]]", "[[Urgent Schedule]]", "[[Machina Armored Unit]]", "[[Psychic Arsenal]]", "[[Heavy Armored Train Ironwolf]]", "[[UFOroid]]", "[[Biofalcon]]", "[[Giant Rat]]", "[[BOXer]]", "[[Frontline Observer]]", "[[Summoner Monk]]", "[[Primathmech Alembertian]]", "[[Battle Royal Mode - Joining]]", "[[Vampire Dragon]]", "[[Resonator Engine]]", "[[Soul Rope]]", "[[Rescue Ferret]]", "[[Umbramirage the Elemental Lord]]", "[[Sangan]]", and other [[List of generic searchers#Monsters|generic searchers]].
*# Use [[Weapon Change]] on [[Gear Golem the Moving Fortress]], so its [[ATK]] is now 2200.
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*# Then use [[Limiter Removal]]. Now you only need to pay 800 [[Life Points]] to do 4400 damage to your opponent.
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* You can also use "[[Unstable Evolution]]" to increase this monster's [[original ATK]] to 2400, use "[[Megamorph]]", then use "[[Limiter Removal]]" for 9600 ATK, enough for an [[OTK]].
*# For an [[OTK]] move, also equip [[Gear Golem the Moving Fortress]] with [[Megamorph]] to do a total of 8800 damage to your opponent.
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** Tip 1: Use "[[Heavy Storm]]" or "[[Giant Trunade]]" etc., to remove threats such as "[[Mirror Force]]", "[[Magic Cylinder]]", "[[Sakuretsu Armor]]" etc.
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* This monster works well in [[Rock]] Decks, since they rely on high DEF monsters. Also, its effect to attack directly makes it useful. However, you should use something to change it back to Defense Position.
** Tip 2: "[[Ring of Destruction]]" can mean only need 1 "[[Gear Golem the Moving Fortress]]".
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* This card would work well with "[[Super Crashbug]]", as it will become a Level 4 2200 ATK monster that (for only 800 Life Points) can attack your opponent directly.
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* You can use "[[Inverse Universe]]" to permanently change this card's ATK to 2200. This combo can be deadly if "Gear Golem" is also equipped with "[[Tyrant Burst Dragon]]".
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* After attacking directly, equip this card with "[[Spirit Burner]]" so you can switch it to Defense mode.
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==Traditional Format==
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* This card can be searched by "[[Last Will]]".
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* If you have 2 "Gear Golem the Moving Fortresses" on your side of the field, follow these steps:
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** Use "[[Shield & Sword]]", "[[Inverse Universe]]" or "[[Weapon Change]]" giving each "Gear Golem", 2200 ATK.
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** Use "[[Limiter Removal]]". Now you only need to pay 800 [[Life Points]] to do 4400 damage to your opponent.
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*** Tip 1: Use "[[Heavy Storm]]" first, to remove threats such as "[[Mirror Force]]", "[[Magic Cylinder]]", "[[Sakuretsu Armor]]" etc.
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*** Tip 2: Use "[[D2 Shield]]" to boost its DEF to 4400, then use "Inverse Universe" to swap its ATK with its now 4400 DEF, activate "[[Trap Stun]]", pay the 800, attack, and activate "Limiter Removal" for 8800 direct attack damage with just one monster.
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* You can pay 700 Life Points and use "Weapon Change" to quickly inflict 2200 damage for the cost of 800 Life Points.

Latest revision as of 00:27, 27 January 2024

  • This monster works well in Rock Decks, since they rely on high DEF monsters. Also, its effect to attack directly makes it useful. However, you should use something to change it back to Defense Position.
  • This card would work well with "Super Crashbug", as it will become a Level 4 2200 ATK monster that (for only 800 Life Points) can attack your opponent directly.
  • You can use "Inverse Universe" to permanently change this card's ATK to 2200. This combo can be deadly if "Gear Golem" is also equipped with "Tyrant Burst Dragon".
  • After attacking directly, equip this card with "Spirit Burner" so you can switch it to Defense mode.

Traditional Format[edit]

  • If you have 2 "Gear Golem the Moving Fortresses" on your side of the field, follow these steps:
  • You can pay 700 Life Points and use "Weapon Change" to quickly inflict 2200 damage for the cost of 800 Life Points.